Пример #1
0
        private void createMapNpcs()
        {
            if (SelfRole.s_bStandaloneScene)
            {
                return;
            }

            joinWorldInfo jinfo = this.g_mgr.g_netM.getObject(OBJECT_NAME.DATA_JOIN_WORLD)
                                  as joinWorldInfo;

            Variant pinfo = jinfo.mainPlayerInfo;

            uint mapid = jinfo.mapid;


            Variant conf = (
                this.g_mgr.g_gameConfM.getObject(OBJECT_NAME.CONF_SERVER_MAP)
                as SvrMapConfig
                ).getSingleMapConf(mapid);

            if (conf == null || !conf.ContainsKey("n"))
            {
                return;
            }

            Variant npcs = conf["n"];

            foreach (Variant n in npcs._arr)
            {
                int     nid = int.Parse(n["nid"]);
                Variant npc = (
                    this.g_mgr.g_gameConfM.getObject(OBJECT_NAME.CONF_SERVER_NPC)
                    as SvrNPCConfig
                    ).get_npc_data(nid);

                if (npc == null)
                {
                    //DebugTrace.print( "map[ "+mapid+" ] npc[ "+nid +" ] no data ERR!" );
                    continue;
                }
                LGAvatarNpc ct = new LGAvatarNpc(this.g_mgr);
                _npcs[nid.ToString()] = ct;

                if (npc.ContainsKey("defdid"))
                {
                    ct.dialogId = npc["defdid"];
                }

                Variant info = new Variant();
                info["x"]   = n["x"]._int / GameConstant.GEZI_TRANS_UNITYPOS;
                info["y"]   = n["y"]._int / GameConstant.GEZI_TRANS_UNITYPOS;
                info["nid"] = n["nid"];

                info["name"]   = npc["name"];
                info["octOri"] = n["r"];

                ct.initData(info);
                ct.init();
            }
        }
Пример #2
0
        public void moveToNpc(int npcid)
        {
            LGAvatarNpc npc  = LGNpcs.instance.getNpc(npcid);
            bool        flag = npc != null;

            if (flag)
            {
                this.onSelectNpc(npc);
            }
        }
Пример #3
0
        public void onSelectNpc(LGAvatarNpc npc)
        {
            Variant v = npc.viewInfo;

            //npc.doTalk();

            //return;

            //switch (npc.npcid)
            //{
            //    case 90001:
            //        if (FunctionOpenMgr.instance.checkLv(FunctionOpenMgr.FB_STORY, true))
            //        {
            //            ArrayList list = new ArrayList();
            //            //list.Add(TaskModel.getInstance().isNeedToOpenMapId);
            //            //list.Add(TaskModel.getInstance().isNeedToOpenTiLi);
            //            InterfaceMgr.getInstance().open(InterfaceMgr.FB_3D, list);
            //            //   InterfaceMgr.getInstance().open(InterfaceMgr.FB, list);
            //        }
            //        break;
            //    case 90004:



            //        if (FunctionOpenMgr.instance.checkLv(FunctionOpenMgr.MYTH_SHOP, true))
            //            InterfaceMgr.getInstance().open(InterfaceMgr.STICAL);
            //        break;

            //    case 90005:
            //        if (FunctionOpenMgr.instance.checkLv(FunctionOpenMgr.EQUIP_JINJIE, true))
            //        {
            //            InterfaceMgr.getInstance().open(InterfaceMgr.EQUIP);
            //        }
            //        break;
            //    case 90006:
            //        if (FunctionOpenMgr.instance.checkLv(FunctionOpenMgr.FAMILY, true))
            //        {
            //            InterfaceMgr.getInstance().open(InterfaceMgr.FAMILY);
            //        }
            //        break;
            //}
        }
Пример #4
0
        private void createMapNpcs()
        {
            bool s_bStandaloneScene = SelfRole.s_bStandaloneScene;

            if (!s_bStandaloneScene)
            {
                joinWorldInfo joinWorldInfo  = this.g_mgr.g_netM.getObject("DATA_JOIN_WORLD") as joinWorldInfo;
                Variant       mainPlayerInfo = joinWorldInfo.mainPlayerInfo;
                uint          mapid          = joinWorldInfo.mapid;
                Variant       singleMapConf  = (this.g_mgr.g_gameConfM.getObject("SvrMap") as SvrMapConfig).getSingleMapConf(mapid);
                bool          flag           = singleMapConf == null || !singleMapConf.ContainsKey("n");
                if (!flag)
                {
                    Variant variant = singleMapConf["n"];
                    foreach (Variant current in variant._arr)
                    {
                        int     npcid    = int.Parse(current["nid"]);
                        Variant variant2 = (this.g_mgr.g_gameConfM.getObject("SvrNPC") as SvrNPCConfig).get_npc_data(npcid);
                        bool    flag2    = variant2 == null;
                        if (!flag2)
                        {
                            LGAvatarNpc lGAvatarNpc = new LGAvatarNpc(this.g_mgr);
                            this._npcs[npcid.ToString()] = lGAvatarNpc;
                            bool flag3 = variant2.ContainsKey("defdid");
                            if (flag3)
                            {
                                lGAvatarNpc.dialogId = variant2["defdid"];
                            }
                            Variant variant3 = new Variant();
                            variant3["x"]      = (float)current["x"]._int / 1.666f;
                            variant3["y"]      = (float)current["y"]._int / 1.666f;
                            variant3["nid"]    = current["nid"];
                            variant3["name"]   = variant2["name"];
                            variant3["octOri"] = current["r"];
                            lGAvatarNpc.initData(variant3);
                            lGAvatarNpc.init();
                        }
                    }
                }
            }
        }
Пример #5
0
        public void onSelectNpc(LGAvatarNpc npc)
        {
            bool flag = base.IsDie();

            if (!flag)
            {
                npc.faceToAvatar(this);
                bool flag2 = Vector3.Distance(npc.pGameobject.transform.position, base.pGameobject.transform.position) <= 1f;
                if (flag2)
                {
                    base.RotationToPt(npc.x, npc.y);
                    this._reach_to_npc(npc);
                }
                else
                {
                    base.movePosSingle(npc.x, npc.y, delegate(Variant info)
                    {
                        this._reach_to_npc(npc);
                    }, null, 1f, npc);
                }
            }
        }
Пример #6
0
 public void beginTalk(LGAvatarNpc npc)
 {
     curIdx = 0;
     //   dialog.showTalk(this);
 }
Пример #7
0
 public void onSelectNpc(LGAvatarNpc npc)
 {
     Variant viewInfo = npc.viewInfo;
 }
Пример #8
0
 public void beginTalk(LGAvatarNpc npc)
 {
     this.curIdx = 0;
 }