/// <summary>
 /// Converts two UInt16 values into a UInt32
 /// </summary>
 /// <param name="highOrderValue"></param>
 /// <param name="lowOrderValue"></param>
 /// <returns></returns>
 public static uint GetUInt32(ushort highOrderValue, ushort lowOrderValue)
 {
     return(BitConverter.ToUInt32(CollectionUtility.Concat(BitConverter.GetBytes(lowOrderValue), BitConverter.GetBytes(highOrderValue)), 0));
 }
 /// <summary>
 /// Converts two UInt16 values into a IEEE 32 floating point format
 /// </summary>
 /// <param name="highOrderValue">High order ushort value</param>
 /// <param name="lowOrderValue">Low order ushort value</param>
 /// <returns>IEEE 32 floating point value</returns>
 public static float GetSingle(ushort highOrderValue, ushort lowOrderValue)
 {
     return(BitConverter.ToSingle(CollectionUtility.Concat(BitConverter.GetBytes(lowOrderValue), BitConverter.GetBytes(highOrderValue)), 0));
 }