Пример #1
0
 public static void Postfix(ui_MessageWindow __instance)
 {
     if (!Main.enabled || !Main.settings.showInGift)
     {
         return;
     }
     Changer.ChangeObjectsName(__instance.itemHolder, "ItemNumberText");
 }
Пример #2
0
 public static void Postfix(BattleEndWindow __instance)
 {
     if (!Main.enabled || !Main.settings.showInStory)
     {
         return;
     }
     Changer.ChangeObjectsName(__instance.battleBootyHolder, "ItemNumberText");
 }
Пример #3
0
 public static void Postfix(ToStoryMenu __instance)
 {
     if (!Main.enabled || !Main.settings.showInStory)
     {
         return;
     }
     Changer.ChangeObjectsName(__instance.itemHolder, "ItemNumberText");
 }
Пример #4
0
 public static void Postfix(BuildingWindow __instance)
 {
     if (!Main.enabled || !Main.settings.showInReadBook)
     {
         return;
     }
     Changer.ChangeObjectsName(__instance.bookHolder, "ItemHpText");
 }
Пример #5
0
 static void Postfix(StorySystem __instance, int typ)
 {
     if (!Main.enabled || !Main.settings.showInStory)
     {
         return;
     }
     Changer.ChangeObjectsName(__instance.itemHolder, "ItemNumberText");
 }