Пример #1
0
        private void PeerBTest(EncryptionTypes encryption)
        {
            rig.Engine.Settings.AllowedEncryption = encryption;
            rig.Engine.StartAll();
            rig.AddConnection(conn.Outgoing);

            PeerBEncryption a = new PeerBEncryption(new byte[][] { rig.Manager.Torrent.InfoHash }, EncryptionTypes.All);
            IAsyncResult result = a.BeginHandshake(conn.Incoming, null, null);
            if (!result.AsyncWaitHandle.WaitOne(4000, true))
                Assert.Fail("Handshake timed out");
            a.EndHandshake(result);

            HandshakeMessage message = new HandshakeMessage();
            byte[] buffer = new byte[68];

            conn.Incoming.EndReceive(conn.Incoming.BeginReceive(buffer, 0, buffer.Length, null, null));

            a.Decryptor.Decrypt(buffer);
            message.Decode(buffer, 0, buffer.Length);
            Assert.AreEqual(VersionInfo.ProtocolStringV100, message.ProtocolString);
            if (encryption == EncryptionTypes.RC4Full)
                Assert.IsTrue(a.Encryptor is RC4);
            else if (encryption == EncryptionTypes.RC4Header)
                Assert.IsTrue(a.Encryptor is RC4Header);
            else if (encryption == EncryptionTypes.PlainText)
                Assert.IsTrue(a.Encryptor is RC4Header);
        }
Пример #2
0
        private void Handshake(EncryptionTypes encryptionA, EncryptionTypes encryptionB, bool addInitial)
        {
            bool doneA = false;
            bool doneB = false;

            HandshakeMessage m = new HandshakeMessage(rig.Torrent.InfoHash, "12345123451234512345", VersionInfo.ProtocolStringV100);
            byte[] handshake = m.Encode();

            PeerAEncryption a = new PeerAEncryption(rig.Torrent.InfoHash, encryptionA);

            if (addInitial)
                a.AddPayload(handshake);

            PeerBEncryption b = new PeerBEncryption(new byte[][] { rig.Torrent.InfoHash }, encryptionB);

            IAsyncResult resultA = a.BeginHandshake(conn.Outgoing, null, null);
            IAsyncResult resultB = b.BeginHandshake(conn.Incoming, null, null);

            WaitHandle[] handles = new WaitHandle[] { resultA.AsyncWaitHandle, resultB.AsyncWaitHandle };
            int count = 1000;
            while (!WaitHandle.WaitAll(handles, 5, true))
            {
                if (!doneA && (doneA = resultA.IsCompleted))
                    a.EndHandshake(resultA);
                if (!doneB && (doneB = resultB.IsCompleted))
                    b.EndHandshake(resultB);

                if (count-- == 0)
                    Assert.Fail("Could not handshake");
            }
            if (!doneA)
                a.EndHandshake(resultA);
            if (!doneB)
                b.EndHandshake(resultB);

            HandshakeMessage d = new HandshakeMessage();
            if (!addInitial)
            {
                a.Encrypt(handshake, 0, handshake.Length);
                b.Decrypt(handshake, 0, handshake.Length);
                d.Decode(handshake, 0, handshake.Length);
            }
            else
            {
                d.Decode(b.InitialData, 0, b.InitialData.Length);
            }
            Assert.AreEqual(m, d);

            if (encryptionA == EncryptionTypes.RC4Full || encryptionB == EncryptionTypes.RC4Full)
            {
                Assert.IsTrue(a.Encryptor is RC4);
                Assert.IsTrue(b.Encryptor is RC4);
            }
            else if (encryptionA == EncryptionTypes.RC4Header || encryptionB == EncryptionTypes.RC4Header)
            {
                Assert.IsTrue(a.Encryptor is RC4Header);
                Assert.IsTrue(b.Encryptor is RC4Header);
            }
            else if (encryptionA == EncryptionTypes.PlainText || encryptionB == EncryptionTypes.PlainText)
            {
                Assert.IsTrue(a.Encryptor is PlainTextEncryption);
                Assert.IsTrue(b.Encryptor is PlainTextEncryption);
            }
        }