private void button123_Click(object sender, EventArgs e) { noteD_Med[0].Play(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Med[0].PlaySync(); } if (CheckSong(0) > 0) { silence.PlaySync();songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song(); } }
private void WiimoteListener() { pullNunchukJoystick(p1); if (Home_Pressed(p1)) { if (About.ActiveForm.Equals(null) == false) About.ActiveForm.Close(); else if (SongForm.ActiveForm.Equals(null) == false) SongForm.ActiveForm.Close(); else this.Close(); } if (nunchuk_Y > 30) { if (A_Pressed(p1)) { noteD2_Loop[0].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[0].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[0].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[0].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[0].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[0].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[0].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[0].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[0].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[0].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y > 10 && nunchuk_Y <= 30) { if (A_Pressed(p1)) { noteD2_Loop[1].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[1].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[1].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[1].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[1].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[1].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[1].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[1].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[1].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[1].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y > -10 && nunchuk_Y <= 10) { if (A_Pressed(p1)) { noteD2_Loop[2].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[2].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[2].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[2].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[2].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[2].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[2].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[2].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[2].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[2].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y > -30 && nunchuk_Y <= -10) { if (A_Pressed(p1)) { noteD2_Loop[3].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[3].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[3].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[3].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[3].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[3].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[3].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[3].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[3].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[3].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y <= -30) { if (A_Pressed(p1)) { noteD2_Loop[4].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[4].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[4].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[4].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[4].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[4].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[4].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[4].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[4].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[4].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } // A button is D2 // B button is B // Minus is A // Plus is F // Z is D }
private void button11_Click(object sender, EventArgs e) { noteA_Long[1].Play(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Short[1].PlaySync(); } { } if (CheckSong(0) > 0) { silence.PlaySync();songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song(); } }
private void ShowSongForm(string s) { songForm = new SongForm(s);songForm.Show(); }
private void button79_Click(object sender, EventArgs e) { noteB_Short[2].Play(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Short[2].PlaySync(); } if (CheckSong(0) > 0) { silence.PlaySync();songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song(); } }
private void button50_Click(object sender, EventArgs e) { noteF_Long[8].Play(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[4].PlaySync(); } if (CheckSong(0) > 0) { silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } }
private void button1_Click(object sender, EventArgs e) { noteA_Frog.Play(); sp.AddNote(4);if(CheckSong(0) > 0){noteA_Frog.PlaySync();} if (CheckSong(0) > 0) { songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } }
private void button150_Click(object sender, EventArgs e) { noteA_Loop[0].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[0].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song();sp = new Song(); } }