Пример #1
0
 private void SetupSky(ConfigAtmosphereCommon commonConfig, ConfigBackground config)
 {
     if (commonConfig.Tex != null)
     {
         this._skyMPB.SetTexture("_MainTex", commonConfig.Tex);
         this._skyMPB.SetColor("_TexRColor", config.RColor);
         this._skyMPB.SetColor("_TexGColor", config.GColor);
         this._skyMPB.SetColor("_TexBColor", config.BColor);
         this._skyMPB.SetFloat("_TexXLocation", config.XLocation);
         this._skyMPB.SetFloat("_TexYLocation", config.YLocation);
         this._skyMPB.SetFloat("_TexHigh", config.High);
     }
     if (commonConfig.SecondTex != null)
     {
         this._skyMPB.SetTexture("_SecTexture", commonConfig.SecondTex);
         this._skyMPB.SetFloat("_SecTexXLocation", config.SecTexXLocation);
         this._skyMPB.SetFloat("_SecTexYLocation", config.SecTexYLocation);
         this._skyMPB.SetFloat("_SecTexHigh", config.SecTexHigh);
         this._skyMPB.SetFloat("_SecTexEmission", config.SecTexEmission);
     }
     this._skyMPB.SetColor("_GradBottomColor", config.GradBottomColor);
     this._skyMPB.SetColor("_GradTopColor", config.GradTopColor);
     this._skyMPB.SetFloat("_GradLocation", config.GradLocation);
     this._skyMPB.SetFloat("_GradHigh", config.GradHigh);
     this._skyMPB.SetFloat("_BloomFactor", config.BloomFactor);
     this._skyRenderer.SetPropertyBlock(this._skyMPB);
 }
Пример #2
0
 public void SetupAtmosphere(ConfigAtmosphereCommon commonConfig, ConfigAtmosphere config)
 {
     if (this._skyMPB == null)
     {
         this.Init();
     }
     this.SetupSky(commonConfig, config.Background);
     this._cloudEmitter.SetupCloudConfig(commonConfig, config.CloudStyle);
     this.SetupIndoor(config.Indoor);
 }