Пример #1
0
 public static void Initialise()
 {
     MoreToolsBtn   = null;
     MoreToolsPanel = null;
     MoreButtons    = new Dictionary <string, UIButton>();
     MIT            = MoveItTool.instance;
 }
Пример #2
0
        // Constructor for FindIt object
        public CloneActionFindIt(PrefabInfo prefab)
        {
            m_oldSelection = selection;
            m_states.Clear();

            Vector3       position = MoveItTool.RaycastMouseLocation();
            InstanceState state    = new InstanceState();

            if (prefab is BuildingInfo)
            {
                state = new BuildingState
                {
                    isSubInstance = false,
                    isHidden      = false,
                    flags         = Building.Flags.Completed
                };
                state.Info.Prefab = prefab;
                InstanceID id = new InstanceID
                {
                    Building = 1,
                    Type     = InstanceType.Building
                };
                state.instance = new MoveableBuilding(id);
            }
            else if (prefab is PropInfo)
            {
                state = new PropState
                {
                    fixedHeight = false,
                    single      = false,
                };
                state.Info.Prefab = prefab;
                InstanceID id = new InstanceID
                {
                    Prop = 1,
                    Type = InstanceType.Prop
                };
                state.instance = new MoveableProp(id);
            }
            else if (prefab is TreeInfo)
            {
                state = new TreeState
                {
                    fixedHeight = false,
                    single      = false,
                };
                state.Info.Prefab = prefab;
                InstanceID id = new InstanceID
                {
                    Tree = 1,
                    Type = InstanceType.Tree
                };
                state.instance = new MoveableTree(id);
            }

            state.position      = position;
            state.terrainHeight = position.y;
            m_states.Add(state);
            center = position;
        }
Пример #3
0
        public void Paste(InstanceID original, InstanceID target, int id)
        {
            InstanceID cloneID = target;

            cloneID.NetLane = (uint)id + 1;
            MoveItTool.PO.visibleObjects.Add(cloneID.NetLane, GetPOById((uint)id + 1));

            MoveableProc cloneInstance = new MoveableProc(cloneID)
            {
            };

            Action.selection.Add(cloneInstance);
            if (ActionQueue.instance.current is CloneActionBase ca)
            {
                ca.m_clones.Add(cloneInstance);
                ca.m_origToClone.Add(new MoveableProc(original), cloneInstance);
            }
            else
            {
                Log.Debug($"Current action is {ActionQueue.instance.current.GetType()}, not CloneActionBase");
            }

            MoveItTool.SetToolState();
            MoveItTool.instance.ProcessSensitivityMode(false);
            Log.Info($"Cloned PO {original.NetLane} to #{cloneInstance.id.NetLane} (new method)");
        }
Пример #4
0
        public MoveableNode GetNodeByDistance(bool furthest = false)
        {
            Ray     mouseRay = Camera.main.ScreenPointToRay(Input.mousePosition);
            Vector3 clickPos = MoveItTool.RaycastMouseLocation(mouseRay);

            if (Vector3.Distance(StartNode.position, clickPos) < Vector3.Distance(EndNode.position, clickPos))
            {
                if (furthest)
                {
                    return(EndNode);
                }
                else
                {
                    return(StartNode);
                }
            }
            else
            {
                if (furthest)
                {
                    return(StartNode);
                }
                else
                {
                    return(EndNode);
                }
            }
        }
Пример #5
0
 public void Add(Instance instance)
 {
     Debug.Log($"Adding:{MoveItTool.InstanceIDDebug(instance.id)}");
     if (!selection.Contains(instance))
     {
         m_newSelection.Add(instance);
     }
 }
Пример #6
0
        public IEnumerator <object> RetrieveClone(MoveableProc original, Vector3 position, float angle, Action action)
        {
            const uint  MaxAttempts = 1000_000;
            CloneAction ca          = (CloneAction)action;

            Type[]     types     = new Type[] { tPO, tPO.MakeByRefType(), typeof(uint).MakeByRefType() };
            object[]   paramList = new[] { original.m_procObj.GetProceduralObject(), null, null };
            MethodInfo retrieve  = tPOMoveIt.GetMethod("TryRetrieveClone", BindingFlags.Public | BindingFlags.Static, null, types, null);

            uint c = 0;

            while (c < MaxAttempts && !(bool)retrieve.Invoke(null, paramList))
            {
                //if (c % 100 == 0)
                //{
                //    BindingFlags f = BindingFlags.Static | BindingFlags.Public;
                //    object queueObj = tPOMoveIt.GetField("queuedCloning", f).GetValue(null);
                //    int queueCount = (int)queueObj.GetType().GetProperty("Count").GetValue(queueObj, null);
                //    object doneObj = tPOMoveIt.GetField("doneCloning", f).GetValue(null);
                //    int doneCount = (int)doneObj.GetType().GetProperty("Count").GetValue(doneObj, null);
                //}
                c++;
                yield return(new WaitForSeconds(0.05f));
            }

            if (c == MaxAttempts)
            {
                throw new Exception($"Failed to clone object #{original.m_procObj.Id}! [PO-F4]");
            }

            PO_Object clone = new PO_Object(paramList[1])
            {
                POColor = original.m_procObj.POColor
            };

            InstanceID cloneID = default;

            cloneID.NetLane = clone.Id;
            MoveItTool.PO.visibleObjects.Add(cloneID.NetLane, clone);

            MoveableProc cloneInstance = new MoveableProc(cloneID)
            {
                position = position,
                angle    = angle
            };

            Action.selection.Add(cloneInstance);
            ca.m_clones.Add(cloneInstance);
            ca.m_origToClone.Add(original, cloneInstance);

            MoveItTool.SetToolState();
            MoveItTool.instance.ProcessSensitivityMode(false);

            yield return(new WaitForSeconds(0.25f));

            Debug.Log($"Cloned PO {original.m_procObj.Id} to #{clone.Id}");
            MoveItTool.POProcessing--;
        }
Пример #7
0
        //internal static Assembly GetNSAssembly()
        //{
        //    Log.Debug($"AAB01 GetNSAssembly");
        //    try
        //    {
        //        foreach (PluginManager.PluginInfo pluginInfo in Singleton<PluginManager>.instance.GetPluginsInfo())
        //        {
        //            try
        //            {
        //                Log.Debug($"AAB02 GetNSAssembly");
        //                Log.Debug($"AAB02.1 {pluginInfo}");
        //                Log.Debug($"AAB02.2 {pluginInfo.userModInstance ?? "<null>"}");
        //                Log.Debug($"AAB02.3 {pluginInfo.userModInstance?.GetType()}");
        //                Log.Debug($"AAB02.4 {pluginInfo.userModInstance?.GetType().Name}");
        //                if (pluginInfo.userModInstance?.GetType().Name.ToLower() == "networkskinsmod" && pluginInfo.isEnabled)
        //                {
        //                    Log.Debug($"AAB03 GetNSAssembly");
        //                    // Network Skins 1 - unsupported - uses CimTools
        //                    if (pluginInfo.GetAssemblies().Any(mod => mod.GetName().Name.ToLower() == "cimtools"))
        //                    {
        //                        Log.Debug($"AAB04 GetNSAssembly");
        //                        break;
        //                    }

        //                    Log.Debug($"AAB05 GetNSAssembly");
        //                    foreach (Assembly assembly in pluginInfo.GetAssemblies())
        //                    {
        //                        Log.Debug($"AAB06 GetNSAssembly");
        //                        if (assembly.GetName().Name.ToLower() == "networkskins")
        //                        {
        //                            Log.Debug($"AAB07 GetNSAssembly");
        //                            return assembly;
        //                        }
        //                    }
        //                }
        //            }
        //            catch (ReflectionTypeLoadException)
        //            {
        //                Log.Debug($"AAB09 ReflectionTypeLoadException");
        //            } // If the plugin parsing fails, go to next plugin
        //            catch (NullReferenceException)
        //            {
        //                Log.Debug($"AAB10 NullReferenceException");
        //            } // If the plugin parsing fails, go to next plugin
        //        }
        //        Log.Debug($"AAB08 GetNSAssembly");
        //    }
        //    catch (ReflectionTypeLoadException)
        //    {
        //        Log.Debug($"AAB11 ReflectionTypeLoadException");
        //    } // If the plugin parsing fails, go to next plugin
        //    catch (NullReferenceException)
        //    {
        //        Log.Debug($"AAB12 NullReferenceException");
        //    } // If the plugin parsing fails, go to next plugin

        //    return null;
        //}

        internal static string getVersionText()
        {
            if (MoveItTool.GetAssembly("networkskinsmod", "networkskins", "cimtools") != null)
            {
                return(Str.integration_NS2_Found);
            }

            return(Str.integration_NS2_Notfound);
        }
Пример #8
0
        public void DoImplementation(bool skipPO = false)
        {
            m_oldSelection = selection;

            Bounds bounds = GetTotalBounds(false);

            foreach (InstanceState state in m_states)
            {
                if (skipPO && state is ProcState)
                {
                    continue;
                }
                if (state is BuildingState)
                {
                    continue;
                }

                if (state.instance.isValid)
                {
                    state.instance.Delete();
                }
            }

            // Remove buildings last so attached nodes are cleaned up
            foreach (InstanceState state in m_states)
            {
                if (skipPO && state is ProcState)
                {
                    continue;
                }
                if (!(state is BuildingState))
                {
                    continue;
                }

                if (state.instance.isValid)
                {
                    state.instance.Delete();
                }
            }

            UpdateArea(bounds);

            selection = new HashSet <Instance>();
            MoveItTool.m_debugPanel.UpdatePanel();
            MoveItTool.UpdatePillarMap();
        }
Пример #9
0
        public override void Undo()
        {
            if (m_clones == null)
            {
                return;
            }

            Bounds bounds = GetTotalBounds(false);

            foreach (Instance instance in m_clones)
            {
                instance.Delete();
            }

            m_clones = null;

            // Restore selection
            selection = m_oldSelection;
            MoveItTool.m_debugPanel.UpdatePanel();

            UpdateArea(bounds);
            MoveItTool.UpdatePillarMap();
        }
Пример #10
0
        public override void RenderOverlay(RenderManager.CameraInfo cameraInfo, Color toolColor, Color despawnColor)
        {
            if (!isValid)
            {
                return;
            }

            ushort     node       = id.NetNode;
            NetManager netManager = NetManager.instance;
            NetInfo    netInfo    = nodeBuffer[node].Info;
            Vector3    position   = nodeBuffer[node].m_position;

            // NON-STOCK CODE STARTS
            if (MoveItTool.IsCSUROffset(netInfo))
            {
                var tmpDir = MoveItTool.GetNodeDir(node);
                tmpDir   = new Vector3(tmpDir.z, tmpDir.y, -tmpDir.x);
                position = tmpDir * (netInfo.m_halfWidth + netInfo.m_pavementWidth) / 2f + position;
            }
            // NON-STOCK CODE ENDS
            Randomizer randomizer = new Randomizer(node);
            float      alpha      = 1f;

            NetTool.CheckOverlayAlpha(netInfo, ref alpha);
            toolColor.a *= alpha;
            // NON-STOCK CODE STARTS
            if (MoveItTool.IsCSUROffset(netInfo))
            {
                RenderManager.instance.OverlayEffect.DrawCircle(cameraInfo, toolColor, position, Mathf.Max(6f, netInfo.m_halfWidth - netInfo.m_pavementWidth), -1f, 1280f, false, true);
            }
            else
            {
                RenderManager.instance.OverlayEffect.DrawCircle(cameraInfo, toolColor, position, Mathf.Max(6f, netInfo.m_halfWidth * 2f), -1f, 1280f, false, true);
            }
            // NON-STOCK CODE ENDS
        }
Пример #11
0
        internal NS_Manager()
        {
            Enabled = false;

            Assembly = MoveItTool.GetAssembly("networkskinsmod", "networkskins", "cimtools");
            if (Assembly != null)
            {
                tNS = Assembly.GetType("NetworkSkins.Skins.NetworkSkin");
                if (tNS == null)
                {
                    throw new Exception("Type NetworkSkins not found (Failed [NS-F2])");
                }
                tNSM = Assembly.GetType("NetworkSkins.Skins.NetworkSkinManager");
                if (tNSM == null)
                {
                    throw new Exception("Type NetworkSkinManager not found (Failed [NS-F3])");
                }
                tNSModifier = Assembly.GetType("NetworkSkins.Skins.NetworkSkinModifier");
                if (tNSModifier == null)
                {
                    throw new Exception("Type NetworkSkinModifier not found (Failed [NS-F4])");
                }

                tListSkins = typeof(List <>).MakeGenericType(new Type[] { tNS });
                tListMods  = typeof(List <>).MakeGenericType(new Type[] { tNSModifier });
                tDictMods  = typeof(Dictionary <,>).MakeGenericType(new Type[] { typeof(NetInfo), tListMods });

                NSM = tNSM.GetProperty("instance", BindingFlags.Public | BindingFlags.Static).GetValue(null, null);
                if (NSM == null)
                {
                    throw new Exception("Object NetworkSkinManager not found (Failed [NS-F5])");
                }

                Enabled = true;
            }
        }
Пример #12
0
        protected HashSet <InstanceState> ProcessPillars(HashSet <InstanceState> states, bool makeClone)
        {
            if (!MoveItTool.advancedPillarControl)
            {
                return(states);
            }

            HashSet <ushort> nodesWithAttachments = new HashSet <ushort>();

            var watch = new System.Diagnostics.Stopwatch();

            watch.Start();
            foreach (InstanceState instanceState in states)
            {
                if (instanceState is NodeState ns && ((NetNode)(ns.instance.data)).m_building > 0 &&
                    ((buildingBuffer[((NetNode)(ns.instance.data)).m_building].m_flags & Building.Flags.Hidden) != Building.Flags.Hidden))
                {
                    nodesWithAttachments.Add(ns.instance.id.NetNode);
                    //Debug.Log($"Node {ns.instance.id.NetNode} found");
                }
            }
            HashSet <InstanceState> newStates = new HashSet <InstanceState>(states);

            foreach (InstanceState instanceState in states)
            {
                ushort buildingId = instanceState.instance.id.Building;
                if (instanceState is BuildingState originalState && MoveItTool.m_pillarMap.ContainsKey(buildingId) && MoveItTool.m_pillarMap[buildingId] > 0)
                {
                    ushort nodeId = MoveItTool.m_pillarMap[buildingId];
                    if (nodesWithAttachments.Contains(nodeId)) // The node is also selected
                    {
                        //Debug.Log($"Pillar {buildingId} for selected node {nodeId}");
                        continue;
                    }
                    MoveableBuilding original = (MoveableBuilding)instanceState.instance;
                    buildingBuffer[buildingId].m_flags |= Building.Flags.Hidden;
                    selection.Remove(original);
                    newStates.Remove(originalState);
                    BuildingState cloneState = null;
                    if (makeClone)
                    {
                        MoveableBuilding clone = original.Duplicate();
                        selection.Add(clone);
                        cloneState = (BuildingState)clone.SaveToState();
                        newStates.Add(cloneState);
                        Debug.Log($"Pillar {buildingId} for node {nodeId} duplicated to {clone.id.Building}");
                    }
                    else
                    {
                        Debug.Log($"Pillar {buildingId} for node {nodeId} hidden");
                    }
                    pillarsOriginalToClone.Add(originalState, cloneState);
                    original.isHidden = true;
                }
            }
            if (pillarsOriginalToClone.Count > 0)
            {
                MoveItTool.UpdatePillarMap();
            }
            states = newStates;
            watch.Stop();
            Debug.Log($"Pillars handled in {watch.ElapsedMilliseconds} ms\nSelected nodes:{nodesWithAttachments.Count}, total selection:{states.Count}, dups mapped:{pillarsOriginalToClone.Count}");
            PillarsProcessed = true;

            return(states);
        }
Пример #13
0
        public override void Do()
        {
            Vector3   PoR;
            Matrix4x4 matrix = default;
            Bounds    bounds = GetTotalBounds();
            float     angleDelta;

            System.Random   random          = new System.Random();
            BuildingManager buildingManager = Singleton <BuildingManager> .instance;

            angleDelta = 0 - GetAngle() + newAngle;
            PoR        = bounds.center;

            foreach (InstanceState state in m_states)
            {
                if (state.instance.isValid)
                {
                    if (state.instance is MoveableBuilding mb)
                    {
                        if (Mathf.Abs(Singleton <TerrainManager> .instance.SampleOriginalRawHeightSmooth(mb.position) - mb.position.y) > 0.01f)
                        {
                            mb.AddFixedHeightFlag(mb.id.Building);
                        }
                        else
                        {
                            mb.RemoveFixedHeightFlag(mb.id.Building);
                        }

                        if (this is AlignIndividualAction)
                        {
                            angleDelta = 0 - mb.angle + newAngle;
                            PoR        = state.position;
                        }
                        else if (this is AlignRandomAction)
                        {
                            angleDelta = 0 - mb.angle + (float)(random.NextDouble() * Math.PI * 2);
                            PoR        = state.position;
                        }

                        matrix.SetTRS(PoR, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);
                        mb.Transform(state, ref matrix, 0f, angleDelta, PoR, followTerrain);

                        BuildingInfo prefab   = (BuildingInfo)state.Info.Prefab;
                        ushort       id       = mb.id.Building;
                        Building     building = buildingManager.m_buildings.m_buffer[id];

                        if (prefab.m_hasParkingSpaces != VehicleInfo.VehicleType.None)
                        {
                            buildingManager.UpdateParkingSpaces(id, ref building);
                        }

                        buildingManager.UpdateBuildingRenderer(id, true);
                    }
                    else if (state.instance is MoveableProp mp)
                    {
                        if (this is AlignIndividualAction)
                        {
                            angleDelta = 0 - mp.angle + newAngle;
                            PoR        = state.position;
                        }
                        else if (this is AlignRandomAction)
                        {
                            angleDelta = 0 - mp.angle + (float)(random.NextDouble() * Math.PI * 2);
                            PoR        = state.position;
                        }
                        matrix.SetTRS(PoR, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);
                        mp.Transform(state, ref matrix, 0f, angleDelta, PoR, followTerrain);
                    }
                    else if (state.instance is MoveableNode mn)
                    {
                        if (this is AlignIndividualAction)
                        {
                            angleDelta = 0 - mn.angle + newAngle;
                            PoR        = state.position;
                        }
                        else if (this is AlignRandomAction)
                        {
                            angleDelta = 0 - mn.angle + (float)(random.NextDouble() * Math.PI * 2);
                            PoR        = state.position;
                        }

                        matrix.SetTRS(PoR, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);
                        mn.Transform(state, ref matrix, 0f, angleDelta, PoR, followTerrain);
                    }
                    else if (state.instance is MoveableProc mpo)
                    {
                        if (this is AlignIndividualAction)
                        {
                            angleDelta = 0 - mpo.angle + newAngle;
                            PoR        = state.position;
                        }
                        else if (this is AlignRandomAction)
                        {
                            angleDelta = 0 - mpo.angle + (float)(random.NextDouble() * Math.PI * 2);
                            PoR        = state.position;
                        }
                        matrix.SetTRS(PoR, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);
                        mpo.Transform(state, ref matrix, 0f, angleDelta, PoR, followTerrain);
                    }
                    else if (state.instance is MoveableTree mt)
                    {
                        if (this is AlignIndividualAction || this is AlignRandomAction)
                        {
                            continue;
                        }
                        matrix.SetTRS(PoR, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);
                        mt.Transform(state, ref matrix, 0f, angleDelta, PoR, followTerrain);
                    }
                }
            }

            // Move segments after nodes, for updated positions
            foreach (InstanceState state in m_states)
            {
                if (state.instance.isValid)
                {
                    if (state.instance is MoveableSegment ms)
                    {
                        if (this is AlignIndividualAction)
                        {
                            angleDelta = 0 - ms.angle + newAngle;
                            PoR        = state.position;
                        }
                        else if (this is AlignRandomAction)
                        {
                            angleDelta = 0 - ms.angle + (float)(random.NextDouble() * Math.PI * 2);
                            PoR        = state.position;
                        }

                        matrix.SetTRS(PoR, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);
                        ms.Transform(state, ref matrix, 0f, angleDelta, PoR, followTerrain);
                    }
                }
            }

            MoveItTool.SetToolState();
            UpdateArea(bounds);
            UpdateArea(GetTotalBounds(false));
        }
Пример #14
0
        public static void MoreToolsClicked(string name, bool simAlt = false, bool simShift = false)
        {
            MoveItTool.instance.DeactivateTool();
            MoveItTool.m_isLowSensitivity = false;

            switch (name)
            {
            case "MoveIt_MoreToolsBtn":
                if (MoreToolsPanel.isVisible)
                {
                    MoreToolsPanel.isVisible = false;
                }
                else
                {
                    MoreToolsPanel.isVisible = true;
                }
                UpdateMoreTools();
                break;

            case "MoveIt_LoadBtn":
                UILoadWindow.Open();
                break;

            case "MoveIt_SaveBtn":
                if (MoveItTool.IsExportSelectionValid())
                {
                    UISaveWindow.Open();
                }
                else
                {
                    UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage(Str.xml_SelectionInvalidTitle, Str.xml_SelectionInvalidMessage, false);
                }
                break;

            case "MoveIt_AlignHeightBtn":
                m_activeToolMenu = MoreButtons["MoveIt_HeightBtn"];
                MIT.ProcessAligning(MoveItTool.MT_Tools.Height);
                break;

            case "MoveIt_AlignMirrorBtn":
                m_activeToolMenu = MoreButtons["MoveIt_OthersBtn"];
                MIT.ProcessAligning(MoveItTool.MT_Tools.Mirror);
                break;

            case "MoveIt_AlignTerrainHeightBtn":
                if (MoveItTool.ToolState == MoveItTool.ToolStates.Cloning || MoveItTool.ToolState == MoveItTool.ToolStates.RightDraggingClone)
                {
                    MIT.StopCloning();
                }

                AlignTerrainHeightAction atha = new AlignTerrainHeightAction();
                ActionQueue.instance.Push(atha);
                ActionQueue.instance.Do();
                CheckCloseMenu();
                MIT.DeactivateTool();
                break;

            case "MoveIt_AlignSlopeBtn":
                if (simShift)
                {
                    m_activeToolMenu = MoreButtons["MoveIt_HeightBtn"];
                    MIT.ProcessAligning(MoveItTool.MT_Tools.Slope);
                    break;
                }

                if (MoveItTool.ToolState == MoveItTool.ToolStates.Cloning || MoveItTool.ToolState == MoveItTool.ToolStates.RightDraggingClone)
                {
                    MIT.StopCloning();
                }

                AlignSlopeAction asa = new AlignSlopeAction
                {
                    followTerrain = MoveItTool.followTerrain,
                    mode          = AlignSlopeAction.Modes.Auto
                };
                if (simAlt)
                {
                    asa.mode = AlignSlopeAction.Modes.Quick;
                }
                ActionQueue.instance.Push(asa);
                ActionQueue.instance.Do();
                CheckCloseMenu();
                MIT.DeactivateTool();
                break;

            case "MoveIt_AlignLineBtn":
                if (MoveItTool.ToolState == MoveItTool.ToolStates.Cloning || MoveItTool.ToolState == MoveItTool.ToolStates.RightDraggingClone)
                {
                    MIT.StopCloning();
                }

                LineAction la = new LineAction
                {
                    followTerrain = MoveItTool.followTerrain,
                    mode          = LineAction.Modes.Spaced,
                };
                if (simShift)
                {
                    la.mode = LineAction.Modes.Unspaced;
                }
                ActionQueue.instance.Push(la);
                ActionQueue.instance.Do();
                CheckCloseMenu();
                MIT.DeactivateTool();
                break;

            case "MoveIt_AlignIndividualBtn":
                m_activeToolMenu = MoreButtons["MoveIt_RotateBtn"];
                MIT.ProcessAligning(MoveItTool.MT_Tools.Inplace);
                break;

            case "MoveIt_AlignGroupBtn":
                m_activeToolMenu = MoreButtons["MoveIt_RotateBtn"];
                MIT.ProcessAligning(MoveItTool.MT_Tools.Group);
                break;

            case "MoveIt_AlignRandomBtn":
                if (MoveItTool.ToolState == MoveItTool.ToolStates.Cloning || MoveItTool.ToolState == MoveItTool.ToolStates.RightDraggingClone)
                {
                    MIT.StopCloning();
                }

                AlignRandomAction ara = new AlignRandomAction
                {
                    followTerrain = MoveItTool.followTerrain
                };
                ActionQueue.instance.Push(ara);
                ActionQueue.instance.Do();
                CheckCloseMenu();
                MIT.DeactivateTool();
                break;

            case "MoveIt_ConvertToPOBtn":
                if (MoveItTool.PO.Enabled && MoveItTool.ToolState == MoveItTool.ToolStates.Default)
                {
                    MoveItTool.PO.StartConvertAction();
                }
                CheckCloseMenu();
                MIT.DeactivateTool();
                break;

            case "MoveIt_ResetObjectBtn":
                MIT.StartReset();
                CheckCloseMenu();
                MIT.DeactivateTool();
                break;

            case "MoveIt_MoveToBtn":
                m_activeToolMenu = MoreButtons["MoveIt_OthersBtn"];
                if (!MoveItTool.instance.StartTool(MoveItTool.ToolStates.ToolActive, MoveItTool.MT_Tools.MoveTo))
                {
                    m_activeToolMenu = null;
                    break;
                }

                MoveToAction mta = new MoveToAction
                {
                    followTerrain = MoveItTool.followTerrain
                };
                ActionQueue.instance.Push(mta);

                MoveItTool.m_moveToPanel.Visible(true);
                CheckCloseMenu();
                break;

            default:
                Log.Debug($"Invalid Tool clicked ({name})");
                break;
            }
        }
Пример #15
0
        public override void Start()
        {
            UIMoreTools.Initialise();

            instance = this;

            UICheckBox checkBox = null;

            atlas            = UIUtils.GetAtlas("Ingame");
            size             = new Vector2(41, 41);
            relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 340, -41);
            name             = "MoveIt_ToolOptionPanel";

            DebugUtils.Log("ToolOptionPanel position: " + absolutePosition);

            #region Follow Terrain
            m_followTerrain                 = AddUIComponent <UIMultiStateButton>();
            m_followTerrain.atlas           = GetFollowTerrainAtlas();
            m_followTerrain.name            = "MoveIt_FollowTerrain";
            m_followTerrain.tooltip         = Str.baseUI_FollowTerrain_Tooltip;
            m_followTerrain.playAudioEvents = true;

            m_followTerrain.size          = new Vector2(36, 36);
            m_followTerrain.spritePadding = new RectOffset();

            m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_followTerrain.backgroundSprites[0].normal   = "ToggleBase";
            m_followTerrain.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_followTerrain.backgroundSprites.AddState();
            m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[1].hovered  = "";
            m_followTerrain.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_followTerrain.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled";

            m_followTerrain.foregroundSprites.AddState();
            m_followTerrain.foregroundSprites[1].normal = "FollowTerrain";

            m_followTerrain.relativePosition = Vector2.zero;

            m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0;

            m_followTerrain.eventClicked += (c, p) =>
            {
                MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1);
                MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1);
            };
            #endregion

            #region Snapping
            m_snapping                 = AddUIComponent <UIMultiStateButton>();
            m_snapping.atlas           = UIUtils.GetAtlas("Ingame");
            m_snapping.name            = "MoveIt_Snapping";
            m_snapping.tooltip         = Str.baseUI_ToggleSnapping_Tooltip;
            m_snapping.playAudioEvents = true;

            m_snapping.size          = new Vector2(36, 36);
            m_snapping.spritePadding = new RectOffset();

            m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_snapping.backgroundSprites[0].normal   = "ToggleBase";
            m_snapping.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_snapping.backgroundSprites.AddState();
            m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[1].hovered  = "";
            m_snapping.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_snapping.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_snapping.foregroundSprites[0].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[0].hovered  = "SnappingHovered";
            m_snapping.foregroundSprites[0].normal   = "Snapping";
            m_snapping.foregroundSprites[0].pressed  = "SnappingPressed";

            m_snapping.foregroundSprites.AddState();
            m_snapping.foregroundSprites[1].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[1].hovered  = "";
            m_snapping.foregroundSprites[1].normal   = "SnappingFocused";
            m_snapping.foregroundSprites[1].pressed  = "SnappingPressed";

            m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0);

            m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0;

            m_snapping.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1);
                }
            };
            #endregion

            m_tabStrip      = AddUIComponent <UITabstrip>();
            m_tabStrip.size = new Vector2(36, 72);

            m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0);

            #region Single Select
            m_single                 = m_tabStrip.AddTab("MoveIt_Single", null, false);
            m_single.group           = m_tabStrip;
            m_single.atlas           = UIUtils.GetAtlas("Ingame");
            m_single.tooltip         = Str.baseUI_Single_Tooltip;
            m_single.playAudioEvents = true;

            m_single.size = new Vector2(36, 36);

            m_single.normalBgSprite    = "OptionBase";
            m_single.focusedBgSprite   = "OptionBaseFocused";
            m_single.hoveredBgSprite   = "OptionBaseHovered";
            m_single.pressedBgSprite   = "OptionBasePressed";
            m_single.disabledBgSprite  = "OptionBaseDisabled";
            m_single.text              = "•";
            m_single.textScale         = 1.5f;
            m_single.textPadding       = new RectOffset(0, 1, 4, 0);
            m_single.textColor         = new Color32(119, 124, 126, 255);
            m_single.hoveredTextColor  = new Color32(110, 113, 114, 255);
            m_single.pressedTextColor  = new Color32(172, 175, 176, 255);
            m_single.focusedTextColor  = new Color32(187, 224, 235, 255);
            m_single.disabledTextColor = new Color32(66, 69, 70, 255);
            #endregion

            #region Marquee Select
            m_marquee                 = m_tabStrip.AddTab("MoveIt_Marquee", null, false);
            m_marquee.group           = m_tabStrip;
            m_marquee.atlas           = UIUtils.GetAtlas("Ingame");
            m_marquee.tooltip         = Str.baseUI_Marquee_Tooltip;
            m_marquee.playAudioEvents = true;

            m_marquee.size = new Vector2(36, 36);

            m_marquee.normalBgSprite   = "OptionBase";
            m_marquee.focusedBgSprite  = "OptionBaseFocused";
            m_marquee.hoveredBgSprite  = "OptionBaseHovered";
            m_marquee.pressedBgSprite  = "OptionBasePressed";
            m_marquee.disabledBgSprite = "OptionBaseDisabled";

            m_marquee.normalFgSprite   = "ZoningOptionMarquee";
            m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0);

            #region filtersPanel
            m_filtersPanel                  = AddUIComponent(typeof(UIPanel)) as UIPanel;
            m_filtersPanel.atlas            = UIUtils.GetAtlas("Ingame");
            m_filtersPanel.backgroundSprite = "SubcategoriesPanel";
            m_filtersPanel.clipChildren     = true;
            m_filtersPanel.size             = new Vector2(150, 235);
            m_filtersPanel.isVisible        = false;
            UIFilters.FilterPanel           = m_filtersPanel;

            void OnDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.FilterCBs)
                {
                    cb.isChecked = false;
                    Filters.SetFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            void OnPickerClick(UIComponent c, UIMouseEventParameter p)
            {
                MoveItTool.SetToolState(MoveItTool.ToolStates.Picking);
                UIFilters.UpdatePickerButton(2);
            }

            void OnPickerDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                Filters.Picker = new PickerFilter();

                Filters.SetFilter("Picker", false);
                MoveItTool.SetToolState();
                UIFilters.UpdatePickerButton(1);
            }

            #region Standard Filters
            m_filtersPanelList      = m_filtersPanel.AddUIComponent(typeof(UIPanel)) as UIPanel;
            m_filtersPanelList.name = "m_filtersPanelList";

            m_picker = UIUtils.CreateButton(m_filtersPanel);
            m_picker.relativePosition  = new Vector3(122, 9);
            m_picker.size              = new Vector2(20, 20);
            m_picker.atlas             = GetIconsAtlas();
            m_picker.normalFgSprite    = "EyeDropper";
            m_picker.normalBgSprite    = "OptionsDropboxListbox";
            m_picker.hoveredBgSprite   = "OptionsDropboxListboxFocused";
            m_picker.pressedBgSprite   = "OptionsDropboxListboxHovered";
            m_picker.eventClick       += OnPickerClick;
            m_picker.eventDoubleClick += OnPickerDoubleClick;
            m_picker.name              = "mit_pickerButton";

            checkBox        = UIFilters.CreateFilterCB(m_filtersPanelList, "Picker", Str.filter_Picker, false);
            checkBox.width -= 21;
            UIFilters.UpdatePickerLabel(Str.filter_Picker, Str.filter_Picker_Tooltip, UIFilters.InactiveLabelColor, false);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Buildings", Str.filter_Buildings);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Props", Str.filter_Props);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Decals", Str.filter_Decals);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Surfaces", Str.filter_Surfaces);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Trees", Str.filter_Trees);
            checkBox.eventDoubleClick += OnDoubleClick;

            if (MoveItTool.PO.Enabled)
            {
                if (MoveItTool.PO.Active)
                {
                    m_filtersPanel.height += 20f;
                }
                checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "PO", Str.filter_PO);
                checkBox.eventDoubleClick += OnDoubleClick;
                checkBox.isVisible         = MoveItTool.PO.Active;
            }

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Nodes", Str.filter_Nodes);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Segments", Str.filter_Segments);
            checkBox.eventDoubleClick += OnDoubleClick;
            #endregion

            #region Network Filters
            UIButton btnNetworks = UIFilters.CreateToggleNFBtn();
            void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.NetworkCBs)
                {
                    cb.isChecked = false;
                    Filters.SetNetworkFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetNetworkFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Roads", Str.filter_Roads);
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Tracks", Str.filter_Tracks);
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Paths", Str.filter_Paths);
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Fences", Str.filter_Fences);
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Powerlines", Str.filter_Powerlines);
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Others", Str.filter_Others);
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            UIFilters.RefreshFilters();
            #endregion

            m_filtersPanelList.padding             = new RectOffset(10, 10, 10, 10);
            m_filtersPanelList.autoLayoutDirection = LayoutDirection.Vertical;
            m_filtersPanelList.autoLayoutPadding   = new RectOffset(0, 0, 0, 5);
            m_filtersPanelList.autoLayout          = true;
            m_filtersPanelList.relativePosition    = new Vector3(0, 0, 0);
            m_filtersPanel.autoLayout       = false;
            m_filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - m_filtersPanel.height);
            #endregion

            m_marquee.eventButtonStateChanged += (c, p) =>
            {
                MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused;
                m_filtersPanel.isVisible    = MoveItTool.marqueeSelection;

                if (UIChangesWindow.instance != null)
                {
                    UIChangesWindow.instance.RefreshPosition();
                }
            };
            m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) =>
            {
                bool newChecked = false;
                foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    if (cb.name == "Picker")
                    {
                        continue;
                    }
                    if (!cb.isChecked)
                    {
                        newChecked = true;
                        break;
                    }
                }

                foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    if (cb.name == "Picker")
                    {
                        cb.isChecked = false;
                        Filters.SetAnyFilter(cb.name, false);
                    }
                    else
                    {
                        cb.isChecked = newChecked;
                        Filters.SetAnyFilter(cb.name, newChecked);
                    }
                }

                UIFilters.RefreshFilters();
            };
            #endregion

            #region Copy
            m_copy                 = AddUIComponent <UIButton>();
            m_copy.name            = "MoveIt_Copy";
            m_copy.group           = m_tabStrip;
            m_copy.atlas           = GetIconsAtlas();
            m_copy.tooltip         = Str.baseUI_Clone_Tooltip;;
            m_copy.playAudioEvents = true;

            m_copy.size = new Vector2(36, 36);

            m_copy.normalBgSprite   = "OptionBase";
            m_copy.hoveredBgSprite  = "OptionBaseHovered";
            m_copy.pressedBgSprite  = "OptionBasePressed";
            m_copy.disabledBgSprite = "OptionBaseDisabled";

            m_copy.normalFgSprite = "Copy";

            m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0);

            m_copy.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (MoveItTool.ToolState == MoveItTool.ToolStates.Cloning)
                    {
                        MoveItTool.instance.StopCloning();
                    }
                    else
                    {
                        if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt))
                        {
                            if (Action.HasSelection())
                            {
                                DuplicateAction action = new DuplicateAction();
                                if (action.Count > 0)
                                {
                                    ActionQueue.instance.Push(action);
                                    ActionQueue.instance.Do();
                                }
                            }
                        }
                        else
                        {
                            MoveItTool.instance.StartCloning();
                        }
                    }
                }
            };
            #endregion

            #region Bulldoze
            m_bulldoze                 = AddUIComponent <UIButton>();
            m_bulldoze.name            = "MoveIt_Bulldoze";
            m_bulldoze.group           = m_tabStrip;
            m_bulldoze.atlas           = GetIconsAtlas();
            m_bulldoze.tooltip         = Str.baseUI_Bulldoze_Tooltip;
            m_bulldoze.playAudioEvents = true;

            m_bulldoze.size = new Vector2(36, 36);

            m_bulldoze.normalBgSprite   = "OptionBase";
            m_bulldoze.hoveredBgSprite  = "OptionBaseHovered";
            m_bulldoze.pressedBgSprite  = "OptionBasePressed";
            m_bulldoze.disabledBgSprite = "OptionBaseDisabled";

            m_bulldoze.normalFgSprite = "Bulldoze";

            m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0);

            m_bulldoze.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.StartBulldoze();
                }
            };
            #endregion

            #region More Tools
            #region More Tools Container
            m_moreTools = AddUIComponent <UIButton>();
            UIMoreTools.MoreToolsBtn     = m_moreTools;
            m_moreTools.name             = "MoveIt_MoreToolsBtn";
            m_moreTools.group            = m_tabStrip;
            m_moreTools.atlas            = GetIconsAtlas();
            m_moreTools.tooltip          = Str.baseUI_Toolbox_Tooltip;
            m_moreTools.playAudioEvents  = true;
            m_moreTools.size             = new Vector2(36, 36);
            m_moreTools.normalBgSprite   = "OptionBase";
            m_moreTools.hoveredBgSprite  = "OptionBaseHovered";
            m_moreTools.pressedBgSprite  = "OptionBasePressed";
            m_moreTools.disabledBgSprite = "OptionBaseDisabled";
            m_moreTools.normalFgSprite   = "MoreTools";
            m_moreTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0);
            m_moreTools.eventClicked    += (UIComponent c, UIMouseEventParameter p) =>
            {
                UIMoreTools.MoreToolsClicked(m_moreTools.name);
            };

            m_moreToolsPanel                  = AddUIComponent <UIPanel>();
            UIMoreTools.MoreToolsPanel        = m_moreToolsPanel;
            m_moreToolsPanel.name             = "mtPanel";
            m_moreToolsPanel.autoLayout       = false;
            m_moreToolsPanel.clipChildren     = true;
            m_moreToolsPanel.size             = new Vector2(36, 132);
            m_moreToolsPanel.isVisible        = false;
            m_moreToolsPanel.absolutePosition = m_moreTools.absolutePosition + new Vector3(0, 10 - m_moreToolsPanel.height);
            m_moreTools.zOrder                = m_moreToolsPanel.zOrder + 10;

            // The vertical shade
            UIPanel mtpBackground = m_moreToolsPanel.AddUIComponent <UIPanel>();
            mtpBackground.name             = "mtpBackground";
            mtpBackground.clipChildren     = true;
            mtpBackground.relativePosition = new Vector3(5, 10);
            mtpBackground.atlas            = UIUtils.GetAtlas("Ingame");
            mtpBackground.backgroundSprite = "InfoPanelBack";
            mtpBackground.size             = m_moreToolsPanel.size - new Vector2(10, 10);

            UIPanel mtpContainer = m_moreToolsPanel.AddUIComponent <UIPanel>();
            mtpContainer.name = "mtpContainer";
            mtpContainer.autoLayoutDirection = LayoutDirection.Vertical;
            mtpContainer.autoLayoutPadding   = new RectOffset(0, 0, 0, 4);
            mtpContainer.autoLayout          = true;
            mtpContainer.relativePosition    = Vector3.zero;
            mtpContainer.size             = m_moreToolsPanel.size;
            mtpContainer.eventMouseEnter += (UIComponent c, UIMouseEventParameter p) => { if (MoveItTool.marqueeSelection)
                                                                                          {
                                                                                              m_filtersPanel.isVisible = false;
                                                                                          }
            };
            mtpContainer.eventMouseLeave += (UIComponent c, UIMouseEventParameter p) => { if (MoveItTool.marqueeSelection)
                                                                                          {
                                                                                              m_filtersPanel.isVisible = true;
                                                                                          }
            };

            UIMoreTools.MoreButtons.Clear();
            UIMoreTools.MoreSubButtons.Clear();
            #endregion

            try
            {
                AddMoreButtonCallback?.Invoke(this, m_moreTools, mtpBackground, mtpContainer);
            }
            catch (Exception e)
            {
                Log.Error(e);
            }

            #region More Tools / Toolbox buttons
            UIMoreToolsBtn othersBtn = new UIMoreToolsBtn(this, "MoveIt_OthersBtn", Str.toolbox_OtherTools_Tooltip, "MenuOthers", mtpContainer, "m_mtOthersList", (MoveItTool.PO.Enabled ? 7.25f : 6.25f));
            if (MoveItTool.PO.Enabled)
            {
                othersBtn.CreateSubButton("MoveIt_ConvertToPOBtn", Str.toolbox_ConvertToPO, "ConvertToPO");
            }
            othersBtn.CreateSubButton("MoveIt_AlignLineBtn", Str.toolbox_LineUpObjects, "AlignLine");
            othersBtn.CreateSubButton("MoveIt_AlignMirrorBtn", Str.toolbox_MirrorObjects, "AlignMirror");
            othersBtn.CreateSubButton("MoveIt_ResetObjectBtn", Str.toolbox_ResetObjects, "ResetObject");
            othersBtn.CreateSubButton("MoveIt_MoveToBtn", Str.toolbox_SetPosition, "MoveTo");
            othersBtn.CreateSubSeparator("MoveIt_FileSeparator");
            othersBtn.CreateSubButton("MoveIt_LoadBtn", Str.toolbox_ImportSelection, "Load");
            othersBtn.CreateSubButton("MoveIt_SaveBtn", Str.toolbox_ExportSelection, "Save");
            othersBtn.UpdateWidth();

            UIMoreToolsBtn rotateBtn = new UIMoreToolsBtn(this, "MoveIt_RotateBtn", Str.toolbox_RotationTools_Tooltip, "MenuRotate", mtpContainer, "m_mtRotateList", 3f);
            rotateBtn.CreateSubButton("MoveIt_AlignRandomBtn", Str.toolbox_RotateRandomly, "AlignRandom");
            rotateBtn.CreateSubButton("MoveIt_AlignGroupBtn", Str.toolbox_RotateAtCentre, "AlignGroup");
            rotateBtn.CreateSubButton("MoveIt_AlignIndividualBtn", Str.toolbox_RotateInPlace, "AlignIndividual");
            rotateBtn.UpdateWidth();

            UIMoreToolsBtn heightBtn = new UIMoreToolsBtn(this, "MoveIt_HeightBtn", Str.toolbox_HeightTools_Tooltip, "MenuHeight", mtpContainer, "m_mtHeightList", 3f);
            heightBtn.CreateSubButton("MoveIt_AlignSlopeBtn", Str.toolbox_SlopeObjects, "AlignSlope");
            heightBtn.CreateSubButton("MoveIt_AlignTerrainHeightBtn", Str.toolbox_ToTerrainHeight, "AlignTerrainHeight");
            heightBtn.CreateSubButton("MoveIt_AlignHeightBtn", Str.toolbox_ToObjectHeight, "AlignHeight");
            heightBtn.UpdateWidth();
            #endregion
            #endregion

            #region View Options
            m_viewOptions                  = AddUIComponent <UIPanel>();
            m_viewOptions.atlas            = UIUtils.GetAtlas("Ingame");
            m_viewOptions.backgroundSprite = "InfoPanelBack";
            m_viewOptions.size             = new Vector2(44f, 80f);

            m_viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - m_viewOptions.width, absolutePosition.y - m_viewOptions.height - 8f);


            grid                 = m_viewOptions.AddUIComponent <UIMultiStateButton>();
            grid.atlas           = GetIconsAtlas();
            grid.name            = "MoveIt_GridView";
            grid.tooltip         = Str.baseUI_ToggleGrid_Tooltip;
            grid.playAudioEvents = true;

            grid.size          = new Vector2(36, 36);
            grid.spritePadding = new RectOffset();

            grid.backgroundSprites[0].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[0].hovered  = "OptionBaseHovered";
            grid.backgroundSprites[0].normal   = "OptionBase";
            grid.backgroundSprites[0].pressed  = "OptionBasePressed";

            grid.backgroundSprites.AddState();
            grid.backgroundSprites[1].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[1].hovered  = "";
            grid.backgroundSprites[1].normal   = "OptionBaseFocused";
            grid.backgroundSprites[1].pressed  = "OptionBasePressed";

            grid.foregroundSprites[0].normal = "Grid";

            grid.foregroundSprites.AddState();
            grid.foregroundSprites[1].normal = "GridFocused";

            grid.relativePosition = new Vector3(4f, 4f);

            grid.activeStateIndex = 0;

            grid.eventClicked += (c, p) =>
            {
                MoveItTool.gridVisible = (grid.activeStateIndex == 1);
            };


            underground                 = m_viewOptions.AddUIComponent <UIMultiStateButton>();
            underground.atlas           = UIUtils.GetAtlas("Ingame");
            underground.name            = "MoveIt_UndergroundView";
            underground.tooltip         = Str.baseUI_ToggleUnderground_Tooltip;
            underground.playAudioEvents = true;

            underground.size          = new Vector2(36, 36);
            underground.spritePadding = new RectOffset();

            underground.backgroundSprites[0].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[0].hovered  = "OptionBaseHovered";
            underground.backgroundSprites[0].normal   = "OptionBase";
            underground.backgroundSprites[0].pressed  = "OptionBasePressed";

            underground.backgroundSprites.AddState();
            underground.backgroundSprites[1].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[1].hovered  = "";
            underground.backgroundSprites[1].normal   = "OptionBaseFocused";
            underground.backgroundSprites[1].pressed  = "OptionBasePressed";

            underground.foregroundSprites[0].normal = "BulldozerOptionPipes";

            underground.foregroundSprites.AddState();
            underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused";

            underground.relativePosition = new Vector3(4f, 40f);

            underground.activeStateIndex = 0;

            underground.eventClicked += (c, p) =>
            {
                MoveItTool.tunnelVisible = (underground.activeStateIndex == 1);
            };


            if (MoveItTool.PO.Enabled)
            {
                PO_button                 = m_viewOptions.AddUIComponent <UIMultiStateButton>();
                PO_button.atlas           = GetIconsAtlas();
                PO_button.name            = "MoveIt_PO_button";
                PO_button.tooltip         = Str.baseUI_TogglePO_Tooltip;
                PO_button.playAudioEvents = true;

                PO_button.size          = new Vector2(36, 36);
                PO_button.spritePadding = new RectOffset();

                PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[0].hovered  = "OptionBaseHovered";
                PO_button.backgroundSprites[0].normal   = "OptionBase";
                PO_button.backgroundSprites[0].pressed  = "OptionBasePressed";

                PO_button.backgroundSprites.AddState();
                PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[1].hovered  = "";
                PO_button.backgroundSprites[1].normal   = "OptionBaseFocused";
                PO_button.backgroundSprites[1].pressed  = "OptionBasePressed";

                PO_button.foregroundSprites[0].normal = "PO";

                PO_button.foregroundSprites.AddState();
                PO_button.foregroundSprites[1].normal = "POFocused";

                PO_button.relativePosition = new Vector3(4f, 76f);

                PO_button.activeStateIndex = 0;

                PO_button.eventClicked += (c, p) =>
                {
                    MoveItTool.PO.InitialiseTool();
                };

                m_viewOptions.height           += 36;
                m_viewOptions.absolutePosition += new Vector3(0, -36);
            }

            #endregion
        }
Пример #16
0
        public override void RenderOverlay(RenderManager.CameraInfo cameraInfo, Color toolColor, Color despawnColor)
        {
            if (!isValid)
            {
                return;
            }

            ushort  segment = id.NetSegment;
            NetInfo netInfo = segmentBuffer[segment].Info;

            ushort startNode = segmentBuffer[segment].m_startNode;
            ushort endNode   = segmentBuffer[segment].m_endNode;

            bool smoothStart = ((nodeBuffer[startNode].m_flags & NetNode.Flags.Middle) != NetNode.Flags.None);
            bool smoothEnd   = ((nodeBuffer[endNode].m_flags & NetNode.Flags.Middle) != NetNode.Flags.None);

            Bezier3 bezier;

            bezier.a = nodeBuffer[startNode].m_position;
            bezier.d = nodeBuffer[endNode].m_position;
            // NON-STOCK CODE STARTS
            if (MoveItTool.IsCSUROffset(netInfo))
            {
                var tmpDir = segmentBuffer[segment].m_startDirection;
                if ((segmentBuffer[segment].m_flags & NetSegment.Flags.Invert) != NetSegment.Flags.None)
                {
                    tmpDir = -tmpDir;
                }
                tmpDir   = new Vector3(tmpDir.z, tmpDir.y, -tmpDir.x);
                bezier.a = tmpDir * (netInfo.m_halfWidth + netInfo.m_pavementWidth) / 2f + bezier.a;

                tmpDir = segmentBuffer[segment].m_endDirection;
                if ((segmentBuffer[segment].m_flags & NetSegment.Flags.Invert) != NetSegment.Flags.None)
                {
                    tmpDir = -tmpDir;
                }
                tmpDir   = new Vector3(-tmpDir.z, tmpDir.y, tmpDir.x);
                bezier.d = tmpDir * (netInfo.m_halfWidth + netInfo.m_pavementWidth) / 2f + bezier.d;
            }
            // NON-STOCK CODE ENDS

            NetSegment.CalculateMiddlePoints(
                bezier.a, segmentBuffer[segment].m_startDirection,
                bezier.d, segmentBuffer[segment].m_endDirection,
                smoothStart, smoothEnd, out bezier.b, out bezier.c);

            // NON-STOCK CODE STARTS
            if (MoveItTool.IsCSUROffset(netInfo))
            {
                RenderManager.instance.OverlayEffect.DrawBezier(cameraInfo, toolColor, bezier, (netInfo.m_halfWidth - netInfo.m_pavementWidth) * 4f / 3f, 100000f, -100000f, -1f, 1280f, false, true);
            }
            else
            {
                RenderManager.instance.OverlayEffect.DrawBezier(cameraInfo, toolColor, bezier, netInfo.m_halfWidth * 4f / 3f, 100000f, -100000f, -1f, 1280f, false, true);
            }
            // NON-STOCK CODE ENDS

            Segment3 segment1, segment2;

            segment1.a = nodeBuffer[startNode].m_position;
            segment2.a = nodeBuffer[endNode].m_position;

            segment1.b = GetControlPoint(segment);
            segment2.b = segment1.b;

            // NON-STOCK CODE STARTS
            if (MoveItTool.IsCSUROffset(netInfo))
            {
                var tmpDir = segmentBuffer[segment].m_startDirection;
                if ((segmentBuffer[segment].m_flags & NetSegment.Flags.Invert) != NetSegment.Flags.None)
                {
                    tmpDir = -tmpDir;
                }
                tmpDir     = new Vector3(tmpDir.z, tmpDir.y, -tmpDir.x);
                segment1.a = tmpDir * (netInfo.m_halfWidth + netInfo.m_pavementWidth) / 2f + segment1.a;

                tmpDir = segmentBuffer[segment].m_endDirection;
                if ((segmentBuffer[segment].m_flags & NetSegment.Flags.Invert) != NetSegment.Flags.None)
                {
                    tmpDir = -tmpDir;
                }
                tmpDir     = new Vector3(-tmpDir.z, tmpDir.y, tmpDir.x);
                segment2.a = tmpDir * (netInfo.m_halfWidth + netInfo.m_pavementWidth) / 2f + segment2.a;

                tmpDir = (segmentBuffer[segment].m_startDirection - segmentBuffer[segment].m_endDirection) / 2;
                if ((segmentBuffer[segment].m_flags & NetSegment.Flags.Invert) != NetSegment.Flags.None)
                {
                    tmpDir = -tmpDir;
                }
                tmpDir     = new Vector3(tmpDir.z, tmpDir.y, -tmpDir.x);
                segment1.b = tmpDir * (netInfo.m_halfWidth + netInfo.m_pavementWidth) / 2f + segment1.b;
                segment2.b = segment1.b;
            }
            // NON-STOCK CODE ENDS
            toolColor.a = toolColor.a / 2;

            RenderManager.instance.OverlayEffect.DrawSegment(cameraInfo, toolColor, segment1, segment2, 0, 10f, -1f, 1280f, false, true);
            // NON-STOCK CODE STARTS
            if (MoveItTool.IsCSUROffset(netInfo))
            {
                RenderManager.instance.OverlayEffect.DrawCircle(cameraInfo, toolColor, segment1.b, (netInfo.m_halfWidth - netInfo.m_pavementWidth) / 2f, -1f, 1280f, false, true);
            }
            else
            {
                RenderManager.instance.OverlayEffect.DrawCircle(cameraInfo, toolColor, segment1.b, netInfo.m_halfWidth / 2f, -1f, 1280f, false, true);
            }
            // NON-STOCK CODE ENDS
        }
Пример #17
0
        public override void Start()
        {
            instance = this;

            atlas            = UIUtils.GetAtlas("Ingame");
            size             = new Vector2(41, 41);
            relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41);
            name             = "MoveIt_ToolOptionPanel";

            DebugUtils.Log("ToolOptionPanel position: " + absolutePosition);

            // Group
            m_group                 = AddUIComponent <UIButton>();
            m_group.name            = "MoveIt_Group";
            m_group.group           = m_tabStrip;
            m_group.atlas           = GetIconsAtlas();
            m_group.tooltip         = "Group";
            m_group.playAudioEvents = true;

            m_group.size = new Vector2(36, 36);

            m_group.normalBgSprite   = "OptionBase";
            m_group.hoveredBgSprite  = "OptionBaseHovered";
            m_group.pressedBgSprite  = "OptionBasePressed";
            m_group.disabledBgSprite = "OptionBaseDisabled";

            m_group.normalFgSprite = "Group";

            m_group.relativePosition = Vector2.zero;
            m_group.isVisible        = false; //TODO: temporary

            // Save
            m_save                 = AddUIComponent <UIButton>();
            m_save.name            = "MoveIt_Save";
            m_save.group           = m_tabStrip;
            m_save.atlas           = GetIconsAtlas();
            m_save.tooltip         = "Export";
            m_save.playAudioEvents = true;

            m_save.size = new Vector2(36, 36);

            m_save.normalBgSprite   = "OptionBase";
            m_save.hoveredBgSprite  = "OptionBaseHovered";
            m_save.pressedBgSprite  = "OptionBasePressed";
            m_save.disabledBgSprite = "OptionBaseDisabled";

            m_save.normalFgSprite   = "Save";
            m_save.disabledFgSprite = "Save_disabled";

            m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0);

            m_save.eventClicked += (c, p) =>
            {
                if (MoveItTool.IsExportSelectionValid())
                {
                    UISaveWindow.Open();
                }
                else
                {
                    UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false);
                }
            };

            // Load
            m_load                 = AddUIComponent <UIButton>();
            m_load.name            = "MoveIt_Load";
            m_load.group           = m_tabStrip;
            m_load.atlas           = GetIconsAtlas();
            m_load.tooltip         = "Import";
            m_load.playAudioEvents = true;

            m_load.size = new Vector2(36, 36);

            m_load.normalBgSprite   = "OptionBase";
            m_load.hoveredBgSprite  = "OptionBaseHovered";
            m_load.pressedBgSprite  = "OptionBasePressed";
            m_load.disabledBgSprite = "OptionBaseDisabled";

            m_load.normalFgSprite = "Load";

            m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0);

            m_load.eventClicked += (c, p) =>
            {
                UILoadWindow.Open();
            };

            // Follow Terrain
            m_followTerrain                 = AddUIComponent <UIMultiStateButton>();
            m_followTerrain.atlas           = GetFollowTerrainAtlas();
            m_followTerrain.name            = "MoveIt_FollowTerrain";
            m_followTerrain.tooltip         = "Follow Terrain";
            m_followTerrain.playAudioEvents = true;

            m_followTerrain.size          = new Vector2(36, 36);
            m_followTerrain.spritePadding = new RectOffset();

            m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_followTerrain.backgroundSprites[0].normal   = "ToggleBase";
            m_followTerrain.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_followTerrain.backgroundSprites.AddState();
            m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[1].hovered  = "";
            m_followTerrain.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_followTerrain.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled";

            m_followTerrain.foregroundSprites.AddState();
            m_followTerrain.foregroundSprites[1].normal = "FollowTerrain";

            m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0);

            m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0;

            m_followTerrain.eventClicked += (c, p) =>
            {
                MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1);
            };

            // Snapping
            m_snapping                 = AddUIComponent <UIMultiStateButton>();
            m_snapping.atlas           = UIUtils.GetAtlas("Ingame");
            m_snapping.name            = "MoveIt_Snapping";
            m_snapping.tooltip         = "Toggle Snapping";
            m_snapping.playAudioEvents = true;

            m_snapping.size          = new Vector2(36, 36);
            m_snapping.spritePadding = new RectOffset();

            m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_snapping.backgroundSprites[0].normal   = "ToggleBase";
            m_snapping.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_snapping.backgroundSprites.AddState();
            m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[1].hovered  = "";
            m_snapping.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_snapping.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_snapping.foregroundSprites[0].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[0].hovered  = "SnappingHovered";
            m_snapping.foregroundSprites[0].normal   = "Snapping";
            m_snapping.foregroundSprites[0].pressed  = "SnappingPressed";

            m_snapping.foregroundSprites.AddState();
            m_snapping.foregroundSprites[1].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[1].hovered  = "";
            m_snapping.foregroundSprites[1].normal   = "SnappingFocused";
            m_snapping.foregroundSprites[1].pressed  = "SnappingPressed";

            m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0);

            m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0;

            m_snapping.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1);
                }
            };

            m_tabStrip      = AddUIComponent <UITabstrip>();
            m_tabStrip.size = new Vector2(36, 72);

            m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0);

            m_single                 = m_tabStrip.AddTab("MoveIt_Single", null, false);
            m_single.group           = m_tabStrip;
            m_single.atlas           = UIUtils.GetAtlas("Ingame");
            m_single.tooltip         = "Single Selection";
            m_single.playAudioEvents = true;

            m_single.size = new Vector2(36, 36);

            m_single.normalBgSprite    = "OptionBase";
            m_single.focusedBgSprite   = "OptionBaseFocused";
            m_single.hoveredBgSprite   = "OptionBaseHovered";
            m_single.pressedBgSprite   = "OptionBasePressed";
            m_single.disabledBgSprite  = "OptionBaseDisabled";
            m_single.text              = "•";
            m_single.textScale         = 1.5f;
            m_single.textPadding       = new RectOffset(0, 1, 4, 0);
            m_single.textColor         = new Color32(119, 124, 126, 255);
            m_single.hoveredTextColor  = new Color32(110, 113, 114, 255);
            m_single.pressedTextColor  = new Color32(172, 175, 176, 255);
            m_single.focusedTextColor  = new Color32(187, 224, 235, 255);
            m_single.disabledTextColor = new Color32(66, 69, 70, 255);

            m_marquee                 = m_tabStrip.AddTab("MoveIt_Marquee", null, false);
            m_marquee.group           = m_tabStrip;
            m_marquee.atlas           = UIUtils.GetAtlas("Ingame");
            m_marquee.tooltip         = "Marquee Selection";
            m_marquee.playAudioEvents = true;

            m_marquee.size = new Vector2(36, 36);

            m_marquee.normalBgSprite   = "OptionBase";
            m_marquee.focusedBgSprite  = "OptionBaseFocused";
            m_marquee.hoveredBgSprite  = "OptionBaseHovered";
            m_marquee.pressedBgSprite  = "OptionBasePressed";
            m_marquee.disabledBgSprite = "OptionBaseDisabled";

            m_marquee.normalFgSprite = "ZoningOptionMarquee";

            m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0);

            filtersPanel                  = AddUIComponent(typeof(UIPanel)) as UIPanel;
            filtersPanel.atlas            = UIUtils.GetAtlas("Ingame");
            filtersPanel.backgroundSprite = "SubcategoriesPanel";
            filtersPanel.clipChildren     = true;

            filtersPanel.size      = new Vector2(150, 140);
            filtersPanel.isVisible = false;

            void OnDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UIComponent comp in filtersPanel.components)
                {
                    UICheckBox box = comp as UICheckBox;
                    if (box != null && box != c)
                    {
                        box.isChecked = false;
                    }
                }

                ((UICheckBox)c).isChecked = true;
            }

            UICheckBox checkBox = UIUtils.CreateCheckBox(filtersPanel);

            checkBox.label.text         = "Buildings";
            checkBox.isChecked          = true;
            checkBox.eventCheckChanged += (c, p) =>
            {
                MoveItTool.filterBuildings = p;
            };

            checkBox.eventDoubleClick += OnDoubleClick;


            checkBox                    = UIUtils.CreateCheckBox(filtersPanel);
            checkBox.label.text         = "Props";
            checkBox.isChecked          = true;
            checkBox.eventCheckChanged += (c, p) =>
            {
                MoveItTool.filterProps = p;
            };

            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox                    = UIUtils.CreateCheckBox(filtersPanel);
            checkBox.label.text         = "Decals";
            checkBox.isChecked          = true;
            checkBox.eventCheckChanged += (c, p) =>
            {
                MoveItTool.filterDecals = p;
            };

            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox                    = UIUtils.CreateCheckBox(filtersPanel);
            checkBox.label.text         = "Trees";
            checkBox.isChecked          = true;
            checkBox.eventCheckChanged += (c, p) =>
            {
                MoveItTool.filterTrees = p;
            };

            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox                    = UIUtils.CreateCheckBox(filtersPanel);
            checkBox.label.text         = "Nodes";
            checkBox.isChecked          = true;
            checkBox.eventCheckChanged += (c, p) =>
            {
                MoveItTool.filterNodes = p;
            };

            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox                    = UIUtils.CreateCheckBox(filtersPanel);
            checkBox.label.text         = "Segments";
            checkBox.isChecked          = true;
            checkBox.eventCheckChanged += (c, p) =>
            {
                MoveItTool.filterSegments = p;
            };

            checkBox.eventDoubleClick += OnDoubleClick;

            filtersPanel.padding             = new RectOffset(10, 10, 10, 10);
            filtersPanel.autoLayoutDirection = LayoutDirection.Vertical;
            filtersPanel.autoLayoutPadding   = new RectOffset(0, 0, 0, 5);
            filtersPanel.autoLayout          = true;

            filtersPanel.height = 160;

            filtersPanel.absolutePosition = m_marquee.absolutePosition - new Vector3(57, filtersPanel.height + 5);

            m_marquee.eventButtonStateChanged += (c, p) =>
            {
                MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused;
                filtersPanel.isVisible      = MoveItTool.marqueeSelection;

                if (UITipsWindow.instance != null)
                {
                    UITipsWindow.instance.RefreshPosition();
                }
            };

            m_alignHeight                 = AddUIComponent <UIButton>();
            m_alignHeight.name            = "MoveIt_AlignHeight";
            m_alignHeight.group           = m_tabStrip;
            m_alignHeight.atlas           = GetIconsAtlas();
            m_alignHeight.tooltip         = "Align Heights";
            m_alignHeight.playAudioEvents = true;

            m_alignHeight.size = new Vector2(36, 36);

            m_alignHeight.normalBgSprite   = "OptionBase";
            m_alignHeight.hoveredBgSprite  = "OptionBaseHovered";
            m_alignHeight.pressedBgSprite  = "OptionBasePressed";
            m_alignHeight.disabledBgSprite = "OptionBaseDisabled";

            m_alignHeight.normalFgSprite = "AlignHeight";

            m_alignHeight.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0);

            m_alignHeight.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (MoveItTool.instance.toolState == MoveItTool.ToolState.AligningHeights)
                    {
                        MoveItTool.instance.StopAligningHeights();
                    }
                    else
                    {
                        MoveItTool.instance.StartAligningHeights();
                    }
                }
            };

            m_copy                 = AddUIComponent <UIButton>();
            m_copy.name            = "MoveIt_Copy";
            m_copy.group           = m_tabStrip;
            m_copy.atlas           = GetIconsAtlas();
            m_copy.tooltip         = "Copy";
            m_copy.playAudioEvents = true;

            m_copy.size = new Vector2(36, 36);

            m_copy.normalBgSprite   = "OptionBase";
            m_copy.hoveredBgSprite  = "OptionBaseHovered";
            m_copy.pressedBgSprite  = "OptionBasePressed";
            m_copy.disabledBgSprite = "OptionBaseDisabled";

            m_copy.normalFgSprite = "Copy";

            m_copy.relativePosition = m_alignHeight.relativePosition + new Vector3(m_alignHeight.width, 0);

            m_copy.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (MoveItTool.instance.toolState == MoveItTool.ToolState.Cloning)
                    {
                        MoveItTool.instance.StopCloning();
                    }
                    else
                    {
                        MoveItTool.instance.StartCloning();
                    }
                }
            };

            m_bulldoze                 = AddUIComponent <UIButton>();
            m_bulldoze.name            = "MoveIt_Bulldoze";
            m_bulldoze.group           = m_tabStrip;
            m_bulldoze.atlas           = GetIconsAtlas();
            m_bulldoze.tooltip         = "Bulldoze";
            m_bulldoze.playAudioEvents = true;

            m_bulldoze.size = new Vector2(36, 36);

            m_bulldoze.normalBgSprite   = "OptionBase";
            m_bulldoze.hoveredBgSprite  = "OptionBaseHovered";
            m_bulldoze.pressedBgSprite  = "OptionBasePressed";
            m_bulldoze.disabledBgSprite = "OptionBaseDisabled";

            m_bulldoze.normalFgSprite = "Bulldoze";

            m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0);

            m_bulldoze.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.StartBulldoze();
                }
            };

            // View options
            UIPanel viewOptions = AddUIComponent <UIPanel>();

            viewOptions.atlas            = UIUtils.GetAtlas("Ingame");
            viewOptions.backgroundSprite = "InfoPanelBack";
            viewOptions.size             = new Vector2(44f, 80f);

            viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - viewOptions.width, absolutePosition.y - viewOptions.height - 8f);

            grid                 = viewOptions.AddUIComponent <UIMultiStateButton>();
            grid.atlas           = GetIconsAtlas();
            grid.name            = "MoveIt_GridView";
            grid.tooltip         = "Toggle Grid";
            grid.playAudioEvents = true;

            grid.size          = new Vector2(36, 36);
            grid.spritePadding = new RectOffset();

            grid.backgroundSprites[0].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[0].hovered  = "OptionBaseHovered";
            grid.backgroundSprites[0].normal   = "OptionBase";
            grid.backgroundSprites[0].pressed  = "OptionBasePressed";

            grid.backgroundSprites.AddState();
            grid.backgroundSprites[1].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[1].hovered  = "";
            grid.backgroundSprites[1].normal   = "OptionBaseFocused";
            grid.backgroundSprites[1].pressed  = "OptionBasePressed";

            grid.foregroundSprites[0].normal = "Grid";

            grid.foregroundSprites.AddState();
            grid.foregroundSprites[1].normal = "GridFocused";

            grid.relativePosition = new Vector3(4f, 4f);

            grid.activeStateIndex = 0;

            grid.eventClicked += (c, p) =>
            {
                MoveItTool.gridVisible = (grid.activeStateIndex == 1);
            };

            underground                 = viewOptions.AddUIComponent <UIMultiStateButton>();
            underground.atlas           = UIUtils.GetAtlas("Ingame");
            underground.name            = "MoveIt_UndergroundView";
            underground.tooltip         = "Toogle Underground View";
            underground.playAudioEvents = true;

            underground.size          = new Vector2(36, 36);
            underground.spritePadding = new RectOffset();

            underground.backgroundSprites[0].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[0].hovered  = "OptionBaseHovered";
            underground.backgroundSprites[0].normal   = "OptionBase";
            underground.backgroundSprites[0].pressed  = "OptionBasePressed";

            underground.backgroundSprites.AddState();
            underground.backgroundSprites[1].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[1].hovered  = "";
            underground.backgroundSprites[1].normal   = "OptionBaseFocused";
            underground.backgroundSprites[1].pressed  = "OptionBasePressed";

            underground.foregroundSprites[0].normal = "BulldozerOptionPipes";

            underground.foregroundSprites.AddState();
            underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused";

            underground.relativePosition = new Vector3(4f, 40f);

            underground.activeStateIndex = 0;

            underground.eventClicked += (c, p) =>
            {
                MoveItTool.tunnelVisible = (underground.activeStateIndex == 1);
            };
        }
Пример #18
0
        public override void Do()
        {
            if (MoveItTool.POProcessing > 0)
            {
                return;
            }

            MoveItTool.instance.m_lastInstance = null;
            m_clones                 = new HashSet <Instance>();
            m_origToCloneUpdate      = new Dictionary <Instance, Instance>();
            m_nodeOrigToClone        = new Dictionary <ushort, ushort>();
            m_stateToClone           = new Dictionary <InstanceState, Instance>();
            m_InstanceID_origToClone = new Dictionary <InstanceID, InstanceID>();

            matrix4x.SetTRS(center + moveDelta, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);

            // Clone nodes first
            foreach (InstanceState state in m_states)
            {
                if (state is NodeState)
                {
                    Instance clone = state.instance.Clone(state, ref matrix4x, moveDelta.y, angleDelta, center, followTerrain, m_nodeOrigToClone, this);

                    if (clone != null)
                    {
                        m_clones.Add(clone);
                        m_stateToClone.Add(state, clone);
                        m_InstanceID_origToClone.Add(state.instance.id, clone.id);
                        m_origToCloneUpdate.Add(state.instance.id, clone.id);
                        m_nodeOrigToClone.Add(state.instance.id.NetNode, clone.id.NetNode);
                    }
                }
            }

            // Clone everything else except PO
            foreach (InstanceState state in m_states)
            {
                if (!(state is NodeState || state is ProcState))
                {
                    Instance clone = state.instance.Clone(state, ref matrix4x, moveDelta.y, angleDelta, center, followTerrain, m_nodeOrigToClone, this);

                    if (clone == null)
                    {
                        Log.Debug($"Failed to clone {state}");
                        continue;
                    }

                    m_clones.Add(clone);
                    m_stateToClone.Add(state, clone);
                    m_InstanceID_origToClone.Add(state.instance.id, clone.id);
                    m_origToCloneUpdate.Add(state.instance.id, clone.id);
                    ;
                    if (state is SegmentState segmentState)
                    {
                        MoveItTool.NS.SetSegmentModifiers(clone.id.NetSegment, segmentState);
                        if (segmentState.LaneIDs != null)
                        {
                            // old version does not store lane ids
                            var clonedLaneIds = MoveableSegment.GetLaneIds(clone.id.NetSegment);
                            DebugUtils.AssertEq(clonedLaneIds.Count, segmentState.LaneIDs.Count, "clonedLaneIds.Count, segmentState.LaneIDs.Count");
                            for (int i = 0; i < clonedLaneIds.Count; ++i)
                            {
                                var lane0 = new InstanceID {
                                    NetLane = segmentState.LaneIDs[i]
                                };
                                var lane = new InstanceID {
                                    NetLane = clonedLaneIds[i]
                                };
                                // Log.Debug($"Mapping lane:{lane0.NetLane} to {lane.NetLane}");
                                m_InstanceID_origToClone.Add(lane0, lane);
                            }
                        }
                    }
                }
            }

            // Clone PO
            foreach (InstanceState state in m_states)
            {
                if (state is ProcState)
                {
                    _ = state.instance.Clone(state, ref matrix4x, moveDelta.y, angleDelta, center, followTerrain, m_nodeOrigToClone, this);
                }
            }

            if (m_origToClone != null)
            {
                Dictionary <Instance, Instance> toReplace = new Dictionary <Instance, Instance>();

                foreach (Instance key in m_origToClone.Keys)
                {
                    toReplace.Add(m_origToClone[key], m_origToCloneUpdate[key]);
                    DebugUtils.Log("To replace: " + m_origToClone[key].id.RawData + " -> " + m_origToCloneUpdate[key].id.RawData);
                }

                ActionQueue.instance.ReplaceInstancesForward(toReplace);
            }

            m_origToClone = m_origToCloneUpdate;

            // Select clones
            selection = m_clones;
            MoveItTool.m_debugPanel.UpdatePanel();

            UpdateArea(GetTotalBounds(false));
            try
            {
                MoveItTool.UpdatePillarMap();
            }
            catch (Exception e)
            {
                DebugUtils.Log("CloneActionBase.Do failed");
                DebugUtils.LogException(e);
            }
        }
Пример #19
0
        public void UndoImplementation(bool reset = false)
        {
            if (m_states == null)
            {
                return;
            }

            Dictionary <Instance, Instance> toReplace   = new Dictionary <Instance, Instance>();
            Dictionary <ushort, ushort>     clonedNodes = new Dictionary <ushort, ushort>();

            var stateToClone           = new Dictionary <InstanceState, Instance>();
            var InstanceID_origToClone = new Dictionary <InstanceID, InstanceID>();

            Building[] buildingBuffer = BuildingManager.instance.m_buildings.m_buffer;

            // Recreate nodes
            foreach (InstanceState state in m_states)
            {
                try
                {
                    if (state.instance.id.Type == InstanceType.NetNode)
                    {
                        Instance clone = state.instance.Clone(state, null);
                        toReplace.Add(state.instance, clone);
                        stateToClone.Add(state, clone);
                        InstanceID_origToClone.Add(state.instance.id, clone.id);
                        clonedNodes.Add(state.instance.id.NetNode, clone.id.NetNode);
                        ActionQueue.instance.UpdateNodeIdInStateHistory(state.instance.id.NetNode, clone.id.NetNode);
                    }
                }
                catch (Exception e)
                {
                    Debug.Log($"Undo Bulldoze failed on {(state is InstanceState ? state.prefabName : "unknown")}\n{e}");
                }
            }

            // Recreate everything except nodes and segments
            foreach (InstanceState state in m_states)
            {
                try
                {
                    if (state.instance.id.Type == InstanceType.NetNode)
                    {
                        continue;
                    }
                    if (state.instance.id.Type == InstanceType.NetSegment)
                    {
                        continue;
                    }
                    if (state is ProcState)
                    {
                        continue;
                    }

                    Instance clone = state.instance.Clone(state, clonedNodes);
                    toReplace.Add(state.instance, clone);
                    stateToClone.Add(state, clone);
                    InstanceID_origToClone.Add(state.instance.id, clone.id);

                    if (state.instance.id.Type == InstanceType.Prop)
                    {
                        PropManager.instance.m_props.m_buffer[clone.id.Prop].FixedHeight = ((PropState)state).fixedHeight;
                    }
                    else if (state.instance.id.Type == InstanceType.Building)
                    {
                        // Add attached nodes to the clonedNode list so other segments reconnect
                        BuildingState buildingState = state as BuildingState;
                        List <ushort> origNodeIds   = new List <ushort>();

                        MoveableBuilding cb          = clone as MoveableBuilding;
                        ushort           cloneNodeId = ((Building)cb.data).m_netNode;

                        if (reset)
                        {
                            ushort cloneId = cb.id.Building;

                            buildingBuffer[cloneId].m_flags = buildingBuffer[cloneId].m_flags & ~Building.Flags.BurnedDown;
                            buildingBuffer[cloneId].m_flags = buildingBuffer[cloneId].m_flags & ~Building.Flags.Collapsed;
                            buildingBuffer[cloneId].m_flags = buildingBuffer[cloneId].m_flags & ~Building.Flags.Abandoned;
                            buildingBuffer[cloneId].m_flags = buildingBuffer[cloneId].m_flags | Building.Flags.Active;
                            Thread.Sleep(50);
                        }

                        if (cloneNodeId != 0)
                        {
                            int c = 0;
                            foreach (InstanceState i in buildingState.subStates)
                            {
                                if (i is NodeState ns)
                                {
                                    InstanceID instanceID = default;
                                    instanceID.RawData = ns.id;
                                    origNodeIds.Insert(c++, instanceID.NetNode);
                                }
                            }

                            c = 0;
                            while (cloneNodeId != 0)
                            {
                                ushort origNodeId = origNodeIds[c];

                                NetNode clonedAttachedNode = Singleton <NetManager> .instance.m_nodes.m_buffer[cloneNodeId];
                                if (clonedAttachedNode.Info.GetAI() is TransportLineAI)
                                {
                                    cloneNodeId = clonedAttachedNode.m_nextBuildingNode;
                                    continue;
                                }

                                if (clonedNodes.ContainsKey(origNodeId))
                                {
                                    Debug.Log($"Node #{origNodeId} is already in clone list!");
                                }

                                clonedNodes.Add(origNodeId, cloneNodeId);

                                cloneNodeId = clonedAttachedNode.m_nextBuildingNode;

                                if (++c > 32768)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Nodes: Invalid list detected!\n" + Environment.StackTrace);

                                    break;
                                }
                            }
                        }
                    }
                }
                catch (Exception e)
                {
                    Debug.Log($"Undo Bulldoze failed on {(state is InstanceState ? state.prefabName : "unknown")}\n{e}");
                }
            }

            // Recreate segments
            foreach (InstanceState state in m_states)
            {
                try
                {
                    if (state is SegmentState segmentState)
                    {
                        if (!clonedNodes.ContainsKey(segmentState.startNodeId))
                        {
                            InstanceID instanceID = InstanceID.Empty;
                            instanceID.NetNode = segmentState.startNodeId;

                            // Don't clone if node is missing
                            if (!((Instance)instanceID).isValid)
                            {
                                continue;
                            }

                            clonedNodes.Add(segmentState.startNodeId, segmentState.startNodeId);
                        }

                        if (!clonedNodes.ContainsKey(segmentState.endNodeId))
                        {
                            InstanceID instanceID = InstanceID.Empty;
                            instanceID.NetNode = segmentState.endNodeId;

                            // Don't clone if node is missing
                            if (!((Instance)instanceID).isValid)
                            {
                                continue;
                            }

                            clonedNodes.Add(segmentState.endNodeId, segmentState.endNodeId);
                        }

                        Instance clone = state.instance.Clone(state, clonedNodes);
                        toReplace.Add(state.instance, clone);
                        stateToClone.Add(state, clone);
                        InstanceID_origToClone.Add(state.instance.id, clone.id);
                        MoveItTool.NS.SetSegmentModifiers(clone.id.NetSegment, segmentState);
                    }
                }
                catch (Exception e)
                {
                    Debug.Log($"Undo Bulldoze failed on {(state is InstanceState ? state.prefabName : "unknown")}\n{e}");
                }
            }

            // clone integrations.
            foreach (var item in stateToClone)
            {
                foreach (var data in item.Key.IntegrationData)
                {
                    try
                    {
                        data.Key.Paste(item.Value.id, data.Value, InstanceID_origToClone);
                    }
                    catch (Exception e)
                    {
                        InstanceID sourceInstanceID = item.Key.instance.id;
                        InstanceID targetInstanceID = item.Value.id;
                        Debug.LogError($"integration {data.Key} Failed to paste from " +
                                       $"{sourceInstanceID.Type}:{sourceInstanceID.Index} to {targetInstanceID.Type}:{targetInstanceID.Index}");
                        DebugUtils.LogException(e);
                    }
                }
            }

            if (replaceInstances)
            {
                ReplaceInstances(toReplace);
                ActionQueue.instance.ReplaceInstancesBackward(toReplace);

                selection = new HashSet <Instance>();
                foreach (Instance i in m_oldSelection)
                {
                    if (i is MoveableProc)
                    {
                        continue;
                    }
                    selection.Add(i);
                }
                MoveItTool.m_debugPanel.UpdatePanel();
            }

            // Does not check MoveItTool.advancedPillarControl, because even if disabled now advancedPillarControl may have been active earlier in action queue
            foreach (KeyValuePair <BuildingState, BuildingState> pillarClone in pillarsOriginalToClone)
            {
                BuildingState originalState = pillarClone.Key;
                originalState.instance.isHidden = false;
                buildingBuffer[originalState.instance.id.Building].m_flags &= ~Building.Flags.Hidden;
                selection.Add(originalState.instance);
                m_states.Add(originalState);
            }
            if (pillarsOriginalToClone.Count > 0)
            {
                MoveItTool.UpdatePillarMap();
            }
        }
Пример #20
0
        public override void Start()
        {
            UIMoreTools.Initialise();

            instance = this;

            UICheckBox checkBox = null;

            atlas            = UIUtils.GetAtlas("Ingame");
            size             = new Vector2(41, 41);
            relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41);
            name             = "MoveIt_ToolOptionPanel";

            DebugUtils.Log("ToolOptionPanel position: " + absolutePosition);

            #region Group
            // Group
            m_group                 = AddUIComponent <UIButton>();
            m_group.name            = "MoveIt_Group";
            m_group.group           = m_tabStrip;
            m_group.atlas           = GetIconsAtlas();
            m_group.tooltip         = "Group";
            m_group.playAudioEvents = true;

            m_group.size = new Vector2(36, 36);

            m_group.normalBgSprite   = "OptionBase";
            m_group.hoveredBgSprite  = "OptionBaseHovered";
            m_group.pressedBgSprite  = "OptionBasePressed";
            m_group.disabledBgSprite = "OptionBaseDisabled";

            m_group.normalFgSprite = "Group";

            m_group.relativePosition = Vector2.zero;
            m_group.isVisible        = false; //TODO: temporary
            #endregion

            #region Save
            m_save                 = AddUIComponent <UIButton>();
            m_save.name            = "MoveIt_Save";
            m_save.group           = m_tabStrip;
            m_save.atlas           = GetIconsAtlas();
            m_save.tooltip         = "Export";
            m_save.playAudioEvents = true;

            m_save.size = new Vector2(36, 36);

            m_save.normalBgSprite   = "OptionBase";
            m_save.hoveredBgSprite  = "OptionBaseHovered";
            m_save.pressedBgSprite  = "OptionBasePressed";
            m_save.disabledBgSprite = "OptionBaseDisabled";

            m_save.normalFgSprite   = "Save";
            m_save.disabledFgSprite = "Save_disabled";

            m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0);

            m_save.eventClicked += (c, p) =>
            {
                if (MoveItTool.IsExportSelectionValid())
                {
                    UISaveWindow.Open();
                }
                else
                {
                    UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false);
                }
            };
            #endregion

            #region Load
            m_load                 = AddUIComponent <UIButton>();
            m_load.name            = "MoveIt_Load";
            m_load.group           = m_tabStrip;
            m_load.atlas           = GetIconsAtlas();
            m_load.tooltip         = "Import";
            m_load.playAudioEvents = true;

            m_load.size = new Vector2(36, 36);

            m_load.normalBgSprite   = "OptionBase";
            m_load.hoveredBgSprite  = "OptionBaseHovered";
            m_load.pressedBgSprite  = "OptionBasePressed";
            m_load.disabledBgSprite = "OptionBaseDisabled";

            m_load.normalFgSprite = "Load";

            m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0);

            m_load.eventClicked += (c, p) =>
            {
                UILoadWindow.Open();
            };
            #endregion

            #region Follow Terrain
            m_followTerrain                 = AddUIComponent <UIMultiStateButton>();
            m_followTerrain.atlas           = GetFollowTerrainAtlas();
            m_followTerrain.name            = "MoveIt_FollowTerrain";
            m_followTerrain.tooltip         = "Follow Terrain";
            m_followTerrain.playAudioEvents = true;

            m_followTerrain.size          = new Vector2(36, 36);
            m_followTerrain.spritePadding = new RectOffset();

            m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_followTerrain.backgroundSprites[0].normal   = "ToggleBase";
            m_followTerrain.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_followTerrain.backgroundSprites.AddState();
            m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[1].hovered  = "";
            m_followTerrain.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_followTerrain.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled";

            m_followTerrain.foregroundSprites.AddState();
            m_followTerrain.foregroundSprites[1].normal = "FollowTerrain";

            m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0);

            m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0;

            m_followTerrain.eventClicked += (c, p) =>
            {
                MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1);
                MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1);
            };
            #endregion

            #region Snapping
            m_snapping                 = AddUIComponent <UIMultiStateButton>();
            m_snapping.atlas           = UIUtils.GetAtlas("Ingame");
            m_snapping.name            = "MoveIt_Snapping";
            m_snapping.tooltip         = "Toggle Snapping";
            m_snapping.playAudioEvents = true;

            m_snapping.size          = new Vector2(36, 36);
            m_snapping.spritePadding = new RectOffset();

            m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_snapping.backgroundSprites[0].normal   = "ToggleBase";
            m_snapping.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_snapping.backgroundSprites.AddState();
            m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[1].hovered  = "";
            m_snapping.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_snapping.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_snapping.foregroundSprites[0].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[0].hovered  = "SnappingHovered";
            m_snapping.foregroundSprites[0].normal   = "Snapping";
            m_snapping.foregroundSprites[0].pressed  = "SnappingPressed";

            m_snapping.foregroundSprites.AddState();
            m_snapping.foregroundSprites[1].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[1].hovered  = "";
            m_snapping.foregroundSprites[1].normal   = "SnappingFocused";
            m_snapping.foregroundSprites[1].pressed  = "SnappingPressed";

            m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0);

            m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0;

            m_snapping.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1);
                }
            };
            #endregion

            m_tabStrip      = AddUIComponent <UITabstrip>();
            m_tabStrip.size = new Vector2(36, 72);

            m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0);

            #region Single Select
            m_single                 = m_tabStrip.AddTab("MoveIt_Single", null, false);
            m_single.group           = m_tabStrip;
            m_single.atlas           = UIUtils.GetAtlas("Ingame");
            m_single.tooltip         = "Single Selection";
            m_single.playAudioEvents = true;

            m_single.size = new Vector2(36, 36);

            m_single.normalBgSprite    = "OptionBase";
            m_single.focusedBgSprite   = "OptionBaseFocused";
            m_single.hoveredBgSprite   = "OptionBaseHovered";
            m_single.pressedBgSprite   = "OptionBasePressed";
            m_single.disabledBgSprite  = "OptionBaseDisabled";
            m_single.text              = "•";
            m_single.textScale         = 1.5f;
            m_single.textPadding       = new RectOffset(0, 1, 4, 0);
            m_single.textColor         = new Color32(119, 124, 126, 255);
            m_single.hoveredTextColor  = new Color32(110, 113, 114, 255);
            m_single.pressedTextColor  = new Color32(172, 175, 176, 255);
            m_single.focusedTextColor  = new Color32(187, 224, 235, 255);
            m_single.disabledTextColor = new Color32(66, 69, 70, 255);
            #endregion

            #region Marquee Select
            m_marquee                 = m_tabStrip.AddTab("MoveIt_Marquee", null, false);
            m_marquee.group           = m_tabStrip;
            m_marquee.atlas           = UIUtils.GetAtlas("Ingame");
            m_marquee.tooltip         = "Marquee Selection";
            m_marquee.playAudioEvents = true;

            m_marquee.size = new Vector2(36, 36);

            m_marquee.normalBgSprite   = "OptionBase";
            m_marquee.focusedBgSprite  = "OptionBaseFocused";
            m_marquee.hoveredBgSprite  = "OptionBaseHovered";
            m_marquee.pressedBgSprite  = "OptionBasePressed";
            m_marquee.disabledBgSprite = "OptionBaseDisabled";

            m_marquee.normalFgSprite   = "ZoningOptionMarquee";
            m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0);
            #endregion

            #region filtersPanel

            m_filtersPanel                  = AddUIComponent(typeof(UIPanel)) as UIPanel;
            m_filtersPanel.atlas            = UIUtils.GetAtlas("Ingame");
            m_filtersPanel.backgroundSprite = "SubcategoriesPanel";
            m_filtersPanel.clipChildren     = true;
            m_filtersPanel.size             = new Vector2(150, 235);
            m_filtersPanel.isVisible        = false;
            UIFilters.FilterPanel           = m_filtersPanel;

            void OnDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.FilterCBs)
                {
                    cb.isChecked = false;
                    Filters.SetFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            void OnPickerClick(UIComponent c, UIMouseEventParameter p)
            {
                MoveItTool.instance.ToolState = MoveItTool.ToolStates.Picking;
                UIFilters.UpdatePickerButton(2);
            }

            void OnPickerDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                Filters.Picker = new PickerFilter();

                Filters.SetFilter("Picker", false);
                MoveItTool.instance.ToolState = MoveItTool.ToolStates.Default;
                UIFilters.UpdatePickerButton(1);
            }

            #region Standard Filters
            m_filtersPanelList      = m_filtersPanel.AddUIComponent(typeof(UIPanel)) as UIPanel;
            m_filtersPanelList.name = "m_filtersPanelList";

            m_picker = UIUtils.CreateButton(m_filtersPanel);
            m_picker.relativePosition  = new Vector3(122, 9);
            m_picker.size              = new Vector2(20, 20);
            m_picker.atlas             = GetIconsAtlas();
            m_picker.normalFgSprite    = "EyeDropper";
            m_picker.normalBgSprite    = "OptionsDropboxListbox";
            m_picker.hoveredBgSprite   = "OptionsDropboxListboxFocused";
            m_picker.pressedBgSprite   = "OptionsDropboxListboxHovered";
            m_picker.eventClick       += OnPickerClick;
            m_picker.eventDoubleClick += OnPickerDoubleClick;
            m_picker.name              = "mit_pickerButton";

            checkBox        = UIFilters.CreateFilterCB(m_filtersPanelList, "Picker", null, false);
            checkBox.width -= 21;
            UIFilters.UpdatePickerLabel("Picker", "Pick an object to filter for objects of the same type", UIFilters.InactiveLabelColor, false);
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Buildings");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Props");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Decals");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Surfaces");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Trees");
            checkBox.eventDoubleClick += OnDoubleClick;

            if (MoveItTool.PO.Enabled)
            {
                if (MoveItTool.PO.Active)
                {
                    m_filtersPanel.height += 20f;
                }
                checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "PO");
                checkBox.eventDoubleClick += OnDoubleClick;
                checkBox.isVisible         = MoveItTool.PO.Active;
            }

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Nodes");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Segments");
            checkBox.eventDoubleClick += OnDoubleClick;
            #endregion

            #region Network Filters
            UIButton btnNetworks = UIFilters.CreateToggleNFBtn();
            void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.NetworkCBs)
                {
                    cb.isChecked = false;
                    Filters.SetNetworkFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetNetworkFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Roads");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Tracks");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Paths");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Fences");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Powerlines");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Others");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            UIFilters.RefreshFilters();
            #endregion

            m_filtersPanelList.padding             = new RectOffset(10, 10, 10, 10);
            m_filtersPanelList.autoLayoutDirection = LayoutDirection.Vertical;
            m_filtersPanelList.autoLayoutPadding   = new RectOffset(0, 0, 0, 5);
            m_filtersPanelList.autoLayout          = true;
            m_filtersPanelList.relativePosition    = new Vector3(0, 0, 0);
            m_filtersPanel.autoLayout       = false;
            m_filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - m_filtersPanel.height);
            #endregion

            m_marquee.eventButtonStateChanged += (c, p) =>
            {
                MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused;
                m_filtersPanel.isVisible    = MoveItTool.marqueeSelection;

                if (UIChangesWindow.instance != null)
                {
                    UIChangesWindow.instance.RefreshPosition();
                }
            };
            m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) =>
            {
                bool newChecked = false;
                foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    if (cb.name == "Picker")
                    {
                        continue;
                    }
                    if (!cb.isChecked)
                    {
                        newChecked = true;
                        break;
                    }
                }

                foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    if (cb.name == "Picker")
                    {
                        cb.isChecked = false;
                        Filters.SetAnyFilter(cb.name, false);
                    }
                    else
                    {
                        cb.isChecked = newChecked;
                        Filters.SetAnyFilter(cb.name, newChecked);
                    }
                }

                UIFilters.RefreshFilters();
            };

            #region Copy
            m_copy                 = AddUIComponent <UIButton>();
            m_copy.name            = "MoveIt_Copy";
            m_copy.group           = m_tabStrip;
            m_copy.atlas           = GetIconsAtlas();
            m_copy.tooltip         = "Copy (Alt+Click to duplicate in-place)";
            m_copy.playAudioEvents = true;

            m_copy.size = new Vector2(36, 36);

            m_copy.normalBgSprite   = "OptionBase";
            m_copy.hoveredBgSprite  = "OptionBaseHovered";
            m_copy.pressedBgSprite  = "OptionBasePressed";
            m_copy.disabledBgSprite = "OptionBaseDisabled";

            m_copy.normalFgSprite = "Copy";

            m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0);

            m_copy.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning)
                    {
                        MoveItTool.instance.StopCloning();
                    }
                    else
                    {
                        if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt))
                        {
                            if (Action.selection.Count > 0)
                            {
                                DuplicateAction action = new DuplicateAction();
                                if (action.Count > 0)
                                {
                                    ActionQueue.instance.Push(action);
                                    ActionQueue.instance.Do();
                                }
                            }
                        }
                        else
                        {
                            MoveItTool.instance.StartCloning();
                        }
                    }
                }
            };
            #endregion

            #region Bulldoze
            m_bulldoze                 = AddUIComponent <UIButton>();
            m_bulldoze.name            = "MoveIt_Bulldoze";
            m_bulldoze.group           = m_tabStrip;
            m_bulldoze.atlas           = GetIconsAtlas();
            m_bulldoze.tooltip         = "Bulldoze";
            m_bulldoze.playAudioEvents = true;

            m_bulldoze.size = new Vector2(36, 36);

            m_bulldoze.normalBgSprite   = "OptionBase";
            m_bulldoze.hoveredBgSprite  = "OptionBaseHovered";
            m_bulldoze.pressedBgSprite  = "OptionBasePressed";
            m_bulldoze.disabledBgSprite = "OptionBaseDisabled";

            m_bulldoze.normalFgSprite = "Bulldoze";

            m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0);

            m_bulldoze.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt))
                    {
                        MoveItTool.instance.StartReset();
                    }
                    else
                    {
                        MoveItTool.instance.StartBulldoze();
                    }
                }
            };
            #endregion

            #region More Tools
            m_moreTools = AddUIComponent <UIButton>();
            UIMoreTools.MoreToolsBtn     = m_moreTools;
            m_moreTools.name             = "MoveIt_MoreToolsBtn";
            m_moreTools.group            = m_tabStrip;
            m_moreTools.atlas            = GetIconsAtlas();
            m_moreTools.tooltip          = "More Tools";
            m_moreTools.playAudioEvents  = true;
            m_moreTools.size             = new Vector2(36, 36);
            m_moreTools.normalBgSprite   = "OptionBase";
            m_moreTools.hoveredBgSprite  = "OptionBaseHovered";
            m_moreTools.pressedBgSprite  = "OptionBasePressed";
            m_moreTools.disabledBgSprite = "OptionBaseDisabled";
            m_moreTools.normalFgSprite   = "MoreTools";
            m_moreTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0);
            m_moreTools.eventClicked    += UIMoreTools.MoreToolsClicked;

            m_moreToolsPanel                  = AddUIComponent <UIPanel>();
            UIMoreTools.MoreToolsPanel        = m_moreToolsPanel;
            m_moreToolsPanel.name             = "mtPanel";
            m_moreToolsPanel.autoLayout       = false;
            m_moreToolsPanel.clipChildren     = true;
            m_moreToolsPanel.size             = new Vector2(36, 322 + (MoveItTool.PO.Enabled ? 40 : 0));
            m_moreToolsPanel.isVisible        = false;
            m_moreToolsPanel.absolutePosition = m_moreTools.absolutePosition + new Vector3(0, 10 - m_moreToolsPanel.height);
            m_moreTools.zOrder                = m_moreToolsPanel.zOrder + 10;

            // The vertical shade
            UIPanel mtpBackground = m_moreToolsPanel.AddUIComponent <UIPanel>();
            mtpBackground.name             = "mtpBackground";
            mtpBackground.clipChildren     = true;
            mtpBackground.relativePosition = new Vector3(5, 10);
            mtpBackground.atlas            = UIUtils.GetAtlas("Ingame");
            mtpBackground.backgroundSprite = "InfoPanelBack";
            mtpBackground.size             = m_moreToolsPanel.size - new Vector2(10, 10);

            UIPanel mtpContainer = m_moreToolsPanel.AddUIComponent <UIPanel>();
            mtpContainer.name = "mtpContainer";
            mtpContainer.autoLayoutDirection = LayoutDirection.Vertical;
            mtpContainer.autoLayoutPadding   = new RectOffset(0, 0, 0, 3);
            mtpContainer.autoLayout          = true;
            mtpContainer.relativePosition    = Vector3.zero;
            mtpContainer.size = m_moreToolsPanel.size;

            UIMoreTools.MoreButtons.Clear();

            if (MoveItTool.PO.Enabled)
            {
                UIMoreTools.MoreButtons.Add("MoveIt_ConvertToPOBtn", mtpContainer.AddUIComponent <UIButton>());
                UIButton convertToPO = UIMoreTools.MoreButtons["MoveIt_ConvertToPOBtn"];
                convertToPO.name             = "MoveIt_ConvertToPOBtn";
                convertToPO.atlas            = GetIconsAtlas();
                convertToPO.tooltip          = "Convert To PO - tries to convert all selected\nbuildings and props into Procedural Objects.";
                convertToPO.playAudioEvents  = true;
                convertToPO.size             = new Vector2(36, 36);
                convertToPO.normalBgSprite   = "OptionBase";
                convertToPO.hoveredBgSprite  = "OptionBaseHovered";
                convertToPO.pressedBgSprite  = "OptionBasePressed";
                convertToPO.disabledBgSprite = "OptionBaseDisabled";
                convertToPO.normalFgSprite   = "ConvertToPO";
                convertToPO.eventClicked    += UIMoreTools.MoreToolsClicked;
            }

            UIMoreTools.MoreButtons.Add("MoveIt_ResetObjectBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton resetObject = UIMoreTools.MoreButtons["MoveIt_ResetObjectBtn"];
            resetObject.name             = "MoveIt_ResetObjectBtn";
            resetObject.atlas            = GetIconsAtlas();
            resetObject.tooltip          = "Reset - Rebuild selected objects, repairing them and changing size/color variations.";
            resetObject.playAudioEvents  = true;
            resetObject.size             = new Vector2(36, 36);
            resetObject.normalBgSprite   = "OptionBase";
            resetObject.hoveredBgSprite  = "OptionBaseHovered";
            resetObject.pressedBgSprite  = "OptionBasePressed";
            resetObject.disabledBgSprite = "OptionBaseDisabled";
            resetObject.normalFgSprite   = "ResetObject";
            resetObject.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignMirrorBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignMirror = UIMoreTools.MoreButtons["MoveIt_AlignMirrorBtn"];
            alignMirror.name             = "MoveIt_AlignMirrorBtn";
            alignMirror.atlas            = GetIconsAtlas();
            alignMirror.tooltip          = "Align Mirror - Click on a network segment to set the\nmirror axis to create a mirrored copy of selection";
            alignMirror.playAudioEvents  = true;
            alignMirror.size             = new Vector2(36, 36);
            alignMirror.normalBgSprite   = "OptionBase";
            alignMirror.hoveredBgSprite  = "OptionBaseHovered";
            alignMirror.pressedBgSprite  = "OptionBasePressed";
            alignMirror.disabledBgSprite = "OptionBaseDisabled";
            alignMirror.normalFgSprite   = "AlignMirror";
            alignMirror.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignRandomBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignRandom = UIMoreTools.MoreButtons["MoveIt_AlignRandomBtn"];
            alignRandom.name             = "MoveIt_AlignRandomBtn";
            alignRandom.atlas            = GetIconsAtlas();
            alignRandom.tooltip          = "Random - Immediately rotate valid objects randomly";
            alignRandom.playAudioEvents  = true;
            alignRandom.size             = new Vector2(36, 36);
            alignRandom.normalBgSprite   = "OptionBase";
            alignRandom.hoveredBgSprite  = "OptionBaseHovered";
            alignRandom.pressedBgSprite  = "OptionBasePressed";
            alignRandom.disabledBgSprite = "OptionBaseDisabled";
            alignRandom.normalFgSprite   = "AlignRandom";
            alignRandom.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignGroupBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignGroup = UIMoreTools.MoreButtons["MoveIt_AlignGroupBtn"];
            alignGroup.name             = "MoveIt_AlignGroupBtn";
            alignGroup.atlas            = GetIconsAtlas();
            alignGroup.tooltip          = "Align as Group - click on an object to rotate\nselection around a central point to face\nobject's direction";
            alignGroup.playAudioEvents  = true;
            alignGroup.size             = new Vector2(36, 36);
            alignGroup.normalBgSprite   = "OptionBase";
            alignGroup.hoveredBgSprite  = "OptionBaseHovered";
            alignGroup.pressedBgSprite  = "OptionBasePressed";
            alignGroup.disabledBgSprite = "OptionBaseDisabled";
            alignGroup.normalFgSprite   = "AlignGroup";
            alignGroup.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignIndividualBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignIndividual = UIMoreTools.MoreButtons["MoveIt_AlignIndividualBtn"];
            alignIndividual.name             = "MoveIt_AlignIndividualBtn";
            alignIndividual.atlas            = GetIconsAtlas();
            alignIndividual.tooltip          = "Align In-Place - click on an object to\nrotate selected items to face that direction";
            alignIndividual.playAudioEvents  = true;
            alignIndividual.size             = new Vector2(36, 36);
            alignIndividual.normalBgSprite   = "OptionBase";
            alignIndividual.hoveredBgSprite  = "OptionBaseHovered";
            alignIndividual.pressedBgSprite  = "OptionBasePressed";
            alignIndividual.disabledBgSprite = "OptionBaseDisabled";
            alignIndividual.normalFgSprite   = "AlignIndividual";
            alignIndividual.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignSlopeBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignSlope = UIMoreTools.MoreButtons["MoveIt_AlignSlopeBtn"];
            alignSlope.name             = "MoveIt_AlignSlopeBtn";
            alignSlope.atlas            = GetIconsAtlas();
            alignSlope.tooltip          = "Align Slope - click on 2 objects to define\nthe slope axis to move selected objects\nup/down to that height";
            alignSlope.playAudioEvents  = true;
            alignSlope.size             = new Vector2(36, 36);
            alignSlope.normalBgSprite   = "OptionBase";
            alignSlope.hoveredBgSprite  = "OptionBaseHovered";
            alignSlope.pressedBgSprite  = "OptionBasePressed";
            alignSlope.disabledBgSprite = "OptionBaseDisabled";
            alignSlope.normalFgSprite   = "AlignSlope";
            alignSlope.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignTerrainHeightBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignTerrainHeight = UIMoreTools.MoreButtons["MoveIt_AlignTerrainHeightBtn"];
            alignTerrainHeight.name             = "MoveIt_AlignTerrainHeightBtn";
            alignTerrainHeight.atlas            = GetIconsAtlas();
            alignTerrainHeight.tooltip          = "Immediately Align objects to Terrain Height";
            alignTerrainHeight.playAudioEvents  = true;
            alignTerrainHeight.size             = new Vector2(36, 36);
            alignTerrainHeight.normalBgSprite   = "OptionBase";
            alignTerrainHeight.hoveredBgSprite  = "OptionBaseHovered";
            alignTerrainHeight.pressedBgSprite  = "OptionBasePressed";
            alignTerrainHeight.disabledBgSprite = "OptionBaseDisabled";
            alignTerrainHeight.normalFgSprite   = "AlignTerrainHeight";
            alignTerrainHeight.eventClicked    += UIMoreTools.MoreToolsClicked;

            UIMoreTools.MoreButtons.Add("MoveIt_AlignHeightBtn", mtpContainer.AddUIComponent <UIButton>());
            UIButton alignHeight = UIMoreTools.MoreButtons["MoveIt_AlignHeightBtn"];
            alignHeight.name             = "MoveIt_AlignHeightBtn";
            alignHeight.atlas            = GetIconsAtlas();
            alignHeight.tooltip          = "Align Height - click on an object to move\nselected objects up/down to that height";
            alignHeight.playAudioEvents  = true;
            alignHeight.size             = new Vector2(36, 36);
            alignHeight.normalBgSprite   = "OptionBase";
            alignHeight.hoveredBgSprite  = "OptionBaseHovered";
            alignHeight.pressedBgSprite  = "OptionBasePressed";
            alignHeight.disabledBgSprite = "OptionBaseDisabled";
            alignHeight.normalFgSprite   = "AlignHeight";
            alignHeight.eventClicked    += UIMoreTools.MoreToolsClicked;
            #endregion

            #region View Options
            m_viewOptions                  = AddUIComponent <UIPanel>();
            m_viewOptions.atlas            = UIUtils.GetAtlas("Ingame");
            m_viewOptions.backgroundSprite = "InfoPanelBack";
            m_viewOptions.size             = new Vector2(44f, 80f);

            m_viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - m_viewOptions.width, absolutePosition.y - m_viewOptions.height - 8f);


            grid                 = m_viewOptions.AddUIComponent <UIMultiStateButton>();
            grid.atlas           = GetIconsAtlas();
            grid.name            = "MoveIt_GridView";
            grid.tooltip         = "Toggle Grid";
            grid.playAudioEvents = true;

            grid.size          = new Vector2(36, 36);
            grid.spritePadding = new RectOffset();

            grid.backgroundSprites[0].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[0].hovered  = "OptionBaseHovered";
            grid.backgroundSprites[0].normal   = "OptionBase";
            grid.backgroundSprites[0].pressed  = "OptionBasePressed";

            grid.backgroundSprites.AddState();
            grid.backgroundSprites[1].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[1].hovered  = "";
            grid.backgroundSprites[1].normal   = "OptionBaseFocused";
            grid.backgroundSprites[1].pressed  = "OptionBasePressed";

            grid.foregroundSprites[0].normal = "Grid";

            grid.foregroundSprites.AddState();
            grid.foregroundSprites[1].normal = "GridFocused";

            grid.relativePosition = new Vector3(4f, 4f);

            grid.activeStateIndex = 0;

            grid.eventClicked += (c, p) =>
            {
                MoveItTool.gridVisible = (grid.activeStateIndex == 1);
            };


            underground                 = m_viewOptions.AddUIComponent <UIMultiStateButton>();
            underground.atlas           = UIUtils.GetAtlas("Ingame");
            underground.name            = "MoveIt_UndergroundView";
            underground.tooltip         = "Toogle Underground View";
            underground.playAudioEvents = true;

            underground.size          = new Vector2(36, 36);
            underground.spritePadding = new RectOffset();

            underground.backgroundSprites[0].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[0].hovered  = "OptionBaseHovered";
            underground.backgroundSprites[0].normal   = "OptionBase";
            underground.backgroundSprites[0].pressed  = "OptionBasePressed";

            underground.backgroundSprites.AddState();
            underground.backgroundSprites[1].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[1].hovered  = "";
            underground.backgroundSprites[1].normal   = "OptionBaseFocused";
            underground.backgroundSprites[1].pressed  = "OptionBasePressed";

            underground.foregroundSprites[0].normal = "BulldozerOptionPipes";

            underground.foregroundSprites.AddState();
            underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused";

            underground.relativePosition = new Vector3(4f, 40f);

            underground.activeStateIndex = 0;

            underground.eventClicked += (c, p) =>
            {
                MoveItTool.tunnelVisible = (underground.activeStateIndex == 1);
            };


            if (MoveItTool.PO.Enabled)
            {
                PO_button                 = m_viewOptions.AddUIComponent <UIMultiStateButton>();
                PO_button.atlas           = GetIconsAtlas();
                PO_button.name            = "MoveIt_PO_button";
                PO_button.tooltip         = "Toggle Procedural Objects";
                PO_button.playAudioEvents = true;

                PO_button.size          = new Vector2(36, 36);
                PO_button.spritePadding = new RectOffset();

                PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[0].hovered  = "OptionBaseHovered";
                PO_button.backgroundSprites[0].normal   = "OptionBase";
                PO_button.backgroundSprites[0].pressed  = "OptionBasePressed";

                PO_button.backgroundSprites.AddState();
                PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[1].hovered  = "";
                PO_button.backgroundSprites[1].normal   = "OptionBaseFocused";
                PO_button.backgroundSprites[1].pressed  = "OptionBasePressed";

                PO_button.foregroundSprites[0].normal = "PO";

                PO_button.foregroundSprites.AddState();
                PO_button.foregroundSprites[1].normal = "POFocused";

                PO_button.relativePosition = new Vector3(4f, 76f);

                PO_button.activeStateIndex = 0;

                PO_button.eventClicked += (c, p) =>
                {
                    MoveItTool.PO.Active = (PO_button.activeStateIndex == 1);
                    if (MoveItTool.PO.Active)
                    {
                        if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning)
                        {
                            MoveItTool.instance.StopCloning();
                        }

                        MoveItTool.PO.ToolEnabled();
                        ActionQueue.instance.Push(new TransformAction());
                    }
                    else
                    {
                        Action.ClearPOFromSelection();
                    }
                    UIFilters.POToggled();
                };

                m_viewOptions.height           += 36;
                m_viewOptions.absolutePosition += new Vector3(0, -36);
            }

            #endregion
        }
Пример #21
0
        public IEnumerator <object> RetrieveClone(MoveableProc original, Vector3 position, float angle, Action action)
        {
            const uint      MaxAttempts = 100_000;
            CloneActionBase ca          = (CloneActionBase)action;

            if (!(original.m_procObj is PO_Object))
            {
                Log.Info($"PO Cloning failed: object not found");
                MoveItTool.POProcessing--;
                yield break;
            }

            Type[] types          = new Type[] { tPO, tPO.MakeByRefType(), typeof(uint).MakeByRefType() };
            object originalObject = original.m_procObj.GetProceduralObject();

            object[]   paramList = new[] { originalObject, null, null };
            MethodInfo retrieve  = tPOMoveIt.GetMethod("TryRetrieveClone", BindingFlags.Public | BindingFlags.Static, null, types, null);

            if (retrieve == null)
            {
                Log.Info($"PO Cloning failed: retrieve not found");
                MoveItTool.POProcessing--;
                yield break;
            }

            uint c = 0;

            while (c < MaxAttempts && !(bool)retrieve.Invoke(null, paramList))
            {
                //if (c % 100 == 0)
                //{
                //    BindingFlags f = BindingFlags.Static | BindingFlags.Public;
                //    object queueObj = tPOMoveIt.GetField("queuedCloning", f).GetValue(null);
                //    int queueCount = (int)queueObj.GetType().GetProperty("Count").GetValue(queueObj, null);
                //    object doneObj = tPOMoveIt.GetField("doneCloning", f).GetValue(null);
                //    int doneCount = (int)doneObj.GetType().GetProperty("Count").GetValue(doneObj, null);
                //}
                c++;
                yield return(new WaitForSeconds(0.05f));
            }

            if (c == MaxAttempts)
            {
                throw new Exception($"Failed to clone object #{original.m_procObj.Id}! [PO-F4]");
            }

            try
            {
                PO_Object clone = new PO_Object(paramList[1])
                {
                    POColor = original.m_procObj.POColor
                };

                if (original.m_procObj.Group != null && action is CloneActionBase cloneAction)
                {
                    if (!cloneAction.m_POGroupMap.ContainsKey(original.m_procObj.Group))
                    {
                        Log.Debug($"Clone Error: {original.m_procObj.Id}'s group isn't in group map");
                    }
                    else
                    {
                        clone.Group = cloneAction.m_POGroupMap[original.m_procObj.Group];
                        clone.Group.AddObject(clone);
                        if (original.m_procObj.isGroupRoot())
                        {
                            clone.Group.SetNewRoot(clone);
                        }
                    }
                }

                InstanceID cloneID = default;
                cloneID.NetLane = clone.Id;
                MoveItTool.PO.visibleObjects.Add(cloneID.NetLane, clone);

                MoveableProc cloneInstance = new MoveableProc(cloneID)
                {
                    position = position,
                    angle    = angle
                };

                Action.selection.Add(cloneInstance);
                ca.m_clones.Add(cloneInstance);
                ca.m_origToClone.Add(original, cloneInstance);

                MoveItTool.SetToolState();
                MoveItTool.instance.ProcessSensitivityMode(false);
                Log.Info($"Cloned PO {original.m_procObj.Id} to #{clone.Id}");
            }
            catch (Exception e)
            {
                Log.Error($"Exception when cloning PO:\n{e}");
            }

            yield return(new WaitForSeconds(0.25f));

            MoveItTool.POProcessing--;
        }
Пример #22
0
        public override void Do()
        {
            if (MoveItTool.POProcessing > 0)
            {
                return;
            }

            MoveItTool.instance.m_lastInstance = null;
            m_clones            = new HashSet <Instance>();
            m_origToCloneUpdate = new Dictionary <Instance, Instance>();
            m_nodeOrigToClone   = new Dictionary <ushort, ushort>();
            var stateToClone           = new Dictionary <InstanceState, Instance>();
            var InstanceID_origToClone = new Dictionary <InstanceID, InstanceID>();

            matrix4x.SetTRS(center + moveDelta, Quaternion.AngleAxis(angleDelta * Mathf.Rad2Deg, Vector3.down), Vector3.one);

            // Clone nodes first
            foreach (InstanceState state in m_states)
            {
                if (state is NodeState)
                {
                    Instance clone = state.instance.Clone(state, ref matrix4x, moveDelta.y, angleDelta, center, followTerrain, m_nodeOrigToClone, this);

                    if (clone != null)
                    {
                        m_clones.Add(clone);
                        stateToClone.Add(state, clone);
                        InstanceID_origToClone.Add(state.instance.id, clone.id);
                        m_origToCloneUpdate.Add(state.instance.id, clone.id);
                        m_nodeOrigToClone.Add(state.instance.id.NetNode, clone.id.NetNode);
                    }
                }
            }

            // Clone everything else except PO
            foreach (InstanceState state in m_states)
            {
                if (!(state is NodeState || state is ProcState))
                {
                    Instance clone = state.instance.Clone(state, ref matrix4x, moveDelta.y, angleDelta, center, followTerrain, m_nodeOrigToClone, this);

                    if (clone == null)
                    {
                        Debug.Log($"Failed to clone {state}");
                        continue;
                    }

                    m_clones.Add(clone);
                    stateToClone.Add(state, clone);
                    InstanceID_origToClone.Add(state.instance.id, clone.id);
                    m_origToCloneUpdate.Add(state.instance.id, clone.id);
                    ;
                    if (state is SegmentState segmentState)
                    {
                        MoveItTool.NS.SetSegmentModifiers(clone.id.NetSegment, segmentState);
                        if (segmentState.LaneIDs != null)
                        {
                            // old version does not store lane ids
                            var clonedLaneIds = MoveableSegment.GetLaneIds(clone.id.NetSegment);
                            DebugUtils.AssertEq(clonedLaneIds.Count, segmentState.LaneIDs.Count, "clonedLaneIds.Count, segmentState.LaneIDs.Count");
                            for (int i = 0; i < clonedLaneIds.Count; ++i)
                            {
                                var lane0 = new InstanceID {
                                    NetLane = segmentState.LaneIDs[i]
                                };
                                var lane = new InstanceID {
                                    NetLane = clonedLaneIds[i]
                                };
                                // Debug.Log($"Mapping lane:{lane0.NetLane} to {lane.NetLane}");
                                InstanceID_origToClone.Add(lane0, lane);
                            }
                        }
                    }
                }
            }

            // backward compatibility.
            // Clone NodeController after segments have been added.
            foreach (var item in stateToClone)
            {
                if (item.Key is NodeState nodeState)
                {
                    Instance clone  = item.Value;
                    ushort   nodeID = clone.id.NetNode;
                    MoveItTool.NodeController.PasteNode(nodeID, nodeState);
                }
            }

            // Clone TMPE rules // TODO remove when TMPE switches to integration
            foreach (var state in m_states)
            {
                if (state is NodeState nodeState)
                {
                    MoveItTool.TMPE.Paste(nodeState.TMPE_NodeRecord, InstanceID_origToClone);
                }
                else if (state is SegmentState segmentState)
                {
                    MoveItTool.TMPE.Paste(segmentState.TMPE_SegmentRecord, InstanceID_origToClone);
                    MoveItTool.TMPE.Paste(segmentState.TMPE_SegmentStartRecord, InstanceID_origToClone);
                    MoveItTool.TMPE.Paste(segmentState.TMPE_SegmentEndRecord, InstanceID_origToClone);
                }
            }

            // Clone PO
            foreach (InstanceState state in m_states)
            {
                if (state is ProcState)
                {
                    _ = state.instance.Clone(state, ref matrix4x, moveDelta.y, angleDelta, center, followTerrain, m_nodeOrigToClone, this);
                }
            }

            // clone integrations.
            foreach (var item in stateToClone)
            {
                foreach (var data in item.Key.IntegrationData)
                {
                    try
                    {
                        data.Key.Paste(item.Value.id, data.Value, InstanceID_origToClone);
                    }
                    catch (Exception e)
                    {
                        InstanceID sourceInstanceID = item.Key.instance.id;
                        InstanceID targetInstanceID = item.Value.id;
                        Debug.LogError($"integration {data.Key} Failed to paste from " +
                                       $"{sourceInstanceID.Type}:{sourceInstanceID.Index} to {targetInstanceID.Type}:{targetInstanceID.Index}");
                        DebugUtils.LogException(e);
                    }
                }
            }

            if (m_origToClone != null)
            {
                Dictionary <Instance, Instance> toReplace = new Dictionary <Instance, Instance>();

                foreach (Instance key in m_origToClone.Keys)
                {
                    toReplace.Add(m_origToClone[key], m_origToCloneUpdate[key]);
                    DebugUtils.Log("To replace: " + m_origToClone[key].id.RawData + " -> " + m_origToCloneUpdate[key].id.RawData);
                }

                ActionQueue.instance.ReplaceInstancesForward(toReplace);
            }

            m_origToClone = m_origToCloneUpdate;

            // Select clones
            selection = m_clones;
            MoveItTool.m_debugPanel.UpdatePanel();

            UpdateArea(GetTotalBounds(false));
            MoveItTool.UpdatePillarMap();
        }
Пример #23
0
        private string DumpElement(object element, int depth = 0)
        {
            depth++;
            if (depth > 10)
            {
                return("");
            }

            try
            {
                if (element == null || element is ValueType || element is string)
                {
                    Write(FormatValue(element));
                }
                else if (element is Instance ins)
                {
                    Write($"Instance {MoveItTool.InstanceIDDebug(ins.id)}:{ins.Info.Prefab}");
                }
                else if (element is IInfo info)
                {
                    Write($"IInfo {info.Name}");
                }
                else
                {
                    var objectType = element.GetType();
                    if (!typeof(IEnumerable).IsAssignableFrom(objectType))
                    {
                        Write("{{{0}}}", objectType.FullName);
                        _hashListOfFoundElements.Add(element.GetHashCode());
                        _level++;
                    }

                    IEnumerable enumerableElement = element as IEnumerable;
                    if (enumerableElement != null)
                    {
                        foreach (object item in enumerableElement)
                        {
                            if (item is IEnumerable && !(item is string))
                            {
                                _level++;
                                DumpElement(item, depth);
                                _level--;
                            }
                            else
                            {
                                if (!AlreadyTouched(item))
                                {
                                    DumpElement(item, depth);
                                }
                                else
                                {
                                    Write("{{{0}}} <-- bidirectional reference found", item.GetType().FullName);
                                }
                            }
                        }
                    }
                    else
                    {
                        MemberInfo[] members = element.GetType().GetMembers(BindingFlags.Public | BindingFlags.Instance);
                        foreach (var memberInfo in members)
                        {
                            var fieldInfo    = memberInfo as FieldInfo;
                            var propertyInfo = memberInfo as PropertyInfo;

                            if (fieldInfo == null && propertyInfo == null)
                            {
                                continue;
                            }

                            var    type  = fieldInfo != null ? fieldInfo.FieldType : propertyInfo.PropertyType;
                            object value = fieldInfo != null
                                               ? fieldInfo.GetValue(element)
                                               : propertyInfo.GetValue(element, null);

                            if (type.IsValueType || type == typeof(string))
                            {
                                Write("{0}: {1}", memberInfo.Name, FormatValue(value));
                            }
                            else
                            {
                                var isEnumerable = typeof(IEnumerable).IsAssignableFrom(type);
                                Write("{0}: {1}", memberInfo.Name, isEnumerable ? "..." : "{ }");

                                var alreadyTouched = !isEnumerable && AlreadyTouched(value);
                                _level++;
                                if (!alreadyTouched)
                                {
                                    DumpElement(value, depth);
                                }
                                else
                                {
                                    Write("{{{0}}} <-- bidirectional reference found", value.GetType().FullName);
                                }
                                _level--;
                            }
                        }
                    }

                    if (!typeof(IEnumerable).IsAssignableFrom(objectType))
                    {
                        _level--;
                    }
                }
            }
            catch (TargetParameterCountException e)
            {
                Log.Error($"ObjectDumper failed - TargetParameterCountException\n{e}");
            }

            return(_stringBuilder.ToString());
        }
Пример #24
0
        public override void Start()
        {
            instance = this;

            atlas            = UIUtils.GetAtlas("Ingame");
            size             = new Vector2(41, 41);
            relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41);
            name             = "MoveIt_ToolOptionPanel";

            DebugUtils.Log("ToolOptionPanel position: " + absolutePosition);

            #region Group
            // Group
            m_group                 = AddUIComponent <UIButton>();
            m_group.name            = "MoveIt_Group";
            m_group.group           = m_tabStrip;
            m_group.atlas           = GetIconsAtlas();
            m_group.tooltip         = "Group";
            m_group.playAudioEvents = true;

            m_group.size = new Vector2(36, 36);

            m_group.normalBgSprite   = "OptionBase";
            m_group.hoveredBgSprite  = "OptionBaseHovered";
            m_group.pressedBgSprite  = "OptionBasePressed";
            m_group.disabledBgSprite = "OptionBaseDisabled";

            m_group.normalFgSprite = "Group";

            m_group.relativePosition = Vector2.zero;
            m_group.isVisible        = false; //TODO: temporary
            #endregion

            #region Save
            m_save                 = AddUIComponent <UIButton>();
            m_save.name            = "MoveIt_Save";
            m_save.group           = m_tabStrip;
            m_save.atlas           = GetIconsAtlas();
            m_save.tooltip         = "Export";
            m_save.playAudioEvents = true;

            m_save.size = new Vector2(36, 36);

            m_save.normalBgSprite   = "OptionBase";
            m_save.hoveredBgSprite  = "OptionBaseHovered";
            m_save.pressedBgSprite  = "OptionBasePressed";
            m_save.disabledBgSprite = "OptionBaseDisabled";

            m_save.normalFgSprite   = "Save";
            m_save.disabledFgSprite = "Save_disabled";

            m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0);

            m_save.eventClicked += (c, p) =>
            {
                if (MoveItTool.IsExportSelectionValid())
                {
                    UISaveWindow.Open();
                }
                else
                {
                    UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false);
                }
            };
            #endregion

            #region Load
            m_load                 = AddUIComponent <UIButton>();
            m_load.name            = "MoveIt_Load";
            m_load.group           = m_tabStrip;
            m_load.atlas           = GetIconsAtlas();
            m_load.tooltip         = "Import";
            m_load.playAudioEvents = true;

            m_load.size = new Vector2(36, 36);

            m_load.normalBgSprite   = "OptionBase";
            m_load.hoveredBgSprite  = "OptionBaseHovered";
            m_load.pressedBgSprite  = "OptionBasePressed";
            m_load.disabledBgSprite = "OptionBaseDisabled";

            m_load.normalFgSprite = "Load";

            m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0);

            m_load.eventClicked += (c, p) =>
            {
                UILoadWindow.Open();
            };
            #endregion

            #region Follow Terrain
            m_followTerrain                 = AddUIComponent <UIMultiStateButton>();
            m_followTerrain.atlas           = GetFollowTerrainAtlas();
            m_followTerrain.name            = "MoveIt_FollowTerrain";
            m_followTerrain.tooltip         = "Follow Terrain";
            m_followTerrain.playAudioEvents = true;

            m_followTerrain.size          = new Vector2(36, 36);
            m_followTerrain.spritePadding = new RectOffset();

            m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_followTerrain.backgroundSprites[0].normal   = "ToggleBase";
            m_followTerrain.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_followTerrain.backgroundSprites.AddState();
            m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[1].hovered  = "";
            m_followTerrain.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_followTerrain.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled";

            m_followTerrain.foregroundSprites.AddState();
            m_followTerrain.foregroundSprites[1].normal = "FollowTerrain";

            m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0);

            m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0;

            m_followTerrain.eventClicked += (c, p) =>
            {
                MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1);
                MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1);
            };
            #endregion

            #region Snapping
            m_snapping                 = AddUIComponent <UIMultiStateButton>();
            m_snapping.atlas           = UIUtils.GetAtlas("Ingame");
            m_snapping.name            = "MoveIt_Snapping";
            m_snapping.tooltip         = "Toggle Snapping";
            m_snapping.playAudioEvents = true;

            m_snapping.size          = new Vector2(36, 36);
            m_snapping.spritePadding = new RectOffset();

            m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_snapping.backgroundSprites[0].normal   = "ToggleBase";
            m_snapping.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_snapping.backgroundSprites.AddState();
            m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[1].hovered  = "";
            m_snapping.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_snapping.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_snapping.foregroundSprites[0].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[0].hovered  = "SnappingHovered";
            m_snapping.foregroundSprites[0].normal   = "Snapping";
            m_snapping.foregroundSprites[0].pressed  = "SnappingPressed";

            m_snapping.foregroundSprites.AddState();
            m_snapping.foregroundSprites[1].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[1].hovered  = "";
            m_snapping.foregroundSprites[1].normal   = "SnappingFocused";
            m_snapping.foregroundSprites[1].pressed  = "SnappingPressed";

            m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0);

            m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0;

            m_snapping.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1);
                }
            };
            #endregion

            m_tabStrip      = AddUIComponent <UITabstrip>();
            m_tabStrip.size = new Vector2(36, 72);

            m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0);

            #region Single Select
            m_single                 = m_tabStrip.AddTab("MoveIt_Single", null, false);
            m_single.group           = m_tabStrip;
            m_single.atlas           = UIUtils.GetAtlas("Ingame");
            m_single.tooltip         = "Single Selection";
            m_single.playAudioEvents = true;

            m_single.size = new Vector2(36, 36);

            m_single.normalBgSprite    = "OptionBase";
            m_single.focusedBgSprite   = "OptionBaseFocused";
            m_single.hoveredBgSprite   = "OptionBaseHovered";
            m_single.pressedBgSprite   = "OptionBasePressed";
            m_single.disabledBgSprite  = "OptionBaseDisabled";
            m_single.text              = "•";
            m_single.textScale         = 1.5f;
            m_single.textPadding       = new RectOffset(0, 1, 4, 0);
            m_single.textColor         = new Color32(119, 124, 126, 255);
            m_single.hoveredTextColor  = new Color32(110, 113, 114, 255);
            m_single.pressedTextColor  = new Color32(172, 175, 176, 255);
            m_single.focusedTextColor  = new Color32(187, 224, 235, 255);
            m_single.disabledTextColor = new Color32(66, 69, 70, 255);
            #endregion

            #region Marquee Select
            m_marquee                 = m_tabStrip.AddTab("MoveIt_Marquee", null, false);
            m_marquee.group           = m_tabStrip;
            m_marquee.atlas           = UIUtils.GetAtlas("Ingame");
            m_marquee.tooltip         = "Marquee Selection";
            m_marquee.playAudioEvents = true;

            m_marquee.size = new Vector2(36, 36);

            m_marquee.normalBgSprite   = "OptionBase";
            m_marquee.focusedBgSprite  = "OptionBaseFocused";
            m_marquee.hoveredBgSprite  = "OptionBaseHovered";
            m_marquee.pressedBgSprite  = "OptionBasePressed";
            m_marquee.disabledBgSprite = "OptionBaseDisabled";

            m_marquee.normalFgSprite   = "ZoningOptionMarquee";
            m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0);
            #endregion

            #region filtersPanel
            filtersPanel                  = AddUIComponent(typeof(UIPanel)) as UIPanel;
            filtersPanel.atlas            = UIUtils.GetAtlas("Ingame");
            filtersPanel.backgroundSprite = "SubcategoriesPanel";
            filtersPanel.clipChildren     = true;

            filtersPanel.size      = new Vector2(150, 140);
            filtersPanel.isVisible = false;
            UIFilters.FilterPanel  = filtersPanel;

            void OnDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.FilterCBs)
                {
                    cb.isChecked = false;
                    Filters.SetFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            #region Standard Filters
            UICheckBox checkBox = UIFilters.CreateFilterCB(filtersPanel, "Buildings");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Props");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Decals");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Surfaces");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Trees");
            checkBox.eventDoubleClick += OnDoubleClick;

            if (MoveItTool.PO.Enabled)
            {
                if (MoveItTool.PO.Active)
                {
                    filtersPanel.height += 20f;
                }
                checkBox = UIFilters.CreateFilterCB(filtersPanel, "PO");
                checkBox.eventDoubleClick += OnDoubleClick;
                checkBox.isVisible         = MoveItTool.PO.Active;
            }

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Nodes");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Segments");
            checkBox.eventDoubleClick += OnDoubleClick;
            #endregion

            #region Network Filters
            UIButton btnNetworks = UIFilters.CreateToggleNFBtn();
            void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.NetworkCBs)
                {
                    cb.isChecked = false;
                    Filters.SetNetworkFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetNetworkFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Roads");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Tracks");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Paths");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Fences");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Powerlines");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Others");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            UIFilters.RefreshFilters();
            #endregion

            filtersPanel.padding             = new RectOffset(10, 10, 10, 10);
            filtersPanel.autoLayoutDirection = LayoutDirection.Vertical;
            filtersPanel.autoLayoutPadding   = new RectOffset(0, 0, 0, 5);
            filtersPanel.autoLayout          = true;
            filtersPanel.height           = 210;
            filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - filtersPanel.height);
            #endregion

            m_marquee.eventButtonStateChanged += (c, p) =>
            {
                MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused;
                filtersPanel.isVisible      = MoveItTool.marqueeSelection;

                if (UITipsWindow.instance != null)
                {
                    UITipsWindow.instance.RefreshPosition();
                }
            };
            m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) =>
            {
                bool newChecked = false;
                foreach (UICheckBox cb in filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    if (!cb.isChecked)
                    {
                        newChecked = true;
                        break;
                    }
                }

                foreach (UICheckBox cb in filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    cb.isChecked = newChecked;
                    Filters.SetAnyFilter(cb.label.text, newChecked);
                }
            };

            #region Copy
            m_copy                 = AddUIComponent <UIButton>();
            m_copy.name            = "MoveIt_Copy";
            m_copy.group           = m_tabStrip;
            m_copy.atlas           = GetIconsAtlas();
            m_copy.tooltip         = "Copy";
            m_copy.playAudioEvents = true;

            m_copy.size = new Vector2(36, 36);

            m_copy.normalBgSprite   = "OptionBase";
            m_copy.hoveredBgSprite  = "OptionBaseHovered";
            m_copy.pressedBgSprite  = "OptionBasePressed";
            m_copy.disabledBgSprite = "OptionBaseDisabled";

            m_copy.normalFgSprite = "Copy";

            m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0);

            m_copy.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning)
                    {
                        MoveItTool.instance.StopCloning();
                    }
                    else
                    {
                        MoveItTool.instance.StartCloning();
                    }
                }
            };
            #endregion

            #region Bulldoze
            m_bulldoze                 = AddUIComponent <UIButton>();
            m_bulldoze.name            = "MoveIt_Bulldoze";
            m_bulldoze.group           = m_tabStrip;
            m_bulldoze.atlas           = GetIconsAtlas();
            m_bulldoze.tooltip         = "Bulldoze";
            m_bulldoze.playAudioEvents = true;

            m_bulldoze.size = new Vector2(36, 36);

            m_bulldoze.normalBgSprite   = "OptionBase";
            m_bulldoze.hoveredBgSprite  = "OptionBaseHovered";
            m_bulldoze.pressedBgSprite  = "OptionBasePressed";
            m_bulldoze.disabledBgSprite = "OptionBaseDisabled";

            m_bulldoze.normalFgSprite = "Bulldoze";

            m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0);

            m_bulldoze.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.StartBulldoze();
                }
            };
            #endregion

            #region Align Tools
            m_alignTools = AddUIComponent <UIButton>();
            UIAlignTools.AlignToolsBtn    = m_alignTools;
            m_alignTools.name             = "MoveIt_AlignToolsBtn";
            m_alignTools.group            = m_tabStrip;
            m_alignTools.atlas            = GetIconsAtlas();
            m_alignTools.tooltip          = "Alignment Tools";
            m_alignTools.playAudioEvents  = true;
            m_alignTools.size             = new Vector2(36, 36);
            m_alignTools.normalBgSprite   = "OptionBase";
            m_alignTools.hoveredBgSprite  = "OptionBaseHovered";
            m_alignTools.pressedBgSprite  = "OptionBasePressed";
            m_alignTools.disabledBgSprite = "OptionBaseDisabled";
            m_alignTools.normalFgSprite   = "AlignTools";
            m_alignTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0);
            m_alignTools.eventClicked    += UIAlignTools.AlignToolsClicked;

            alignToolsPanel = AddUIComponent <UIPanel>();
            UIAlignTools.AlignToolsPanel     = alignToolsPanel;
            alignToolsPanel.autoLayout       = false;
            alignToolsPanel.clipChildren     = true;
            alignToolsPanel.size             = new Vector2(36, 242); // Previous:238
            alignToolsPanel.isVisible        = false;
            alignToolsPanel.absolutePosition = m_alignTools.absolutePosition + new Vector3(0, 10 - alignToolsPanel.height);
            m_alignTools.zOrder = alignToolsPanel.zOrder + 10;

            UIPanel atpBackground = alignToolsPanel.AddUIComponent <UIPanel>();
            atpBackground.size             = new Vector2(26, 236);
            atpBackground.clipChildren     = true;
            atpBackground.relativePosition = new Vector3(5, 10);
            atpBackground.atlas            = UIUtils.GetAtlas("Ingame");
            atpBackground.backgroundSprite = "InfoPanelBack";

            UIPanel atpContainer = alignToolsPanel.AddUIComponent <UIPanel>();
            atpContainer.autoLayoutDirection = LayoutDirection.Vertical;
            atpContainer.autoLayoutPadding   = new RectOffset(0, 0, 0, 3);
            atpContainer.autoLayout          = true;
            atpContainer.relativePosition    = Vector3.zero;

            UIAlignTools.AlignButtons.Clear();
            UIAlignTools.AlignButtons.Add("MoveIt_AlignRandomBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignRandom = UIAlignTools.AlignButtons["MoveIt_AlignRandomBtn"];
            alignRandom.name             = "MoveIt_AlignRandomBtn";
            alignRandom.atlas            = GetIconsAtlas();
            alignRandom.tooltip          = "Immediate rotate valid items randomly";
            alignRandom.playAudioEvents  = true;
            alignRandom.size             = new Vector2(36, 36);
            alignRandom.normalBgSprite   = "OptionBase";
            alignRandom.hoveredBgSprite  = "OptionBaseHovered";
            alignRandom.pressedBgSprite  = "OptionBasePressed";
            alignRandom.disabledBgSprite = "OptionBaseDisabled";
            alignRandom.normalFgSprite   = "AlignRandom";
            alignRandom.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignGroupBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignGroup = UIAlignTools.AlignButtons["MoveIt_AlignGroupBtn"];
            alignGroup.name             = "MoveIt_AlignGroupBtn";
            alignGroup.atlas            = GetIconsAtlas();
            alignGroup.tooltip          = "Align as Group - rotate around a central point";
            alignGroup.playAudioEvents  = true;
            alignGroup.size             = new Vector2(36, 36);
            alignGroup.normalBgSprite   = "OptionBase";
            alignGroup.hoveredBgSprite  = "OptionBaseHovered";
            alignGroup.pressedBgSprite  = "OptionBasePressed";
            alignGroup.disabledBgSprite = "OptionBaseDisabled";
            alignGroup.normalFgSprite   = "AlignGroup";
            alignGroup.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignIndividualBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignIndividual = UIAlignTools.AlignButtons["MoveIt_AlignIndividualBtn"];
            alignIndividual.name             = "MoveIt_AlignIndividualBtn";
            alignIndividual.atlas            = GetIconsAtlas();
            alignIndividual.tooltip          = "Align In-Place - rotate selected items";
            alignIndividual.playAudioEvents  = true;
            alignIndividual.size             = new Vector2(36, 36);
            alignIndividual.normalBgSprite   = "OptionBase";
            alignIndividual.hoveredBgSprite  = "OptionBaseHovered";
            alignIndividual.pressedBgSprite  = "OptionBasePressed";
            alignIndividual.disabledBgSprite = "OptionBaseDisabled";
            alignIndividual.normalFgSprite   = "AlignIndividual";
            alignIndividual.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignSlopeBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignSlope = UIAlignTools.AlignButtons["MoveIt_AlignSlopeBtn"];
            alignSlope.name             = "MoveIt_AlignSlopeBtn";
            alignSlope.atlas            = GetIconsAtlas();
            alignSlope.tooltip          = "Align Slope";
            alignSlope.playAudioEvents  = true;
            alignSlope.size             = new Vector2(36, 36);
            alignSlope.normalBgSprite   = "OptionBase";
            alignSlope.hoveredBgSprite  = "OptionBaseHovered";
            alignSlope.pressedBgSprite  = "OptionBasePressed";
            alignSlope.disabledBgSprite = "OptionBaseDisabled";
            alignSlope.normalFgSprite   = "AlignSlope";
            alignSlope.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignTerrainHeightBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignTerrainHeight = UIAlignTools.AlignButtons["MoveIt_AlignTerrainHeightBtn"];
            alignTerrainHeight.name             = "MoveIt_AlignTerrainHeightBtn";
            alignTerrainHeight.atlas            = GetIconsAtlas();
            alignTerrainHeight.tooltip          = "Immediately Align to Terrain Height";
            alignTerrainHeight.playAudioEvents  = true;
            alignTerrainHeight.size             = new Vector2(36, 36);
            alignTerrainHeight.normalBgSprite   = "OptionBase";
            alignTerrainHeight.hoveredBgSprite  = "OptionBaseHovered";
            alignTerrainHeight.pressedBgSprite  = "OptionBasePressed";
            alignTerrainHeight.disabledBgSprite = "OptionBaseDisabled";
            alignTerrainHeight.normalFgSprite   = "AlignTerrainHeight";
            alignTerrainHeight.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignHeightBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignHeight = UIAlignTools.AlignButtons["MoveIt_AlignHeightBtn"];
            alignHeight.name             = "MoveIt_AlignHeightBtn";
            alignHeight.atlas            = GetIconsAtlas();
            alignHeight.tooltip          = "Align Height";
            alignHeight.playAudioEvents  = true;
            alignHeight.size             = new Vector2(36, 36);
            alignHeight.normalBgSprite   = "OptionBase";
            alignHeight.hoveredBgSprite  = "OptionBaseHovered";
            alignHeight.pressedBgSprite  = "OptionBasePressed";
            alignHeight.disabledBgSprite = "OptionBaseDisabled";
            alignHeight.normalFgSprite   = "AlignHeight";
            alignHeight.eventClicked    += UIAlignTools.AlignToolsClicked;
            #endregion

            #region View Options
            viewOptions                  = AddUIComponent <UIPanel>();
            viewOptions.atlas            = UIUtils.GetAtlas("Ingame");
            viewOptions.backgroundSprite = "InfoPanelBack";
            viewOptions.size             = new Vector2(44f, 80f);

            viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - viewOptions.width, absolutePosition.y - viewOptions.height - 8f);


            grid                 = viewOptions.AddUIComponent <UIMultiStateButton>();
            grid.atlas           = GetIconsAtlas();
            grid.name            = "MoveIt_GridView";
            grid.tooltip         = "Toggle Grid";
            grid.playAudioEvents = true;

            grid.size          = new Vector2(36, 36);
            grid.spritePadding = new RectOffset();

            grid.backgroundSprites[0].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[0].hovered  = "OptionBaseHovered";
            grid.backgroundSprites[0].normal   = "OptionBase";
            grid.backgroundSprites[0].pressed  = "OptionBasePressed";

            grid.backgroundSprites.AddState();
            grid.backgroundSprites[1].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[1].hovered  = "";
            grid.backgroundSprites[1].normal   = "OptionBaseFocused";
            grid.backgroundSprites[1].pressed  = "OptionBasePressed";

            grid.foregroundSprites[0].normal = "Grid";

            grid.foregroundSprites.AddState();
            grid.foregroundSprites[1].normal = "GridFocused";

            grid.relativePosition = new Vector3(4f, 4f);

            grid.activeStateIndex = 0;

            grid.eventClicked += (c, p) =>
            {
                MoveItTool.gridVisible = (grid.activeStateIndex == 1);
            };


            underground                 = viewOptions.AddUIComponent <UIMultiStateButton>();
            underground.atlas           = UIUtils.GetAtlas("Ingame");
            underground.name            = "MoveIt_UndergroundView";
            underground.tooltip         = "Toogle Underground View";
            underground.playAudioEvents = true;

            underground.size          = new Vector2(36, 36);
            underground.spritePadding = new RectOffset();

            underground.backgroundSprites[0].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[0].hovered  = "OptionBaseHovered";
            underground.backgroundSprites[0].normal   = "OptionBase";
            underground.backgroundSprites[0].pressed  = "OptionBasePressed";

            underground.backgroundSprites.AddState();
            underground.backgroundSprites[1].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[1].hovered  = "";
            underground.backgroundSprites[1].normal   = "OptionBaseFocused";
            underground.backgroundSprites[1].pressed  = "OptionBasePressed";

            underground.foregroundSprites[0].normal = "BulldozerOptionPipes";

            underground.foregroundSprites.AddState();
            underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused";

            underground.relativePosition = new Vector3(4f, 40f);

            underground.activeStateIndex = 0;

            underground.eventClicked += (c, p) =>
            {
                MoveItTool.tunnelVisible = (underground.activeStateIndex == 1);
            };


            if (MoveItTool.PO.Enabled)
            {
                PO_button                 = viewOptions.AddUIComponent <UIMultiStateButton>();
                PO_button.atlas           = GetIconsAtlas();
                PO_button.name            = "MoveIt_PO_button";
                PO_button.tooltip         = "Toggle Procedural Objects";
                PO_button.playAudioEvents = true;

                PO_button.size          = new Vector2(36, 36);
                PO_button.spritePadding = new RectOffset();

                PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[0].hovered  = "OptionBaseHovered";
                PO_button.backgroundSprites[0].normal   = "OptionBase";
                PO_button.backgroundSprites[0].pressed  = "OptionBasePressed";

                PO_button.backgroundSprites.AddState();
                PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[1].hovered  = "";
                PO_button.backgroundSprites[1].normal   = "OptionBaseFocused";
                PO_button.backgroundSprites[1].pressed  = "OptionBasePressed";

                PO_button.foregroundSprites[0].normal = "PO";

                PO_button.foregroundSprites.AddState();
                PO_button.foregroundSprites[1].normal = "POFocused";

                PO_button.relativePosition = new Vector3(4f, 76f);

                PO_button.activeStateIndex = 0;

                PO_button.eventClicked += (c, p) =>
                {
                    MoveItTool.PO.Active = (PO_button.activeStateIndex == 1);
                    if (MoveItTool.PO.Active)
                    {
                        MoveItTool.PO.ToolEnabled();
                        ActionQueue.instance.Push(new TransformAction());
                    }
                    else
                    {
                        Action.ClearPOFromSelection();
                    }
                    UIFilters.POToggled();
                };

                if (!MoveItTool.HidePO)
                {
                    viewOptions.height           += 36;
                    viewOptions.absolutePosition += new Vector3(0, -36);
                }
                else
                {
                    PO_button.isVisible = false;
                }
            }

            #endregion

            MoveItTool.debugPanel = new DebugPanel();
        }