protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Hide the window title and go fullscreen. RequestWindowFeature(WindowFeatures.NoTitle); Window.AddFlags(WindowManagerFlags.Fullscreen); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); SetContentView(mPreview); // Find the total number of cameras available numberOfCameras = Camera.NumberOfCameras; // Find the ID of the default camera Camera.CameraInfo cameraInfo = new Camera.CameraInfo(); for (int i = 0; i < numberOfCameras; i++) { Camera.GetCameraInfo(i, cameraInfo); if (cameraInfo.Facing == CameraFacing.Back) { defaultCameraId = i; } } }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Hide the window title. RequestWindowFeature(WindowFeatures.NoTitle); // Create our Preview view and set it as the content of our activity. preview = new Preview(this); SetContentView(preview); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate (savedInstanceState); // Hide the window title. RequestWindowFeature (WindowFeatures.NoTitle); // Create our Preview view and set it as the content of our activity. preview = new Preview (this); SetContentView (preview); }
protected override void OnCreate (Bundle savedInstanceState) { base.OnCreate (savedInstanceState); // Hide the window title and go fullscreen. RequestWindowFeature (WindowFeatures.NoTitle); Window.AddFlags (WindowManagerFlags.Fullscreen); // Create our Preview view and set it as the content of our activity. mPreview = new Preview (this); SetContentView (mPreview); // Find the total number of cameras available numberOfCameras = Camera.NumberOfCameras; // Find the ID of the default camera Camera.CameraInfo cameraInfo = new Camera.CameraInfo (); for (int i = 0; i < numberOfCameras; i++) { Camera.GetCameraInfo (i, cameraInfo); if (cameraInfo.Facing == CameraFacing.Back) { defaultCameraId = i; } } }