Пример #1
0
        void OnLegion(Variant data)
        {
            int res = data["res"];

            debug.Log("军团消息" + data.dump());
            //if (res < 0)
            //{
            //    Globle.err_output(res);
            //    return;
            //}
            Variant vd = new Variant();

            switch (res)
            {
            case EVENT_GETINFO:
                //if (data.ContainsKey("direct_join_clan"))
                //{

                //}
                if (data.ContainsKey("id"))
                {
                    A3_LegionData d = new A3_LegionData();
                    d.id     = data["id"];
                    d.lvl    = data["lvl"];
                    d.clname = data["clname"];
                    d.name   = data["name"];
                    d.notice = data["notice"];
                    d.gold   = data["money"];
                    d.plycnt = data["plycnt"];
                    d.exp    = data["clan_pt"];
                    if (data.ContainsKey("ol_cnt"))
                    {
                        d.ol_cnt = data["ol_cnt"];
                    }
                    if (data.ContainsKey("combpt"))
                    {
                        d.combpt = data["combpt"];
                    }
                    if (data.ContainsKey("rankidx"))
                    {
                        d.rankidx = data["rankidx"];
                    }
                    if (data.ContainsKey("clanc"))
                    {
                        d.clanc = data["clanc"];
                    }
                    d.anabasis_tm = data["anabasis_tm"];
                    A3_LegionModel.getInstance().myLegion = d;
                    int b = data["direct_join"];
                    A3_LegionModel.getInstance().CanAutoApply = b == 1 ? true : false;
                    A3_LegionModel.getInstance().SetMyLegion(d.lvl);
                    A3_LegionModel.getInstance().donate = data["donate"];
                    // a3_legion_info.mInstance.jx_up(d.gold,d.lvl);
                    gold = d.gold;
                    lvl  = d.lvl;
                }
                else
                {
                    A3_LegionModel.getInstance().myLegion = new A3_LegionData();
                }
                dispatchEvent(GameEvent.Create(EVENT_GETINFO, this, data));
                break;

            case EVENT_CREATE:
                dispatchEvent(GameEvent.Create(EVENT_CREATE, this, data));
                removeEventListener(A3_LegionProxy.EVENT_CHECKNAME, a3_legion.mInstance.SetCheckName);
                //a3_herohead.instance.legion_bf = true;
                //a3_herohead.instance.isclear = true;
                //if (a3_herohead.instance != null)
                //    a3_herohead.instance.refresBuff();
                break;

            case EVENT_APPLYFOR:
                int clid = data["clid"];
                dispatchEvent(GameEvent.Create(EVENT_APPLYFOR, this, data));
                flytxt.instance.fly(ContMgr.getCont("Legion_ok"));
                break;

            case EVENT_LVUP:
                A3_LegionModel.getInstance().myLegion.gold = data["money"];
                A3_LegionModel.getInstance().myLegion.lvl = data["lvl"];
                A3_LegionModel.getInstance().myLegion.exp = 0;
                A3_LegionModel.getInstance().SetMyLegion(A3_LegionModel.getInstance().myLegion.lvl);
                dispatchEvent(GameEvent.Create(EVENT_GETINFO, this, data));
                flytxt.instance.fly(ContMgr.getCont("Legionup_ok"));
                break;

            case EVENT_GETMEMBER:    //14
                vd = data["pls"];
                A3_LegionModel.getInstance().members.Clear();
                foreach (var v in vd._arr)
                {
                    A3_LegionModel.getInstance().AddMember(v);
                }
                dispatchEvent(GameEvent.Create(EVENT_GETMEMBER, this, data));
                //if (a3_legion.mInstance == null)
                //    cacheProxyData = data;
                break;

            case EVENT_APPROVEORREJECT:
                dispatchEvent(GameEvent.Create(EVENT_APPROVEORREJECT, this, data));
                break;

            case EVENT_QUIT:
                A3_LegionModel.getInstance().myLegion = new A3_LegionData();
                dispatchEvent(GameEvent.Create(EVENT_QUIT, this, data));
                if (a3_task_auto.instance.executeTask?.taskT == TaskType.CLAN)
                {
                    SelfRole.fsm.Stop();
                    flytxt.instance.fly(ContMgr.getCont("Legion_out"));
                }
                else
                {
                    flytxt.instance.fly(ContMgr.getCont("Legionout_ok"));
                }
                //a3_herohead.instance.legion_bf = false;
                //a3_herohead.instance.isclear =true;
                //if (a3_herohead.instance != null)
                //    a3_herohead.instance.refresBuff();


                break;

            case EVENT_UPBUFF:

                flytxt.instance.fly(ContMgr.getCont("Legionbuff_up"));
                break;



            case EVENT_DONATE:
                int money = data["money"];
                //flytxt.instance.fly("获得了" + money / 1000 + "点贡献度");
                flytxt.instance.fly(ContMgr.getCont("Legiondonate_add", new List <string> {
                    (money / 1000).ToString()
                }));
                SendGetInfo();
                break;

            case EVENT_GETAPPLICANT:
                A3_LegionModel.getInstance().RefreshApplicant(data);
                dispatchEvent(GameEvent.Create(EVENT_GETAPPLICANT, this, data));
                break;

            case EVENT_CHANGENOTICE:
                dispatchEvent(GameEvent.Create(EVENT_CHANGENOTICE, this, data));
                break;

            case EVENT_INVITE:

                dispatchEvent(GameEvent.Create(EVENT_INVITE, this, data));
                break;

            case EVENT_BELEADER:
                SendGetMember();
                break;

            case EVENT_GETDIARY:
                if (data != null && data.ContainsKey("clanlog_list") && data["clanlog_list"]._arr.Count > 0)
                {
                    A3_LegionModel.getInstance().AddLog(data);
                }
                dispatchEvent(GameEvent.Create(EVENT_GETDIARY, this, data));
                break;

            case EVENT_APPLYMODE:
                int c = data["direct_join"];
                A3_LegionModel.getInstance().CanAutoApply = c == 1 ? true : false;
                dispatchEvent(GameEvent.Create(EVENT_APPLYMODE, this, data));
                break;

            case EVENT_CHECKNAME:
                dispatchEvent(GameEvent.Create(EVENT_CHECKNAME, this, data));
                break;

            case EVENT_DELETECLAN:
                SendGetInfo();
                dispatchEvent(GameEvent.Create(EVENT_DELETECLAN, this, data));
                flytxt.instance.fly(ContMgr.getCont("Legion_bye"));
                //a3_herohead.instance.legion_bf = false;
                //a3_herohead.instance.isclear = true;
                //if (a3_herohead.instance != null)
                //    a3_herohead.instance.refresBuff();
                break;

            case EVENT_LOADLIST:
                A3_LegionModel.getInstance().list.Clear();
                A3_LegionModel.getInstance().list2.Clear();
                vd = data["info"];
                foreach (var v in vd._arr)
                {
                    A3_LegionData d = new A3_LegionData();
                    d.id          = v["id"];
                    d.clname      = v["clname"];
                    d.combpt      = v["combpt"];
                    d.lvl         = v["lvl"];
                    d.name        = v["name"];
                    d.plycnt      = v["plycnt"];
                    d.direct_join = v["direct_join"];
                    d.huoyue      = v["last_active"];
                    A3_LegionModel.getInstance().list.Add(d);
                    A3_LegionModel.getInstance().list2.Add(d);
                }

                //for (int i = 0; i < A3_LegionModel.getInstance().list.Count; i++)
                //{
                //    for (int j = 0; j < A3_LegionModel.getInstance().list.Count; j++)
                //    {
                //        if (A3_LegionModel.getInstance().list[i].id > A3_LegionModel.getInstance().list[j].id)
                //        {
                //            A3_LegionData temp = A3_LegionModel.getInstance().list[i];
                //            A3_LegionModel.getInstance().list[i] = A3_LegionModel.getInstance().list[j];
                //            A3_LegionModel.getInstance().list[j] = temp;

                //        }
                //    }
                //}



                dispatchEvent(GameEvent.Create(EVENT_LOADLIST, this, data));
                break;

            case EVENT_REMOVE:
                int ci = data["cid"];
                if (A3_LegionModel.getInstance().members.ContainsKey(ci))
                {
                    A3_LegionModel.getInstance().members.Remove(ci);
                }
                dispatchEvent(GameEvent.Create(EVENT_GETMEMBER, this, data));
                break;

            case EVENT_REPAIR:

                dispatchEvent(GameEvent.Create(EVENT_REPAIR, this, data));

                break;

            case EVENT_TASKREWARD:
                if (A3_LegionModel.getInstance().myLegion.id != 0)
                {
                    int taskCount;
                    if (A3_TaskModel.getInstance() == null || A3_TaskModel.getInstance().GetClanTask() == null)
                    {
                        taskCount = 9;
                    }
                    else
                    {
                        taskCount = A3_TaskModel.getInstance().GetClanTask().taskCount;
                    }
                    Dictionary <uint, int> rewardDic = A3_TaskModel.getInstance().GetClanRewardDic(taskCount);
                    flytxt.instance.StopDelayFly();
                    if (data.ContainsKey("money"))
                    {
                        if (rewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_MONEY))
                        {
                            flytxt.instance.AddDelayFlytxt(ContMgr.getCont("Legion_money", new List <string> {
                                (rewardDic[(uint)A3_TaskModel.REWARD_CLAN_MONEY]).ToString()
                            }));
                        }
                        //flytxt.instance.AddDelayFlytxt("军团资金+" + rewardDic[(uint)A3_TaskModel.REWARD_CLAN_MONEY]);
                        A3_LegionModel.getInstance().myLegion.gold = data["money"]._int;
                    }
                    if (data.ContainsKey("clan_pt"))
                    {
                        if (rewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_EXP))
                        {
                            flytxt.instance.AddDelayFlytxt(ContMgr.getCont("Legion_exp", new List <string> {
                                (rewardDic[(uint)A3_TaskModel.REWARD_CLAN_EXP]).ToString()
                            }));
                        }
                        //flytxt.instance.AddDelayFlytxt("军团经验+" + rewardDic[(uint)A3_TaskModel.REWARD_CLAN_EXP]);
                        A3_LegionModel.getInstance().myLegion.clan_pt = data["clan_pt"]._int;
                    }
                    if (data.ContainsKey("donate"))
                    {
                        if (rewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_DONATE))
                        {
                            flytxt.instance.AddDelayFlytxt(ContMgr.getCont("Legion_gongxian", new List <string> {
                                (rewardDic[(uint)A3_TaskModel.REWARD_CLAN_DONATE]).ToString()
                            }));
                        }
                        //flytxt.instance.AddDelayFlytxt("军团贡献+" + rewardDic[(uint)A3_TaskModel.REWARD_CLAN_DONATE]);
                        A3_LegionModel.getInstance().donate = data["donate"]._int;
                    }
                    if (data.ContainsKey("active"))
                    {
                        A3_LegionModel.getInstance().myLegion.huoyue = data["active"]._int;
                    }
                    flytxt.instance.StartDelayFly();
                }
                break;

            case EVENT_BEINVITE:
                uint   clanid    = data["clanid"];
                string name      = data["name"];
                string clan_name = data["clan_name"];
                int    clan_lvl  = data["clan_lvl"];
                if (a3_legion.mInstance.dic0.isOn)
                {
                    SendAcceptInvite(clanid, true);
                    flytxt.instance.fly(ContMgr.getCont("Legion_request"));
                    a3_dartproxy.getInstance().sendDartGo();    //查看军团镖车信息
                    dispatchEvent(GameEvent.Create(EVENT_ACCEPTAINVITE, this, data));
                }
                else
                {
                    MsgBoxMgr.getInstance().showConfirm(name + ContMgr.getCont("add_request") + clan_lvl + ContMgr.getCont("lvLegion") + clan_name, () =>
                    {
                        SendAcceptInvite(clanid, true);
                    }, () =>
                    {
                        SendAcceptInvite(clanid, false);
                    });
                }
                dispatchEvent(GameEvent.Create(EVENT_BEINVITE, this, data));
                break;

            case EVENT_APPLYSUCCESSFUL:
                bool approved = data["approved"];
                if (approved)
                {
                    A3_LegionProxy.getInstance().SendGetInfo();
                }
                a3_dartproxy.getInstance().sendDartGo();    //查看军团镖车信息
                dispatchEvent(GameEvent.Create(EVENT_APPLYSUCCESSFUL, this, data));
                break;

            case 35:
                A3_LegionProxy.getInstance().SendGetMember();
                int    cid      = data["cid"];
                int    clanc    = data["clanc"];
                int    oldclanc = data["oldclanc"];
                string name1    = data["name"];
                string dic      = string.Empty;
                if ((uint)cid == PlayerModel.getInstance().cid)
                {
                    name1 = ContMgr.getCont("u");
                }
                if (oldclanc > clanc)
                {
                    dic = ContMgr.getCont("up");
                }
                else
                {
                    dic = ContMgr.getCont("down");
                }

                flytxt.instance.fly(name1 + dic + A3_LegionModel.getInstance().GetClancToName(clanc));
                break;

            case 36:
                A3_LegionProxy.getInstance().SendGetInfo();
                if (a3_buff.instance != null)
                {
                    a3_buff.instance.Quited();
                }
                break;

            case EVENT_GETDIN:                           //37
                flytxt.instance.fly(ContMgr.getCont("Legionadd_ok"));
                a3_dartproxy.getInstance().sendDartGo(); //查看军团镖车信息
                dispatchEvent(GameEvent.Create(A3_LegionProxy.EVENT_CREATE, this, data));
                //a3_herohead.instance.isclear = true;
                //a3_herohead.instance.legion_bf = true;
                //if (a3_herohead.instance != null)
                //    a3_herohead.instance.refresBuff();
                break;

            case EVENT_FINDNAME:    //27模糊搜索
                if (data["info"].Count <= 0)
                {
                    flytxt.instance.fly(ContMgr.getCont("nofinname"));
                }
                else
                {
                    A3_LegionModel.getInstance().finfname.Clear();
                    A3_LegionModel.getInstance().finfname = new List <A3_LegionData>();
                    foreach (var v in data["info"]._arr)
                    {
                        A3_LegionData d = new A3_LegionData();
                        d.id          = v["id"];
                        d.clname      = v["clname"];
                        d.combpt      = v["combpt"];
                        d.lvl         = v["lvl"];
                        d.name        = v["name"];
                        d.plycnt      = v["plycnt"];
                        d.direct_join = v["direct_join"];
                        d.huoyue      = v["last_active"];
                        A3_LegionModel.getInstance().finfname.Add(d);
                    }
                    if (a3_legion.Instance != null)
                    {
                        a3_legion.Instance.addpanels.SetActive(false);
                        a3_legion.Instance.Findnames();
                    }
                }
                break;

            case EVENT_CHANGE_NAME:

                A3_LegionModel.getInstance().myLegion.clname = data["clname"];

                dispatchEvent(GameEvent.Create(EVENT_CHANGE_NAME, this, data));

                break;

            case EVENT_BUILD:
                A3_LegionModel.getInstance().build_awd[data["type"]] = data["type"];
                if (a3_legion_build.instance)
                {
                    a3_legion_build.instance.RefresAward();
                }
                break;

            default:

                if (res < 0)
                {
                    Globle.err_output(res);
                }
                break;
            }
        }
Пример #2
0
        private void OnLegion(Variant data)
        {
            int num = data["res"];

            debug.Log("军团消息" + data.dump());
            Variant variant = new Variant();

            switch (num)
            {
            case 1:
            {
                bool flag = data.ContainsKey("id");
                if (flag)
                {
                    A3_LegionData a3_LegionData = default(A3_LegionData);
                    a3_LegionData.id     = data["id"];
                    a3_LegionData.lvl    = data["lvl"];
                    a3_LegionData.clname = data["clname"];
                    a3_LegionData.name   = data["name"];
                    a3_LegionData.notice = data["notice"];
                    a3_LegionData.gold   = data["money"];
                    a3_LegionData.plycnt = data["plycnt"];
                    a3_LegionData.exp    = data["clan_pt"];
                    bool flag2 = data.ContainsKey("ol_cnt");
                    if (flag2)
                    {
                        a3_LegionData.ol_cnt = data["ol_cnt"];
                    }
                    bool flag3 = data.ContainsKey("combpt");
                    if (flag3)
                    {
                        a3_LegionData.combpt = data["combpt"];
                    }
                    bool flag4 = data.ContainsKey("rankidx");
                    if (flag4)
                    {
                        a3_LegionData.rankidx = data["rankidx"];
                    }
                    bool flag5 = data.ContainsKey("clanc");
                    if (flag5)
                    {
                        a3_LegionData.clanc = data["clanc"];
                    }
                    a3_LegionData.anabasis_tm = data["anabasis_tm"];
                    ModelBase <A3_LegionModel> .getInstance().myLegion = a3_LegionData;

                    int num2 = data["direct_join"];
                    ModelBase <A3_LegionModel> .getInstance().CanAutoApply = (num2 == 1);

                    ModelBase <A3_LegionModel> .getInstance().SetMyLegion(a3_LegionData.lvl);

                    ModelBase <A3_LegionModel> .getInstance().donate = data["donate"];

                    this.gold = a3_LegionData.gold;
                    this.lvl  = a3_LegionData.lvl;
                }
                else
                {
                    ModelBase <A3_LegionModel> .getInstance().myLegion = default(A3_LegionData);
                }
                base.dispatchEvent(GameEvent.Create(1u, this, data, false));
                break;
            }

            case 2:
                base.dispatchEvent(GameEvent.Create(2u, this, data, false));
                base.removeEventListener(24u, new Action <GameEvent>(a3_legion.mInstance.SetCheckName));
                break;

            case 3:
            {
                int num3 = data["clid"];
                base.dispatchEvent(GameEvent.Create(3u, this, data, false));
                flytxt.instance.fly("申请成功!", 0, default(Color), null);
                break;
            }

            case 4:
                base.dispatchEvent(GameEvent.Create(4u, this, data, false));
                break;

            case 5:
                ModelBase <A3_LegionModel> .getInstance().myLegion.gold = data["money"];

                ModelBase <A3_LegionModel> .getInstance().myLegion.lvl = data["lvl"];

                ModelBase <A3_LegionModel> .getInstance().myLegion.exp = 0;

                ModelBase <A3_LegionModel> .getInstance().SetMyLegion(ModelBase <A3_LegionModel> .getInstance().myLegion.lvl);

                base.dispatchEvent(GameEvent.Create(1u, this, data, false));
                flytxt.instance.fly("升级骑士团成功!", 0, default(Color), null);
                break;

            case 6:
            {
                int num4 = data["money"];
                flytxt.instance.fly("获得了" + num4 / 1000 + "点贡献度", 0, default(Color), null);
                this.SendGetInfo();
                break;
            }

            case 8:
                this.SendGetMember();
                break;

            case 9:
            {
                ModelBase <A3_LegionModel> .getInstance().myLegion = default(A3_LegionData);

                base.dispatchEvent(GameEvent.Create(9u, this, data, false));
                TaskData expr_4C9 = a3_task_auto.instance.executeTask;
                bool     flag6    = expr_4C9 != null && expr_4C9.taskT == TaskType.CLAN;
                if (flag6)
                {
                    SelfRole.fsm.Stop();
                    flytxt.instance.fly("你已退出军团无法继续进行任务", 0, default(Color), null);
                }
                else
                {
                    flytxt.instance.fly("您已成功退出骑士团!", 0, default(Color), null);
                }
                break;
            }

            case 10:
            {
                int  key   = data["cid"];
                bool flag7 = ModelBase <A3_LegionModel> .getInstance().members.ContainsKey(key);

                if (flag7)
                {
                    ModelBase <A3_LegionModel> .getInstance().members.Remove(key);
                }
                base.dispatchEvent(GameEvent.Create(14u, this, data, false));
                break;
            }

            case 11:
            {
                int num5 = data["direct_join"];
                ModelBase <A3_LegionModel> .getInstance().CanAutoApply = (num5 == 1);

                base.dispatchEvent(GameEvent.Create(11u, this, data, false));
                break;
            }

            case 12:
                base.dispatchEvent(GameEvent.Create(12u, this, data, false));
                break;

            case 14:
                variant = data["pls"];
                ModelBase <A3_LegionModel> .getInstance().members.Clear();

                foreach (Variant current in variant._arr)
                {
                    ModelBase <A3_LegionModel> .getInstance().AddMember(current);
                }
                base.dispatchEvent(GameEvent.Create(14u, this, data, false));
                break;

            case 15:
            {
                bool flag8 = data != null && data.ContainsKey("clanlog_list") && data["clanlog_list"]._arr.Count > 0;
                if (flag8)
                {
                    ModelBase <A3_LegionModel> .getInstance().AddLog(data);
                }
                base.dispatchEvent(GameEvent.Create(15u, this, data, false));
                break;
            }

            case 16:
                ModelBase <A3_LegionModel> .getInstance().RefreshApplicant(data);

                base.dispatchEvent(GameEvent.Create(16u, this, data, false));
                break;

            case 17:
                ModelBase <A3_LegionModel> .getInstance().list.Clear();

                ModelBase <A3_LegionModel> .getInstance().list2.Clear();

                variant = data["info"];
                foreach (Variant current2 in variant._arr)
                {
                    A3_LegionData item = default(A3_LegionData);
                    item.id          = current2["id"];
                    item.clname      = current2["clname"];
                    item.combpt      = current2["combpt"];
                    item.lvl         = current2["lvl"];
                    item.name        = current2["name"];
                    item.plycnt      = current2["plycnt"];
                    item.direct_join = current2["direct_join"];
                    item.huoyue      = current2["last_active"];
                    ModelBase <A3_LegionModel> .getInstance().list.Add(item);

                    ModelBase <A3_LegionModel> .getInstance().list2.Add(item);
                }
                base.dispatchEvent(GameEvent.Create(17u, this, data, false));
                break;

            case 18:
                base.dispatchEvent(GameEvent.Create(18u, this, data, false));
                break;

            case 22:
                this.SendGetInfo();
                base.dispatchEvent(GameEvent.Create(22u, this, data, false));
                flytxt.instance.fly("您已成功解散骑士团!", 0, default(Color), null);
                break;

            case 24:
                base.dispatchEvent(GameEvent.Create(24u, this, data, false));
                break;

            case 25:
                flytxt.instance.fly("军团buff提升成功", 0, default(Color), null);
                break;

            case 26:
                base.dispatchEvent(GameEvent.Create(26u, this, data, false));
                break;

            case 32:
            {
                bool flag9 = ModelBase <A3_LegionModel> .getInstance().myLegion.id != 0;

                if (flag9)
                {
                    bool flag10 = ModelBase <A3_TaskModel> .getInstance() == null || ModelBase <A3_TaskModel> .getInstance().GetClanTask() == null;

                    int taskCount;
                    if (flag10)
                    {
                        taskCount = 9;
                    }
                    else
                    {
                        taskCount = ModelBase <A3_TaskModel> .getInstance().GetClanTask().taskCount;
                    }
                    Dictionary <uint, int> clanRewardDic = ModelBase <A3_TaskModel> .getInstance().GetClanRewardDic(taskCount);

                    flytxt.instance.StopDelayFly();
                    bool flag11 = data.ContainsKey("money");
                    if (flag11)
                    {
                        bool flag12 = clanRewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_MONEY);
                        if (flag12)
                        {
                            flytxt.instance.AddDelayFlytxt("军团资金+" + clanRewardDic[(uint)A3_TaskModel.REWARD_CLAN_MONEY]);
                        }
                        ModelBase <A3_LegionModel> .getInstance().myLegion.gold = data["money"]._int;
                    }
                    bool flag13 = data.ContainsKey("clan_pt");
                    if (flag13)
                    {
                        bool flag14 = clanRewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_EXP);
                        if (flag14)
                        {
                            flytxt.instance.AddDelayFlytxt("军团经验+" + clanRewardDic[(uint)A3_TaskModel.REWARD_CLAN_EXP]);
                        }
                        ModelBase <A3_LegionModel> .getInstance().myLegion.clan_pt = data["clan_pt"]._int;
                    }
                    bool flag15 = data.ContainsKey("donate");
                    if (flag15)
                    {
                        bool flag16 = clanRewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_DONATE);
                        if (flag16)
                        {
                            flytxt.instance.AddDelayFlytxt("军团贡献+" + clanRewardDic[(uint)A3_TaskModel.REWARD_CLAN_DONATE]);
                        }
                        ModelBase <A3_LegionModel> .getInstance().donate = data["donate"]._int;
                    }
                    bool flag17 = data.ContainsKey("active");
                    if (flag17)
                    {
                        ModelBase <A3_LegionModel> .getInstance().myLegion.huoyue = data["active"]._int;
                    }
                    flytxt.instance.StartDelayFly(0f, 0.2f);
                }
                break;
            }

            case 33:
            {
                uint   clanid = data["clanid"];
                string text   = data["name"];
                string text2  = data["clan_name"];
                int    num6   = data["clan_lvl"];
                bool   isOn   = a3_legion.mInstance.dic0.isOn;
                if (isOn)
                {
                    this.SendAcceptInvite(clanid, true);
                    flytxt.instance.fly("您已接受军团邀请!", 0, default(Color), null);
                    BaseProxy <a3_dartproxy> .getInstance().sendDartGo();

                    base.dispatchEvent(GameEvent.Create(19u, this, data, false));
                }
                else
                {
                    MsgBoxMgr.getInstance().showConfirm(string.Concat(new object[]
                        {
                            text,
                            " 邀请你加入 ",
                            num6,
                            "级骑士团 ",
                            text2
                        }), delegate
                        {
                            this.SendAcceptInvite(clanid, true);
                        }, delegate
                        {
                            this.SendAcceptInvite(clanid, false);
                        }, 0);
                }
                base.dispatchEvent(GameEvent.Create(33u, this, data, false));
                break;
            }

            case 34:
            {
                bool flag18 = data["approved"];
                bool flag19 = flag18;
                if (flag19)
                {
                    BaseProxy <A3_LegionProxy> .getInstance().SendGetInfo();
                }
                BaseProxy <a3_dartproxy> .getInstance().sendDartGo();

                base.dispatchEvent(GameEvent.Create(34u, this, data, false));
                break;
            }

            case 35:
            {
                BaseProxy <A3_LegionProxy> .getInstance().SendGetMember();

                int    num7   = data["cid"];
                int    num8   = data["clanc"];
                int    num9   = data["oldclanc"];
                string str    = data["name"];
                string str2   = string.Empty;
                bool   flag20 = num7 == (int)ModelBase <PlayerModel> .getInstance().cid;

                if (flag20)
                {
                    str = "您";
                }
                bool flag21 = num9 > num8;
                if (flag21)
                {
                    str2 = "的军团职位被降为:";
                }
                else
                {
                    str2 = "的军团职位被升为:";
                }
                flytxt.instance.fly(str + str2 + ModelBase <A3_LegionModel> .getInstance().GetClancToName(num8), 0, default(Color), null);
                break;
            }

            case 36:
            {
                BaseProxy <A3_LegionProxy> .getInstance().SendGetInfo();

                bool flag22 = a3_buff.instance != null;
                if (flag22)
                {
                    a3_buff.instance.Quited();
                }
                break;
            }

            case 37:
                flytxt.instance.fly("您已成功加入骑士团!", 0, default(Color), null);
                BaseProxy <a3_dartproxy> .getInstance().sendDartGo();

                base.dispatchEvent(GameEvent.Create(2u, this, data, false));
                break;
            }
        }