Пример #1
0
 protected Game(Components.GameInputs gameInputs)
 {
     Components.Add(GameInputs = gameInputs);
     Graphics = new GraphicsDeviceManager(this);
     Content.RootDirectory = "Content";
 }
Пример #2
0
 public override void Update(GameTime gameTime, GameInputs gameInputs)
 {
 }
Пример #3
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 protected abstract void Update(GameTime gameTime, Components.GameInputs gameInputs);