MakeReadOnly() публичный Метод

Makes this buffer read only.
ByteArrayBuffer
public MakeReadOnly ( ) : void
Результат void
Пример #1
0
        /// <summary>
        /// Writes a raw BSON array.
        /// </summary>
        /// <param name="slice">The byte buffer containing the raw BSON array.</param>
        public virtual void WriteRawBsonArray(IByteBuffer slice)
        {
            // overridden in BsonBinaryWriter to write the raw bytes to the stream
            // for all other streams, deserialize the raw bytes and serialize the resulting array instead

            using (var chunkSource = new InputBufferChunkSource(BsonChunkPool.Default))
                using (var buffer = new MultiChunkBuffer(chunkSource))
                    using (var stream = new ByteBufferStream(buffer))
                    {
                        // wrap the array in a fake document so we can deserialize it
                        var documentLength = slice.Length + 8;
                        buffer.EnsureCapacity(documentLength);
                        stream.WriteInt32(documentLength);
                        stream.WriteBsonType(BsonType.Array);
                        stream.WriteByte((byte)'x');
                        stream.WriteByte(0);
                        stream.WriteSlice(slice);
                        stream.WriteByte(0);
                        buffer.MakeReadOnly();

                        stream.Position = 0;
                        using (var reader = new BsonBinaryReader(stream, BsonBinaryReaderSettings.Defaults))
                        {
                            var deserializationContext = BsonDeserializationContext.CreateRoot(reader);
                            reader.ReadStartDocument();
                            reader.ReadName("x");
                            var array = BsonArraySerializer.Instance.Deserialize(deserializationContext);
                            reader.ReadEndDocument();

                            var serializationContext = BsonSerializationContext.CreateRoot(this);
                            BsonArraySerializer.Instance.Serialize(serializationContext, array);
                        }
                    }
        }
            public IByteBuffer EncodeMessages(CancellationToken cancellationToken)
            {
                cancellationToken.ThrowIfCancellationRequested();

                var serializationStopwatch = Stopwatch.StartNew();
                var outputBufferChunkSource = new OutputBufferChunkSource(BsonChunkPool.Default);
                var buffer = new MultiChunkBuffer(outputBufferChunkSource);
                using (var stream = new ByteBufferStream(buffer, ownsBuffer: false))
                {
                    var encoderFactory = new BinaryMessageEncoderFactory(stream, _messageEncoderSettings);
                    foreach (var message in _messages)
                    {
                        if (message.ShouldBeSent == null || message.ShouldBeSent())
                        {
                            var encoder = message.GetEncoder(encoderFactory);
                            encoder.WriteMessage(message);
                            message.WasSent = true;
                        }

                        // Encoding messages includes serializing the
                        // documents, so encoding message could be expensive
                        // and worthy of us honoring cancellation here.
                        cancellationToken.ThrowIfCancellationRequested();
                    }
                    buffer.Length = (int)stream.Length;
                    buffer.MakeReadOnly();
                }
                serializationStopwatch.Stop();
                _serializationDuration = serializationStopwatch.Elapsed;

                return buffer;
            }
Пример #3
0
        /// <summary>
        /// Writes a raw BSON array.
        /// </summary>
        /// <param name="slice">The byte buffer containing the raw BSON array.</param>
        public virtual void WriteRawBsonArray(IByteBuffer slice)
        {
            // overridden in BsonBinaryWriter to write the raw bytes to the stream
            // for all other streams, deserialize the raw bytes and serialize the resulting array instead

            using (var chunkSource = new InputBufferChunkSource(BsonChunkPool.Default))
            using (var buffer = new MultiChunkBuffer(chunkSource))
            using (var stream = new ByteBufferStream(buffer))
            {
                // wrap the array in a fake document so we can deserialize it
                var documentLength = slice.Length + 8;
                buffer.EnsureCapacity(documentLength);
                stream.WriteInt32(documentLength);
                stream.WriteBsonType(BsonType.Array);
                stream.WriteByte((byte)'x');
                stream.WriteByte(0);
                stream.WriteSlice(slice);
                stream.WriteByte(0);
                buffer.MakeReadOnly();

                stream.Position = 0;
                using (var reader = new BsonBinaryReader(stream, BsonBinaryReaderSettings.Defaults))
                {
                    var deserializationContext = BsonDeserializationContext.CreateRoot(reader);
                    reader.ReadStartDocument();
                    reader.ReadName("x");
                    var array = BsonArraySerializer.Instance.Deserialize(deserializationContext);
                    reader.ReadEndDocument();

                    var serializationContext = BsonSerializationContext.CreateRoot(this);
                    BsonArraySerializer.Instance.Serialize(serializationContext, array);
                }
            }
        }
        public async Task SendMessagesAsync(IEnumerable<RequestMessage> messages, MessageEncoderSettings messageEncoderSettings, CancellationToken cancellationToken)
        {
            Ensure.IsNotNull(messages, nameof(messages));
            ThrowIfDisposedOrNotOpen();

            var messagesToSend = messages.ToList();
            var requestIds = messagesToSend.Select(x => x.RequestId).ToList();
            try
            {
                if (_sendingMessagesEventHandler != null)
                {
                    _sendingMessagesEventHandler(new ConnectionSendingMessagesEvent(_connectionId, requestIds, EventContext.OperationId));
                }

                cancellationToken.ThrowIfCancellationRequested();

                var stopwatch = Stopwatch.StartNew();
                var outputBufferChunkSource = new OutputBufferChunkSource(BsonChunkPool.Default);
                using (var buffer = new MultiChunkBuffer(outputBufferChunkSource))
                {
                    using (var stream = new ByteBufferStream(buffer, ownsBuffer: false))
                    {
                        var encoderFactory = new BinaryMessageEncoderFactory(stream, messageEncoderSettings);
                        foreach (var message in messagesToSend)
                        {
                            if (message.ShouldBeSent == null || message.ShouldBeSent())
                            {
                                var encoder = message.GetEncoder(encoderFactory);
                                encoder.WriteMessage(message);
                                message.WasSent = true;
                            }

                            // Encoding messages includes serializing the
                            // documents, so encoding message could be expensive
                            // and worthy of us honoring cancellation here.
                            cancellationToken.ThrowIfCancellationRequested();
                        }
                        buffer.Length = (int)stream.Length;
                        buffer.MakeReadOnly();
                    }

                    var serializationDuration = stopwatch.Elapsed;

                    if (_commandEventHelper.ShouldCallBeforeSending)
                    {
                        _commandEventHelper.BeforeSending(
                            messages,
                            _connectionId,
                            buffer,
                            messageEncoderSettings,
                            stopwatch);
                    }

                    var stopwatchCheckPoint = stopwatch.Elapsed;

                    await SendBufferAsync(buffer, cancellationToken).ConfigureAwait(false);

                    var networkDuration = stopwatch.Elapsed - stopwatchCheckPoint;

                    if (_commandEventHelper.ShouldCallAfterSending)
                    {
                        _commandEventHelper.AfterSending(messages, _connectionId);
                    }

                    if (_sentMessagesEventHandler != null)
                    {
                        _sentMessagesEventHandler(new ConnectionSentMessagesEvent(_connectionId, requestIds, buffer.Length, networkDuration, serializationDuration, EventContext.OperationId));
                    }
                }
            }
            catch (Exception ex)
            {
                if (_commandEventHelper.ShouldCallErrorSending)
                {
                    _commandEventHelper.ErrorSending(messages, _connectionId, ex);
                }

                if (_failedSendingMessagesEvent != null)
                {
                    _failedSendingMessagesEvent(new ConnectionSendingMessagesFailedEvent(_connectionId, requestIds, ex, EventContext.OperationId));
                }

                throw;
            }
        }