Пример #1
0
        public void WhenLoadingDungeon_SystemIsHidden()
        {
            EnterDungeonPM systemUnderTest = CreateSystem();

            systemUnderTest.ViewModel.SetProperty(EnterDungeonPM.VISIBLE_PROPERTY, true);

            systemUnderTest.LoadDungeon();

            Assert.IsFalse(systemUnderTest.ViewModel.GetPropertyValue <bool>(EnterDungeonPM.VISIBLE_PROPERTY));
        }
Пример #2
0
        public void WhenSettingRequestedDungeon_AllPropertiesAreSet()
        {
            EnterDungeonPM systemUnderTest = CreateSystem();

            systemUnderTest.SetRequestedDungeon("TestType", 11, 100);

            Assert.AreEqual("TestType", systemUnderTest.GameType);
            Assert.AreEqual(11, systemUnderTest.AreaId);
            Assert.AreEqual(100, systemUnderTest.DungeonId);
        }
Пример #3
0
        public void WhenLoadingDungeon_LoaderIsCalledWithExpectedSettings()
        {
            EnterDungeonPM systemUnderTest = CreateSystem();

            systemUnderTest.GameType  = "Test";
            systemUnderTest.AreaId    = 1;
            systemUnderTest.DungeonId = 2;

            systemUnderTest.LoadDungeon();

            MockDungeonLoader.Received().LoadDungeon("Test", 1, 2);
        }
Пример #4
0
        private EnterDungeonPM CreateSystem()
        {
            EnterDungeonPM systemUnderTest = new EnterDungeonPM(MockDungeonLoader);

            return(systemUnderTest);
        }