Пример #1
0
 public void Close()
 {
     Debug.Log("Closing mumble");
     if (_manageSendBuffer != null)
     {
         _manageSendBuffer.Dispose();
     }
     _manageSendBuffer = null;
     if (_tcpConnection != null)
     {
         _tcpConnection.Close();
     }
     _tcpConnection = null;
     if (_udpConnection != null)
     {
         _udpConnection.Close();
     }
     _udpConnection = null;
     if (_audioDecodeThread != null)
     {
         _audioDecodeThread.Dispose();
     }
     _audioDecodeThread = null;
     Debug.Log("Mumble closed");
 }
Пример #2
0
 public void Close()
 {
     if (_tcpConnection != null)
     {
         _tcpConnection.Close();
     }
     if (_udpConnection != null)
     {
         _udpConnection.Close();
     }
     if (_manageSendBuffer != null)
     {
         _manageSendBuffer.Dispose();
     }
 }
 public void Close()
 {
     _tcpConnection.Close();
     _udpConnection.Close();
     _manageSendBuffer.Dispose();
 }