Пример #1
0
        private bool OnPlayerLoginRsp(PlayerLoginRsp rsp)
        {
            if (rsp.get_retcode() == null)
            {
                MonoTestUI sceneCanvas = Singleton <MainUIManager> .Instance.SceneCanvas as MonoTestUI;
                if (sceneCanvas.avatar3dModelContext != null)
                {
                    return(false);
                }
                sceneCanvas.MainCamera.SetActive(true);
                sceneCanvas.MainMenu_SpaceShip.SetActive(true);
                sceneCanvas.avatar3dModelContext = new Avatar3dModelContext(null);
                Singleton <MainUIManager> .Instance.ShowWidget(sceneCanvas.avatar3dModelContext, UIType.Root);

                GameObject            view         = GameObject.Find("MainMenu_SpaceShip");
                GameObject            uiMainCamera = GameObject.Find("MainCamera");
                SpaceShipModelContext widget       = new SpaceShipModelContext(view, uiMainCamera);
                Singleton <MainUIManager> .Instance.ShowWidget(widget, UIType.Any);

                GraphicsSettingData.ApplySettingConfig();
                AudioSettingData.ApplySettingConfig();
                this.TestCode(sceneCanvas);
            }
            else
            {
                GeneralDialogContext dialogContext = new GeneralDialogContext {
                    type  = GeneralDialogContext.ButtonType.SingleButton,
                    title = LocalizationGeneralLogic.GetText("Menu_Title_Tips", new object[0]),
                    desc  = LocalizationGeneralLogic.GetNetworkErrCodeOutput(rsp.get_retcode(), new object[0]),
                    notDestroyAfterTouchBG = true
                };
                Singleton <MainUIManager> .Instance.ShowDialog(dialogContext, UIType.Any);
            }
            return(false);
        }
Пример #2
0
        private void TestCode(MonoTestUI testUI)
        {
            PlayerStatusWidgetContext widget = new PlayerStatusWidgetContext();

            Singleton <MainUIManager> .Instance.ShowWidget(widget, UIType.Any);

            Singleton <MainUIManager> .Instance.ShowPage(new MainPageContext(), UIType.Page);
        }