AddFile() публичный Метод

public AddFile ( SourceFileEntry file ) : void
file SourceFileEntry
Результат void
Пример #1
0
        //
        // Creates symbol file index in debug symbol file
        //
        void CreateUnitSymbolInfo(MonoSymbolFile symwriter)
        {
            var si = file.CreateSymbolInfo (symwriter);
            comp_unit = new CompileUnitEntry (symwriter, si);

            if (include_files != null) {
                foreach (SourceFile include in include_files.Values) {
                    si = include.CreateSymbolInfo (symwriter);
                    comp_unit.AddFile (si);
                }
            }
        }
Пример #2
0
		//
		// Creates symbol file index in debug symbol file
		//
		void CreateUnitSymbolInfo (MonoSymbolWriter symwriter)
		{
			var si = file.CreateSymbolInfo (symwriter);
			comp_unit = symwriter.DefineCompilationUnit (si);

			if (include_files != null) {
				foreach (SourceFile include in include_files.Values) {
					si = include.CreateSymbolInfo (symwriter);
					comp_unit.AddFile (si);
				}
			}
		}
Пример #3
0
		public override void DefineSymbolInfo (MonoSymbolWriter symwriter)
		{
			base.DefineSymbolInfo (symwriter);

			comp_unit = symwriter.DefineCompilationUnit (SourceFileEntry);

			if (include_files != null) {
				foreach (SourceFile include in include_files.Values) {
					include.DefineSymbolInfo (symwriter);
					comp_unit.AddFile (include.SourceFileEntry);
				}
			}
		}
Пример #4
0
		//
		// Creates symbol file index in debug symbol file
		//
		void CreateUnitSymbolInfo (MonoSymbolFile symwriter, List<KeyValuePair<string, string>> pathMap)
		{
			var si = file.CreateSymbolInfo (symwriter, pathMap);
			comp_unit = new CompileUnitEntry (symwriter, si);

			if (include_files != null) {
				foreach (SourceFile include in include_files.Values) {
					si = include.CreateSymbolInfo (symwriter, pathMap);
					comp_unit.AddFile (si);
				}
			}
		}