Пример #1
0
 void OnManipulationEnd(ManipulationEventData call)
 {
     currentlyDraggingCBS = null;
     lastDraggedCBS       = this;
     if (bestCandidateSnapCollider != null)
     {
         bestCandidateSnapCollider.DoSnapAction(bestCandidateSnapCollider.GetMyCodeBlock(), GetMyCodeBlock());
     }
     else
     {
         // Remove when dragged away
         myCodeBlock.RemoveFromParentBlock(true);
     }
     mySnapColliders?.DisableAllCompatibleColliders();
     GetCurSnapCollidersInContact().Clear();
     AddSnapColliderInContact(null);
 }
Пример #2
0
 void OnManipulationEnd(ManipulationEventData call)   //let go of the block
 {
     currentlyDraggingCBS = null;
     lastDraggedCBS       = this;
     if (bestCandidateSnapCollider != null)  // within grey zone; SNAP ON
     {
         bestCandidateSnapCollider.DoSnapAction(bestCandidateSnapCollider.GetMyCodeBlock(), GetMyCodeBlock());
         Block2TextConsoleManager.instance.UpdateConsoleOnSnap(); //refresh the Block2Text console when you ADD a block
     }
     else // outside of grey zone; SNAP OFF
          // Remove when dragged away
     {
         myCodeBlock.RemoveFromParentBlock(true);
         Block2TextConsoleManager.instance.UpdateConsoleOnSnap(); //refresh the Block2Text console when you REMOVE a block
     }
     mySnapColliders?.DisableAllCompatibleColliders();
     GetCurSnapCollidersInContact().Clear();
     AddSnapColliderInContact(null);
 }