/// <summary>
 /// On Disable, we release our iOS haptics (to save memory and avoid garbage).
 /// Of course, this only needs to be done when on iOS, or targeting iOS.
 /// A test will be done and this method will do nothing if running on anything else
 /// </summary>
 protected virtual void OnDisable()
 {
     MMNViOS.iOSReleaseHaptics();
 }