Пример #1
0
        public void EnterStandalone()
        {
            this.g_mgr.g_sceneM.dispatchEvent(GameEvent.Createimmedi(2181u, this, null, false));
            SvrMapConfig svrMapConfig  = GRClient.instance.g_gameConfM.getObject("SvrMap") as SvrMapConfig;
            uint         num           = 3333u;
            Variant      singleMapConf = svrMapConfig.getSingleMapConf(num);
            Variant      variant       = new Variant();

            variant["conf"]     = singleMapConf;
            variant["mapid"]    = num;
            variant["tmpLinks"] = new Variant();
            base.dispatchEvent(GameEvent.Create(2161u, this, variant, false));
        }
Пример #2
0
        public void EnterStandalone()
        {
            this.g_mgr.g_sceneM.dispatchEvent(GameEvent.Createimmedi(GAME_EVENT.SCENE_CREATE_MAP, this, null));

            SvrMapConfig svrMapConfig = GRClient.instance.g_gameConfM.getObject(OBJECT_NAME.CONF_SERVER_MAP) as SvrMapConfig;

            uint    mapid = 3333;
            Variant conf  = svrMapConfig.getSingleMapConf(mapid);

            Variant einfo = new Variant();

            //einfo["localConf"] = localConf;
            einfo["conf"]     = conf;
            einfo["mapid"]    = mapid;
            einfo["tmpLinks"] = new Variant();

            //Variant einfo = refreshMapInfo();
            //this.dispatchEvent(GameEvent.Create(GAME_EVENT.MAP_INIT, this, einfo));

            this.dispatchEvent(GameEvent.Create(GAME_EVENT.MAP_INIT, this, einfo));
        }