Пример #1
0
        void SwitchLayoutPhase(LayoutPhase phase)
        {
            if (View != null)
            {
                AnimationExtensions.SetupAutoSceneTransition((ViewGroup)View);
            }
            loadingLayout.Visibility = ViewStates.Invisible;
            refreshLayout.Visibility = ViewStates.Invisible;
            loginLayout.Visibility   = ViewStates.Invisible;

            if (phase != LayoutPhase.Loading && refreshLayout != null && refreshLayout.Refreshing)
            {
                refreshLayout.Refreshing = false;
            }

            switch (phase)
            {
            case LayoutPhase.List:
                refreshLayout.Visibility = ViewStates.Visible;
                break;

            case LayoutPhase.Loading:
                // Either the adapter has no elements and we show our dedicated loadscreen
                if (refreshLayout == null || adapter == null ||
                    (adapter.ItemCount == 0 && !refreshLayout.Refreshing))
                {
                    loadingLayout.Visibility = ViewStates.Visible;
                }
                // Or we use refresh layout spinner to notify we are refreshing
                else
                {
                    refreshLayout.Visibility = ViewStates.Visible;
                    // We need a delay here to avoid animation collision
                    new Handler().PostDelayed(() => refreshLayout.Refreshing = true, 500);
                }
                break;

            case LayoutPhase.Login:
                loginLayout.Visibility = ViewStates.Visible;
                break;
            }

            currentLayoutPhase = phase;
        }
Пример #2
0
 public HubwayMapFragment()
 {
     HasOptionsMenu = true;
     AnimationExtensions.SetupFragmentTransitions(this);
 }
Пример #3
0
 public FavoriteFragment()
 {
     HasOptionsMenu = false;
     AnimationExtensions.SetupFragmentTransitions(this);
 }
Пример #4
0
 public RentalMaterialFragment()
 {
     HasOptionsMenu = false;
     AnimationExtensions.SetupFragmentTransitions(this);
 }