public bool Analyze(IEnumerable <Cards.Card> playerCards, BoardCards boardCards) { if (playerCards == null || boardCards == null || playerCards.Count() != 2 || boardCards.Count() < 4) { return(false); } return(playerCards.Any(x => HandAnalyzerHelpers.IsOneCardStraight(x, boardCards) && HandAnalyzerHelpers.IsWeakKicker(x))); }
public bool Analyze(IEnumerable <HandHistories.Objects.Cards.Card> playerCards, BoardCards boardCards) { if (playerCards == null || boardCards == null || playerCards.Count() != 2 || boardCards.Count() < 4) { return(false); } return(playerCards.Any(x => HandAnalyzerHelpers.IsOneCardStraight(x, boardCards))); }