Пример #1
0
		protected override void HandleKeypress (Gdk.Key key, uint unicodeKey, Gdk.ModifierType modifier)
		{
		
			// Reset on Esc, Ctrl-C, Ctrl-[
			if (key == Gdk.Key.Escape) {
				if (currentMacro != null) {
					// Record Escapes into the macro since it actually does something
					ViMacro.KeySet toAdd = new ViMacro.KeySet();
					toAdd.Key = key;
					toAdd.Modifiers = modifier;
					toAdd.UnicodeKey = unicodeKey;
					currentMacro.KeysPressed.Enqueue(toAdd);
				}
				Reset(string.Empty);
				return;
			} else if (((key == Gdk.Key.c || key == Gdk.Key.bracketleft) && (modifier & Gdk.ModifierType.ControlMask) != 0)) {
				Reset (string.Empty);
				if (currentMacro != null) {
					// Otherwise remove the macro from the pool
					macros.Remove(currentMacro.MacroCharacter);
					currentMacro = null;
				}
				return;
			} else if (currentMacro != null && !((char)unicodeKey == 'q' && modifier == Gdk.ModifierType.None)) {
				ViMacro.KeySet toAdd = new ViMacro.KeySet();
				toAdd.Key = key;
				toAdd.Modifiers = modifier;
				toAdd.UnicodeKey = unicodeKey;
				currentMacro.KeysPressed.Enqueue(toAdd);
			}
			
			Action<TextEditorData> action = null;
			bool lineAction = false;
			
			switch (state) {
			case State.Unknown:
				Reset (string.Empty);
				goto case State.Normal;
			case State.Normal:
				if (((modifier & (Gdk.ModifierType.ControlMask)) == 0)) {
					if (key == Gdk.Key.Delete)
						unicodeKey = 'x';
					switch ((char)unicodeKey) {
					case '?':
					case '/':
					case ':':
						state = State.Command;
						commandBuffer.Append ((char)unicodeKey);
						Status = commandBuffer.ToString ();
						return;
					
					case 'A':
						RunAction (CaretMoveActions.LineEnd);
						goto case 'i';
						
					case 'I':
						RunAction (CaretMoveActions.LineFirstNonWhitespace);
						goto case 'i';
					
					case 'a':
						//use CaretMoveActions so that we can move past last character on line end
						RunAction (CaretMoveActions.Right);
						goto case 'i';
					case 'i':
						Caret.Mode = CaretMode.Insert;
						Status = "-- INSERT --";
						state = State.Insert;
						return;
						
					case 'R':
						Caret.Mode = CaretMode.Underscore;
						Status = "-- REPLACE --";
						state = State.Replace;
						return;

					case 'V':
						Status = "-- VISUAL LINE --";
						Data.SetSelectLines (Caret.Line, Caret.Line);
						state = State.VisualLine;
						return;
						
					case 'v':
						Status = "-- VISUAL --";
						state = State.Visual;
						RunAction (ViActions.VisualSelectionFromMoveAction (ViActions.Right));
						return;
						
					case 'd':
						Status = "d";
						state = State.Delete;
						return;
						
					case 'y':
						Status = "y";
						state = State.Yank;
						return;

					case 'Y':
						state = State.Yank;
						HandleKeypress (Gdk.Key.y, (int)'y', Gdk.ModifierType.None);
						return;
						
					case 'O':
						RunAction (ViActions.NewLineAbove);
						goto case 'i';
						
					case 'o':
						RunAction (ViActions.NewLineBelow);
						goto case 'i';
						
					case 'r':
						Caret.Mode = CaretMode.Underscore;
						Status = "-- REPLACE --";
						state = State.WriteChar;
						return;
						
					case 'c':
						Caret.Mode = CaretMode.Insert;
						Status = "c";
						state = State.Change;
						return;
						
					case 'x':
						if (Data.Caret.Column == Data.Document.GetLine (Data.Caret.Line).EditableLength + 1)
							return;
						Status = string.Empty;
						if (!Data.IsSomethingSelected)
							RunActions (SelectionActions.FromMoveAction (CaretMoveActions.Right), ClipboardActions.Cut);
						else
							RunAction (ClipboardActions.Cut);
						ViActions.RetreatFromLineEnd (Data);
						return;
						
					case 'X':
						if (Data.Caret.Column == DocumentLocation.MinColumn)
							return;
						Status = string.Empty;
						if (!Data.IsSomethingSelected && 0 < Caret.Offset)
							RunActions (SelectionActions.FromMoveAction (CaretMoveActions.Left), ClipboardActions.Cut);
						else
							RunAction (ClipboardActions.Cut);
						return;
						
					case 'D':
						RunActions (SelectionActions.FromMoveAction (CaretMoveActions.LineEnd), ClipboardActions.Cut);
						return;
						
					case 'C':
						RunActions (SelectionActions.FromMoveAction (CaretMoveActions.LineEnd), ClipboardActions.Cut);
						goto case 'i';
						
					case '>':
						Status = ">";
						state = State.Indent;
						return;
						
					case '<':
						Status = "<";
						state = State.Unindent;
						return;
					case 'n':
						Search ();
						return;
					case 'N':
						searchBackward = !searchBackward;
						Search ();
						searchBackward = !searchBackward;
						return;
					case 'p':
						PasteAfter (false);
						return;
					case 'P':
						PasteBefore (false);
						return;
					case 's':
						if (!Data.IsSomethingSelected)
							RunAction (SelectionActions.FromMoveAction (CaretMoveActions.Right));
						RunAction (ClipboardActions.Cut);
						goto case 'i';
					case 'S':
						if (!Data.IsSomethingSelected)
							RunAction (SelectionActions.LineActionFromMoveAction (CaretMoveActions.LineEnd));
						else Data.SetSelectLines (Data.MainSelection.Anchor.Line, Data.Caret.Line);
						RunAction (ClipboardActions.Cut);
						goto case 'i';
						
					case 'g':
						Status = "g";
						state = State.G;
						return;
						
					case 'H':
						Caret.Line = System.Math.Max (DocumentLocation.MinLine, Editor.PointToLocation (0, Editor.LineHeight - 1).Line);
						return;
					case 'J':
						RunAction (ViActions.Join);
						return;
					case 'L':
						int line = Editor.PointToLocation (0, Editor.Allocation.Height - Editor.LineHeight * 2 - 2).Line;
						if (line < DocumentLocation.MinLine)
							line = Document.LineCount;
						Caret.Line = line;
						return;
					case 'M':
						line = Editor.PointToLocation (0, Editor.Allocation.Height/2).Line;
						if (line < DocumentLocation.MinLine)
							line = Document.LineCount;
						Caret.Line = line;
						return;
						
					case '~':
						RunAction (ViActions.ToggleCase);
						return;
						
					case 'z':
						Status = "z";
						state = State.Fold;
						return;
						
					case 'm':
						Status = "m";
						state = State.Mark;
						return;
						
					case '`':
						Status = "`";
						state = State.GoToMark;
						return;
						
					case '@':
						Status = "@";
						state = State.PlayMacro;
						return;
	
					case 'q':
						if (currentMacro == null) {
							Status = "q";
							state = State.NameMacro;
							return;
						} 
						currentMacro = null;
						Reset("Macro Recorded");
						return;
					case '*':
						SearchWordAtCaret ();
						return;
					}
					
				}
				
				action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
				if (action == null)
					action = ViActionMaps.GetDirectionKeyAction (key, modifier);
				if (action == null)
					action = ViActionMaps.GetCommandCharAction ((char)unicodeKey);
				
				if (action != null)
					RunAction (action);
				
				//undo/redo may leave MD with a selection mode without activating visual mode
				CheckVisualMode ();
				return;
				
			case State.Delete:
				if (((modifier & (Gdk.ModifierType.ShiftMask | Gdk.ModifierType.ControlMask)) == 0 
				     && unicodeKey == 'd'))
				{
					action = SelectionActions.LineActionFromMoveAction (CaretMoveActions.LineEnd);
					lineAction = true;
				} else {
					action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
					if (action == null)
						action = ViActionMaps.GetDirectionKeyAction (key, modifier);
					if (action != null)
						action = SelectionActions.FromMoveAction (action);
				}
				
				if (action != null) {
					if (lineAction)
						RunActions (action, ClipboardActions.Cut, CaretMoveActions.LineFirstNonWhitespace);
					else
						RunActions (action, ClipboardActions.Cut);
					Reset ("");
				} else {
					Reset ("Unrecognised motion");
				}
				
				return;

			case State.Yank:
				int offset = Caret.Offset;
				
				if (((modifier & (Gdk.ModifierType.ShiftMask | Gdk.ModifierType.ControlMask)) == 0 
				     && unicodeKey == 'y'))
				{
					action = SelectionActions.LineActionFromMoveAction (CaretMoveActions.LineEnd);
					lineAction	= true;
				} else {
					action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
					if (action == null)
						action = ViActionMaps.GetDirectionKeyAction (key, modifier);
					if (action != null)
						action = SelectionActions.FromMoveAction (action);
				}
				
				if (action != null) {
					RunAction (action);
					if (Data.IsSomethingSelected && !lineAction)
						offset = Data.SelectionRange.Offset;
					RunAction (ClipboardActions.Copy);
					Reset (string.Empty);
				} else {
					Reset ("Unrecognised motion");
				}
				Caret.Offset = offset;
				
				return;
				
			case State.Change:
				//copied from delete action
				if (((modifier & (Gdk.ModifierType.ShiftMask | Gdk.ModifierType.ControlMask)) == 0 
				     && unicodeKey == 'c'))
				{
					action = SelectionActions.LineActionFromMoveAction (CaretMoveActions.LineEnd);
					lineAction = true;
				} else {
					action = ViActionMaps.GetEditObjectCharAction ((char)unicodeKey);
					if (action == null)
						action = ViActionMaps.GetDirectionKeyAction (key, modifier);
					if (action != null)
						action = SelectionActions.FromMoveAction (action);
				}
				
				if (action != null) {
					if (lineAction)
						RunActions (action, ClipboardActions.Cut, ViActions.NewLineAbove);
					else
						RunActions (action, ClipboardActions.Cut);
					Status = "-- INSERT --";
					state = State.Insert;
					Caret.Mode = CaretMode.Insert;
				} else {
					Reset ("Unrecognised motion");
				}
				
				return;
				
			case State.Insert:
			case State.Replace:
				action = GetInsertAction (key, modifier);
				
				if (action != null)
					RunAction (action);
				else if (unicodeKey != 0)
					InsertCharacter (unicodeKey);
				
				return;

			case State.VisualLine:
				if (key == Gdk.Key.Delete)
					unicodeKey = 'x';
				switch ((char)unicodeKey) {
				case 'p':
					PasteAfter (true);
					return;
				case 'P':
					PasteBefore (true);
					return;
				}
				action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
				if (action == null) {
					action = ViActionMaps.GetDirectionKeyAction (key, modifier);
				}
				if (action == null) {
					action = ViActionMaps.GetCommandCharAction ((char)unicodeKey);
				}
				if (action != null) {
					RunAction (SelectionActions.LineActionFromMoveAction (action));
					return;
				}

				ApplyActionToSelection (modifier, unicodeKey);
				return;

			case State.Visual:
				if (key == Gdk.Key.Delete)
					unicodeKey = 'x';
				switch ((char)unicodeKey) {
				case 'p':
					PasteAfter (false);
					return;
				case 'P':
					PasteBefore (false);
					return;
				}
				action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
				if (action == null) {
					action = ViActionMaps.GetDirectionKeyAction (key, modifier);
				}
				if (action == null) {
					action = ViActionMaps.GetCommandCharAction ((char)unicodeKey);
				}
				if (action != null) {
					RunAction (ViActions.VisualSelectionFromMoveAction (action));
					return;
				}

				ApplyActionToSelection (modifier, unicodeKey);
				return;
				
			case State.Command:
				switch (key) {
				case Gdk.Key.Return:
				case Gdk.Key.KP_Enter:
					Status = RunExCommand (commandBuffer.ToString ());
					commandBuffer.Length = 0;
					state = State.Normal;
					break;
				case Gdk.Key.BackSpace:
				case Gdk.Key.Delete:
				case Gdk.Key.KP_Delete:
					if (0 < commandBuffer.Length) {
						commandBuffer.Remove (commandBuffer.Length-1, 1);
						Status = commandBuffer.ToString ();
						if (0 == commandBuffer.Length)
							Reset (Status);
					}
					break;
				default:
					if(unicodeKey != 0) {
						commandBuffer.Append ((char)unicodeKey);
						Status = commandBuffer.ToString ();
					}
					break;
				}
				return;
				
			case State.WriteChar:
				if (unicodeKey != 0) {
					RunAction (SelectionActions.StartSelection);
					int   roffset = Data.SelectionRange.Offset;
					InsertCharacter ((char) unicodeKey);
					Reset (string.Empty);
					Caret.Offset = roffset;
				} else {
					Reset ("Keystroke was not a character");
				}
				return;
				
			case State.Indent:
				if (((modifier & (Gdk.ModifierType.ControlMask)) == 0 && unicodeKey == '>'))
				{
					RunAction (MiscActions.IndentSelection);
					Reset ("");
					return;
				}
				
				action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
				if (action == null)
					action = ViActionMaps.GetDirectionKeyAction (key, modifier);
				
				if (action != null) {
					RunActions (SelectionActions.FromMoveAction (action), MiscActions.IndentSelection);
					Reset ("");
				} else {
					Reset ("Unrecognised motion");
				}
				return;
				
			case State.Unindent:
				if (((modifier & (Gdk.ModifierType.ControlMask)) == 0 && ((char)unicodeKey) == '<'))
				{
					RunAction (MiscActions.RemoveIndentSelection);
					Reset ("");
					return;
				}
				
				action = ViActionMaps.GetNavCharAction ((char)unicodeKey);
				if (action == null)
					action = ViActionMaps.GetDirectionKeyAction (key, modifier);
				
				if (action != null) {
					RunActions (SelectionActions.FromMoveAction (action), MiscActions.RemoveIndentSelection);
					Reset ("");
				} else {
					Reset ("Unrecognised motion");
				}
				return;

			case State.G:
				if (((modifier & (Gdk.ModifierType.ControlMask)) == 0)) {
					switch ((char)unicodeKey) {
					case 'g':
						Caret.Offset = 0;
						Reset ("");
						return;
					}
				}
				Reset ("Unknown command");
				return;
				
			case State.Mark: {
				char k = (char)unicodeKey;
				ViMark mark = null;
				if (!char.IsLetterOrDigit(k)) {
					Reset ("Invalid Mark");
					return;
				}
				if (marks.ContainsKey(k)) {
					mark = marks [k];
				} else {
					mark = new ViMark(k);
					marks [k] = mark;
				}
				RunAction(mark.SaveMark);
				Reset("");
				return;
			}
			
			case State.NameMacro: {
				char k = (char) unicodeKey;
				if(!char.IsLetterOrDigit(k)) {
					Reset("Invalid Macro Name");
					return;
				}
				currentMacro = new ViMacro (k);
				currentMacro.KeysPressed = new Queue<ViMacro.KeySet> ();
				macros [k] = currentMacro;
				Reset("");
				return;
			}
			
			case State.PlayMacro: {
				char k = (char) unicodeKey;
				if (macros.ContainsKey(k)) {
					Reset ("");
					ViMacro macroToPlay = macros [k];
					foreach (ViMacro.KeySet keySet in macroToPlay.KeysPressed) {
						HandleKeypress(keySet.Key, keySet.UnicodeKey, keySet.Modifiers);
					}
					/* Once all the keys have been played back, quickly exit. */
					return;
				} else {
					Reset ("Invalid Macro Name");
					return;
				}
			}
			
			case State.GoToMark: {
				char k = (char)unicodeKey;
				if (marks.ContainsKey(k)) {
					RunAction(marks [k].LoadMark);
					Reset ("");
				} else {
					Reset ("Unknown Mark");
				}
				return;
			}
				
			case State.Fold:
				if (((modifier & (Gdk.ModifierType.ControlMask)) == 0)) {
					switch ((char)unicodeKey) {
						case 'A':
						// Recursive fold toggle
							action = FoldActions.ToggleFoldRecursive;
							break;
						case 'C':
						// Recursive fold close
							action = FoldActions.CloseFoldRecursive;
							break;
						case 'M':
						// Close all folds
							action = FoldActions.CloseAllFolds;
							break;
						case 'O':
						// Recursive fold open
							action = FoldActions.OpenFoldRecursive;
							break;
						case 'R':
						// Expand all folds
							action = FoldActions.OpenAllFolds;
							break;
						case 'a':
						// Fold toggle
							action = FoldActions.ToggleFold;
							break;
						case 'c':
						// Fold close
							action = FoldActions.CloseFold;
							break;
						case 'o':
						// Fold open
							action = FoldActions.OpenFold;
							break;
						default:
							Reset ("Unknown command");
							break;
					}
					
					if (null != action) {
						RunAction (action);
						Reset (string.Empty);
					}
				}
					
				return;
			}
		}
Пример #2
0
        protected override void HandleKeypress(Gdk.Key key, uint unicodeKey, Gdk.ModifierType modifier)
        {
            // Reset on Esc, Ctrl-C, Ctrl-[
            if (key == Gdk.Key.Escape)
            {
                if (currentMacro != null)
                {
                    // Record Escapes into the macro since it actually does something
                    ViMacro.KeySet toAdd = new ViMacro.KeySet();
                    toAdd.Key        = key;
                    toAdd.Modifiers  = modifier;
                    toAdd.UnicodeKey = unicodeKey;
                    currentMacro.KeysPressed.Enqueue(toAdd);
                }
                Reset(string.Empty);
                return;
            }
            else if (((key == Gdk.Key.c || key == Gdk.Key.bracketleft) && (modifier & Gdk.ModifierType.ControlMask) != 0))
            {
                Reset(string.Empty);
                if (currentMacro != null)
                {
                    // Otherwise remove the macro from the pool
                    macros.Remove(currentMacro.MacroCharacter);
                    currentMacro = null;
                }
                return;
            }
            else if (currentMacro != null && !((char)unicodeKey == 'q' && modifier == Gdk.ModifierType.None))
            {
                ViMacro.KeySet toAdd = new ViMacro.KeySet();
                toAdd.Key        = key;
                toAdd.Modifiers  = modifier;
                toAdd.UnicodeKey = unicodeKey;
                currentMacro.KeysPressed.Enqueue(toAdd);
            }

            Action <TextEditorData> action = null;
            bool lineAction = false;

            switch (state)
            {
            case State.Unknown:
                Reset(string.Empty);
                goto case State.Normal;

            case State.Normal:
                if (((modifier & (Gdk.ModifierType.ControlMask)) == 0))
                {
                    if (key == Gdk.Key.Delete)
                    {
                        unicodeKey = 'x';
                    }
                    switch ((char)unicodeKey)
                    {
                    case '?':
                    case '/':
                    case ':':
                        state = State.Command;
                        commandBuffer.Append((char)unicodeKey);
                        Status = commandBuffer.ToString();
                        return;

                    case 'A':
                        RunAction(CaretMoveActions.LineEnd);
                        goto case 'i';

                    case 'I':
                        RunAction(CaretMoveActions.LineFirstNonWhitespace);
                        goto case 'i';

                    case 'a':
                        //use CaretMoveActions so that we can move past last character on line end
                        RunAction(CaretMoveActions.Right);
                        goto case 'i';

                    case 'i':
                        Caret.Mode = CaretMode.Insert;
                        Status     = "-- INSERT --";
                        state      = State.Insert;
                        return;

                    case 'R':
                        Caret.Mode = CaretMode.Underscore;
                        Status     = "-- REPLACE --";
                        state      = State.Replace;
                        return;

                    case 'V':
                        Status = "-- VISUAL LINE --";
                        Data.SetSelectLines(Caret.Line, Caret.Line);
                        state = State.VisualLine;
                        return;

                    case 'v':
                        Status = "-- VISUAL --";
                        state  = State.Visual;
                        RunAction(ViActions.VisualSelectionFromMoveAction(ViActions.Right));
                        return;

                    case 'd':
                        Status = "d";
                        state  = State.Delete;
                        return;

                    case 'y':
                        Status = "y";
                        state  = State.Yank;
                        return;

                    case 'Y':
                        state = State.Yank;
                        HandleKeypress(Gdk.Key.y, (int)'y', Gdk.ModifierType.None);
                        return;

                    case 'O':
                        RunAction(ViActions.NewLineAbove);
                        goto case 'i';

                    case 'o':
                        RunAction(ViActions.NewLineBelow);
                        goto case 'i';

                    case 'r':
                        Caret.Mode = CaretMode.Underscore;
                        Status     = "-- REPLACE --";
                        state      = State.WriteChar;
                        return;

                    case 'c':
                        Caret.Mode = CaretMode.Insert;
                        Status     = "c";
                        state      = State.Change;
                        return;

                    case 'x':
                        if (Data.Caret.Column == Data.Document.GetLine(Data.Caret.Line).Length + 1)
                        {
                            return;
                        }
                        Status = string.Empty;
                        if (!Data.IsSomethingSelected)
                        {
                            RunActions(SelectionActions.FromMoveAction(CaretMoveActions.Right), ClipboardActions.Cut);
                        }
                        else
                        {
                            RunAction(ClipboardActions.Cut);
                        }
                        ViActions.RetreatFromLineEnd(Data);
                        return;

                    case 'X':
                        if (Data.Caret.Column == DocumentLocation.MinColumn)
                        {
                            return;
                        }
                        Status = string.Empty;
                        if (!Data.IsSomethingSelected && 0 < Caret.Offset)
                        {
                            RunActions(SelectionActions.FromMoveAction(CaretMoveActions.Left), ClipboardActions.Cut);
                        }
                        else
                        {
                            RunAction(ClipboardActions.Cut);
                        }
                        return;

                    case 'D':
                        RunActions(SelectionActions.FromMoveAction(CaretMoveActions.LineEnd), ClipboardActions.Cut);
                        return;

                    case 'C':
                        RunActions(SelectionActions.FromMoveAction(CaretMoveActions.LineEnd), ClipboardActions.Cut);
                        goto case 'i';

                    case '>':
                        Status = ">";
                        state  = State.Indent;
                        return;

                    case '<':
                        Status = "<";
                        state  = State.Unindent;
                        return;

                    case 'n':
                        Search();
                        return;

                    case 'N':
                        searchBackward = !searchBackward;
                        Search();
                        searchBackward = !searchBackward;
                        return;

                    case 'p':
                        PasteAfter(false);
                        return;

                    case 'P':
                        PasteBefore(false);
                        return;

                    case 's':
                        if (!Data.IsSomethingSelected)
                        {
                            RunAction(SelectionActions.FromMoveAction(CaretMoveActions.Right));
                        }
                        RunAction(ClipboardActions.Cut);
                        goto case 'i';

                    case 'S':
                        if (!Data.IsSomethingSelected)
                        {
                            RunAction(SelectionActions.LineActionFromMoveAction(CaretMoveActions.LineEnd));
                        }
                        else
                        {
                            Data.SetSelectLines(Data.MainSelection.Anchor.Line, Data.Caret.Line);
                        }
                        RunAction(ClipboardActions.Cut);
                        goto case 'i';

                    case 'g':
                        Status = "g";
                        state  = State.G;
                        return;

                    case 'H':
                        Caret.Line = System.Math.Max(DocumentLocation.MinLine, Editor.PointToLocation(0, Editor.LineHeight - 1).Line);
                        return;

                    case 'J':
                        RunAction(ViActions.Join);
                        return;

                    case 'L':
                        int line = Editor.PointToLocation(0, Editor.Allocation.Height - Editor.LineHeight * 2 - 2).Line;
                        if (line < DocumentLocation.MinLine)
                        {
                            line = Document.LineCount;
                        }
                        Caret.Line = line;
                        return;

                    case 'M':
                        line = Editor.PointToLocation(0, Editor.Allocation.Height / 2).Line;
                        if (line < DocumentLocation.MinLine)
                        {
                            line = Document.LineCount;
                        }
                        Caret.Line = line;
                        return;

                    case '~':
                        RunAction(ViActions.ToggleCase);
                        return;

                    case 'z':
                        Status = "z";
                        state  = State.Fold;
                        return;

                    case 'm':
                        Status = "m";
                        state  = State.Mark;
                        return;

                    case '`':
                        Status = "`";
                        state  = State.GoToMark;
                        return;

                    case '@':
                        Status = "@";
                        state  = State.PlayMacro;
                        return;

                    case 'q':
                        if (currentMacro == null)
                        {
                            Status = "q";
                            state  = State.NameMacro;
                            return;
                        }
                        currentMacro = null;
                        Reset("Macro Recorded");
                        return;

                    case '*':
                        SearchWordAtCaret();
                        return;
                    }
                }

                action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                if (action == null)
                {
                    action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                }
                if (action == null)
                {
                    action = ViActionMaps.GetCommandCharAction((char)unicodeKey);
                }

                if (action != null)
                {
                    RunAction(action);
                }

                //undo/redo may leave MD with a selection mode without activating visual mode
                CheckVisualMode();
                return;

            case State.Delete:
                if (((modifier & (Gdk.ModifierType.ShiftMask | Gdk.ModifierType.ControlMask)) == 0 &&
                     unicodeKey == 'd'))
                {
                    action     = SelectionActions.LineActionFromMoveAction(CaretMoveActions.LineEnd);
                    lineAction = true;
                }
                else
                {
                    action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                    if (action == null)
                    {
                        action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                    }
                    if (action != null)
                    {
                        action = SelectionActions.FromMoveAction(action);
                    }
                }

                if (action != null)
                {
                    if (lineAction)
                    {
                        RunActions(action, ClipboardActions.Cut, CaretMoveActions.LineFirstNonWhitespace);
                    }
                    else
                    {
                        RunActions(action, ClipboardActions.Cut);
                    }
                    Reset("");
                }
                else
                {
                    Reset("Unrecognised motion");
                }

                return;

            case State.Yank:
                int offset = Caret.Offset;

                if (((modifier & (Gdk.ModifierType.ShiftMask | Gdk.ModifierType.ControlMask)) == 0 &&
                     unicodeKey == 'y'))
                {
                    action     = SelectionActions.LineActionFromMoveAction(CaretMoveActions.LineEnd);
                    lineAction = true;
                }
                else
                {
                    action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                    if (action == null)
                    {
                        action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                    }
                    if (action != null)
                    {
                        action = SelectionActions.FromMoveAction(action);
                    }
                }

                if (action != null)
                {
                    RunAction(action);
                    if (Data.IsSomethingSelected && !lineAction)
                    {
                        offset = Data.SelectionRange.Offset;
                    }
                    RunAction(ClipboardActions.Copy);
                    Reset(string.Empty);
                }
                else
                {
                    Reset("Unrecognised motion");
                }
                Caret.Offset = offset;

                return;

            case State.Change:
                //copied from delete action
                if (((modifier & (Gdk.ModifierType.ShiftMask | Gdk.ModifierType.ControlMask)) == 0 &&
                     unicodeKey == 'c'))
                {
                    action     = SelectionActions.LineActionFromMoveAction(CaretMoveActions.LineEnd);
                    lineAction = true;
                }
                else
                {
                    action = ViActionMaps.GetEditObjectCharAction((char)unicodeKey);
                    if (action == null)
                    {
                        action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                    }
                    if (action != null)
                    {
                        action = SelectionActions.FromMoveAction(action);
                    }
                }

                if (action != null)
                {
                    if (lineAction)
                    {
                        RunActions(action, ClipboardActions.Cut, ViActions.NewLineAbove);
                    }
                    else
                    {
                        RunActions(action, ClipboardActions.Cut);
                    }
                    Status     = "-- INSERT --";
                    state      = State.Insert;
                    Caret.Mode = CaretMode.Insert;
                }
                else
                {
                    Reset("Unrecognised motion");
                }

                return;

            case State.Insert:
            case State.Replace:
                action = GetInsertAction(key, modifier);

                if (action != null)
                {
                    RunAction(action);
                }
                else if (unicodeKey != 0)
                {
                    InsertCharacter(unicodeKey);
                }

                return;

            case State.VisualLine:
                if (key == Gdk.Key.Delete)
                {
                    unicodeKey = 'x';
                }
                switch ((char)unicodeKey)
                {
                case 'p':
                    PasteAfter(true);
                    return;

                case 'P':
                    PasteBefore(true);
                    return;
                }
                action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                if (action == null)
                {
                    action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                }
                if (action == null)
                {
                    action = ViActionMaps.GetCommandCharAction((char)unicodeKey);
                }
                if (action != null)
                {
                    RunAction(SelectionActions.LineActionFromMoveAction(action));
                    return;
                }

                ApplyActionToSelection(modifier, unicodeKey);
                return;

            case State.Visual:
                if (key == Gdk.Key.Delete)
                {
                    unicodeKey = 'x';
                }
                switch ((char)unicodeKey)
                {
                case 'p':
                    PasteAfter(false);
                    return;

                case 'P':
                    PasteBefore(false);
                    return;
                }
                action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                if (action == null)
                {
                    action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                }
                if (action == null)
                {
                    action = ViActionMaps.GetCommandCharAction((char)unicodeKey);
                }
                if (action != null)
                {
                    RunAction(ViActions.VisualSelectionFromMoveAction(action));
                    return;
                }

                ApplyActionToSelection(modifier, unicodeKey);
                return;

            case State.Command:
                switch (key)
                {
                case Gdk.Key.Return:
                case Gdk.Key.KP_Enter:
                    Status = RunExCommand(commandBuffer.ToString());
                    commandBuffer.Length = 0;
                    state = State.Normal;
                    break;

                case Gdk.Key.BackSpace:
                case Gdk.Key.Delete:
                case Gdk.Key.KP_Delete:
                    if (0 < commandBuffer.Length)
                    {
                        commandBuffer.Remove(commandBuffer.Length - 1, 1);
                        Status = commandBuffer.ToString();
                        if (0 == commandBuffer.Length)
                        {
                            Reset(Status);
                        }
                    }
                    break;

                default:
                    if (unicodeKey != 0)
                    {
                        commandBuffer.Append((char)unicodeKey);
                        Status = commandBuffer.ToString();
                    }
                    break;
                }
                return;

            case State.WriteChar:
                if (unicodeKey != 0)
                {
                    RunAction(SelectionActions.StartSelection);
                    int roffset = Data.SelectionRange.Offset;
                    InsertCharacter((char)unicodeKey);
                    Reset(string.Empty);
                    Caret.Offset = roffset;
                }
                else
                {
                    Reset("Keystroke was not a character");
                }
                return;

            case State.Indent:
                if (((modifier & (Gdk.ModifierType.ControlMask)) == 0 && unicodeKey == '>'))
                {
                    RunAction(MiscActions.IndentSelection);
                    Reset("");
                    return;
                }

                action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                if (action == null)
                {
                    action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                }

                if (action != null)
                {
                    RunActions(SelectionActions.FromMoveAction(action), MiscActions.IndentSelection);
                    Reset("");
                }
                else
                {
                    Reset("Unrecognised motion");
                }
                return;

            case State.Unindent:
                if (((modifier & (Gdk.ModifierType.ControlMask)) == 0 && ((char)unicodeKey) == '<'))
                {
                    RunAction(MiscActions.RemoveIndentSelection);
                    Reset("");
                    return;
                }

                action = ViActionMaps.GetNavCharAction((char)unicodeKey);
                if (action == null)
                {
                    action = ViActionMaps.GetDirectionKeyAction(key, modifier);
                }

                if (action != null)
                {
                    RunActions(SelectionActions.FromMoveAction(action), MiscActions.RemoveIndentSelection);
                    Reset("");
                }
                else
                {
                    Reset("Unrecognised motion");
                }
                return;

            case State.G:
                if (((modifier & (Gdk.ModifierType.ControlMask)) == 0))
                {
                    switch ((char)unicodeKey)
                    {
                    case 'g':
                        Caret.Offset = 0;
                        Reset("");
                        return;
                    }
                }
                Reset("Unknown command");
                return;

            case State.Mark: {
                char   k    = (char)unicodeKey;
                ViMark mark = null;
                if (!char.IsLetterOrDigit(k))
                {
                    Reset("Invalid Mark");
                    return;
                }
                if (marks.ContainsKey(k))
                {
                    mark = marks [k];
                }
                else
                {
                    mark      = new ViMark(k);
                    marks [k] = mark;
                }
                RunAction(mark.SaveMark);
                Reset("");
                return;
            }

            case State.NameMacro: {
                char k = (char)unicodeKey;
                if (!char.IsLetterOrDigit(k))
                {
                    Reset("Invalid Macro Name");
                    return;
                }
                currentMacro             = new ViMacro(k);
                currentMacro.KeysPressed = new Queue <ViMacro.KeySet> ();
                macros [k] = currentMacro;
                Reset("");
                return;
            }

            case State.PlayMacro: {
                char k = (char)unicodeKey;
                if (k == '@')
                {
                    k = macros_lastplayed;
                }
                if (macros.ContainsKey(k))
                {
                    Reset("");
                    macros_lastplayed = k;                     // FIXME play nice when playing macros from inside macros?
                    ViMacro macroToPlay = macros [k];
                    foreach (ViMacro.KeySet keySet in macroToPlay.KeysPressed)
                    {
                        HandleKeypress(keySet.Key, keySet.UnicodeKey, keySet.Modifiers);                         // FIXME stop on errors? essential with multipliers and nowrapscan
                    }
                    /* Once all the keys have been played back, quickly exit. */
                    return;
                }
                else
                {
                    Reset("Invalid Macro Name '" + k + "'");
                    return;
                }
            }

            case State.GoToMark: {
                char k = (char)unicodeKey;
                if (marks.ContainsKey(k))
                {
                    RunAction(marks [k].LoadMark);
                    Reset("");
                }
                else
                {
                    Reset("Unknown Mark");
                }
                return;
            }

            case State.Fold:
                if (((modifier & (Gdk.ModifierType.ControlMask)) == 0))
                {
                    switch ((char)unicodeKey)
                    {
                    case 'A':
                        // Recursive fold toggle
                        action = FoldActions.ToggleFoldRecursive;
                        break;

                    case 'C':
                        // Recursive fold close
                        action = FoldActions.CloseFoldRecursive;
                        break;

                    case 'M':
                        // Close all folds
                        action = FoldActions.CloseAllFolds;
                        break;

                    case 'O':
                        // Recursive fold open
                        action = FoldActions.OpenFoldRecursive;
                        break;

                    case 'R':
                        // Expand all folds
                        action = FoldActions.OpenAllFolds;
                        break;

                    case 'a':
                        // Fold toggle
                        action = FoldActions.ToggleFold;
                        break;

                    case 'c':
                        // Fold close
                        action = FoldActions.CloseFold;
                        break;

                    case 'o':
                        // Fold open
                        action = FoldActions.OpenFold;
                        break;

                    default:
                        Reset("Unknown command");
                        break;
                    }

                    if (null != action)
                    {
                        RunAction(action);
                        Reset(string.Empty);
                    }
                }

                return;
            }
        }