private void detach_MovieActors(MovieActor entity) { this.SendPropertyChanging(); entity.Movie = null; }
private void attach_MovieActors(MovieActor entity) { this.SendPropertyChanging(); entity.Movie = this; }
partial void UpdateMovieActor(MovieActor instance);
partial void DeleteMovieActor(MovieActor instance);
partial void InsertMovieActor(MovieActor instance);