Пример #1
0
        internal override void AddSettings(ModSettingsBase modSettings)
        {
            base.AddSettings(modSettings);
            tabSettings.Add(modSettings);

            menuGroup.NotifyChildAdded(modSettings.IsVisible());
            modSettings.AddVisibilityListener((visible) => {
                menuGroup.NotifyChildVisible(visible);
            });
        }
Пример #2
0
        private void SetVisibilityListener(ModSettingsBase modSettings, FieldInfo field, GameObject guiObject, Header header)
        {
            bool startVisible = modSettings.IsFieldVisible(field);

            if (guiObject.activeSelf != startVisible)
            {
                guiObject.SetActive(startVisible);
            }
            header?.NotifyChildAdded(startVisible);

            modSettings.AddVisibilityListener(field, (visible) => {
                guiObject.SetActive(visible);
                header?.NotifyChildVisible(visible);
                uiGrid.repositionNow = true;
            });
        }