Пример #1
0
 private void SetTargetIndicator(Vector2 targetDirection)
 {
     targetVector = targetDirection;
     attackIndicatorRotationParent.transform.localRotation = Quaternion.Euler(new Vector3(0, 0, VectorUtilities.Vector2ToAngle(targetDirection)));
     attackIndicator.SetActive(true);
 }
Пример #2
0
 private void RotateTargetArrow(Vector2 inputDirection)
 {
     arrowRotationParent.transform.localRotation = Quaternion.Euler(new Vector3(0, 0, VectorUtilities.Vector2ToAngle(inputDirection)));
 }