Пример #1
0
        public Process StartApplication(ProcessStart start, out CommandResult result)
        {
            Command command = new Command(CommandType.CreateProcess, start);

            if (!engine_event.WaitOne(WaitTimeout, false))
            {
                throw new TargetException(TargetError.NotStopped);
            }

            event_queue.Lock();
            engine_event.Reset();

            current_command = command;

            event_queue.Signal();
            event_queue.Unlock();

            engine_event.WaitOne();

            if (command.Result is Exception)
            {
                throw (Exception)command.Result;
            }
            else
            {
                var pair = (KeyValuePair <CommandResult, Process>)command.Result;
                result = pair.Key;
                return(pair.Value);
            }
        }
Пример #2
0
        public Process OpenCoreFile(ProcessStart start, out Thread[] threads)
        {
            CoreFile core = CoreFile.OpenCoreFile(this, start);

            threads = core.GetThreads();
            return(core);
        }
Пример #3
0
        protected CoreFile(ThreadManager manager, ProcessStart start)
            : base(manager, start)
        {
            info = Inferior.GetTargetMemoryInfo(manager.AddressDomain);

            bfd = (Bfd)NativeLanguage.OperatingSystem.LoadExecutable(
                info, start.TargetApplication, true);

            core_file = start.CoreFile;

            core_bfd = bfd.OpenCoreFile(core_file);

#if FIXME
            string   crash_program      = core_bfd.CrashProgram;
            string[] crash_program_args = crash_program.Split(' ');

            if (crash_program_args [0] != application)
            {
                throw new TargetException(
                          TargetError.CannotStartTarget,
                          "Core file (generated from {0}) doesn't match executable {1}.",
                          crash_program, application);
            }

            bool ok;
            try {
                DateTime core_date = Directory.GetLastWriteTime(core_file);
                DateTime app_date  = Directory.GetLastWriteTime(application);

                ok = app_date < core_date;
            } catch {
                ok = false;
            }

            if (!ok)
            {
                throw new TargetException(
                          TargetError.CannotStartTarget,
                          "Executable {0} is more recent than core file {1}.",
                          application, core_file);
            }
#endif

            read_note_section();
            main_thread = (CoreFileThread)threads [0];

            TargetMemoryAccess target_access = ((CoreFileThread)threads [0]).TargetAccess;
            // bfd.UpdateSharedLibraryInfo (null, target_access);

            TargetAddress mdb_debug_info = bfd.GetSectionAddress(".mdb_debug_info");
            if (!mdb_debug_info.IsNull)
            {
                mdb_debug_info = main_thread.ReadAddress(mdb_debug_info);
                debugger_info  = MonoDebuggerInfo.Create(target_access, mdb_debug_info);
                read_thread_table();
                CreateMonoLanguage(debugger_info);
                mono_language.InitializeCoreFile(target_access);
                mono_language.Update(target_access);
            }
        }
Пример #4
0
        internal ProcessStart(ProcessStart parent, int pid)
        {
            this.PID = pid;

            this.session  = parent.session;
            this.options  = parent.options;
            this.cwd      = parent.cwd;
            this.argv     = parent.argv;
            this.base_dir = parent.base_dir;

            SetupEnvironment();
        }
Пример #5
0
        // <summary>
        //   The heart of the SingleSteppingEngine.  This runs in a background
        //   thread and processes stepping commands and events.
        //
        //   For each application we're debugging, there is just one SingleSteppingEngine,
        //   no matter how many threads the application has.  The engine is using one single
        //   event loop which is processing commands from the user and events from all of
        //   the application's threads.
        // </summary>
        void engine_thread_main()
        {
            Report.Debug(DebugFlags.Wait, "ThreadManager waiting");

            event_queue.Wait();

            Report.Debug(DebugFlags.Wait, "ThreadManager done waiting");

            if (abort_requested)
            {
                Report.Debug(DebugFlags.Wait, "Engine thread abort requested");
                return;
            }

            int status;
            SingleSteppingEngine event_engine;
            Command command;

            Report.Debug(DebugFlags.Wait, "ThreadManager woke up: {0} {1:x} {2}",
                         current_event, current_event_status, current_command);

            event_engine = current_event;
            status       = current_event_status;

            current_event        = null;
            current_event_status = 0;

            command         = current_command;
            current_command = null;

            if (event_engine != null)
            {
                try {
                    Report.Debug(DebugFlags.Wait,
                                 "ThreadManager {0} process event: {1}",
                                 DebuggerWaitHandle.CurrentThread, event_engine);
                    event_engine.ProcessEvent(status);
                    Report.Debug(DebugFlags.Wait,
                                 "ThreadManager {0} process event done: {1}",
                                 DebuggerWaitHandle.CurrentThread, event_engine);
                } catch (ST.ThreadAbortException) {
                    ;
                } catch (Exception e) {
                    Report.Debug(DebugFlags.Wait,
                                 "ThreadManager caught exception: {0}", e);
                    Console.WriteLine("EXCEPTION: {0}", e);
                }

                check_pending_events();

                if (command == null)
                {
                    engine_event.Set();
                }
                RequestWait();
            }

            if (command == null)
            {
                return;
            }

            // These are synchronous commands; ie. the caller blocks on us
            // until we finished the command and sent the result.
            if (command.Type == CommandType.TargetAccess)
            {
                try {
                    if (command.Engine.Inferior != null)
                    {
                        command.Result = command.Engine.Invoke(
                            (TargetAccessDelegate)command.Data1, command.Data2);
                    }
                } catch (ST.ThreadAbortException) {
                    return;
                } catch (Exception ex) {
                    command.Result = ex;
                }

                check_pending_events();

                engine_event.Set();
            }
            else if (command.Type == CommandType.CreateProcess)
            {
                try {
                    ProcessStart start   = (ProcessStart)command.Data1;
                    Process      process = new Process(this, start);
                    processes.Add(process);

                    CommandResult result = process.StartApplication();

                    RequestWait();

                    command.Result = new KeyValuePair <CommandResult, Process> (result, process);
                } catch (ST.ThreadAbortException) {
                    return;
                } catch (Exception ex) {
                    command.Result = ex;
                }

                engine_event.Set();
            }
            else
            {
                throw new InvalidOperationException();
            }
        }
Пример #6
0
 public static CoreFile OpenCoreFile(ThreadManager manager, ProcessStart start)
 {
     return(new CoreFile(manager, start));
 }