private void opponentMoved(string opponentID, Position opponentPosition) { foreach (GameComponent gc in Components) { if (gc is Opponent) { Opponent op = (Opponent)gc; if (op.Data.playerID == opponentID) { op.Data.playerPosition = opponentPosition; } } } }
private void opJoined(PlayerData opponentData) { Opponent op = new Opponent(this, opponentSprite, opponentData, 1); }