Пример #1
0
        private void MapComboBox_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e)
        {
            if (this.MapComboBox.SelectedIndex >= 0)
            {
                string  mapImagePath = "/Assets/Images/PUBGDropMap/";
                PUBGMap map          = (PUBGMap)this.MapComboBox.SelectedItem;
                if (map.Name.Equals(ErangelMapName))
                {
                    mapImagePath += "map1.png";
                }
                else if (map.Name.Equals(MiramarMapName))
                {
                    mapImagePath += "map2.png";
                }
                else if (map.Name.Equals(SanhokMapName))
                {
                    mapImagePath += "map3.png";
                }
                else if (map.Name.Equals(VikendiMapName))
                {
                    mapImagePath += "map4.png";
                }

                JObject settings = this.GetCustomSettings();
                settings[MapSelectionSettingProperty] = this.MapComboBox.SelectedIndex;
                this.SaveCustomSettings(settings);

                this.ChangeMapImage(mapImagePath);
            }
        }
Пример #2
0
        private void MapComboBox_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e)
        {
            if (this.MapComboBox.SelectedIndex >= 0)
            {
                this.ErangelMap.Visibility = Visibility.Collapsed;
                this.MiramarMap.Visibility = Visibility.Collapsed;
                this.SanhokMap.Visibility  = Visibility.Collapsed;

                PUBGMap map = (PUBGMap)this.MapComboBox.SelectedItem;
                if (map.Name.Equals(ErangelMapName))
                {
                    this.ErangelMap.Visibility = Visibility.Visible;
                }
                else if (map.Name.Equals(MiramarMapName))
                {
                    this.MiramarMap.Visibility = Visibility.Visible;
                }
                else if (map.Name.Equals(SanhokMapName))
                {
                    this.SanhokMap.Visibility = Visibility.Visible;
                }

                JObject settings = this.GetCustomSettings();
                settings[MapSelectionSettingProperty] = this.MapComboBox.SelectedIndex;
                this.SaveCustomSettings(settings);
            }
        }
        protected override async Task GameConnectedInternal()
        {
            this.Dispatcher.Invoke(() =>
            {
                this.MapComboBox.IsEnabled      = false;
                this.MaxTimeTextBox.IsEnabled   = false;
                this.SparkCostTextBox.IsEnabled = false;

                this.TimerStackPanel.Visibility        = Visibility.Collapsed;
                this.DropLocationStackPanel.Visibility = Visibility.Collapsed;
                this.WinnerStackPanel.Visibility       = Visibility.Collapsed;

                this.TimerTextBlock.Text        = string.Empty;
                this.DropLocationTextBlock.Text = string.Empty;
                this.WinnerAvatar.SetSize(80);
                this.WinnerTextBlock.Text = string.Empty;
            });

            JObject settings = this.GetCustomSettings();

            settings[MapSelectionSettingProperty] = this.MapComboBox.SelectedIndex;
            this.SaveCustomSettings(settings);

            await base.GameConnectedInternal();

            PUBGMap map = (PUBGMap)this.MapComboBox.SelectedItem;

            InteractiveConnectedButtonControlModel control = new InteractiveConnectedButtonControlModel()
            {
                controlID = this.positionButton.controlID
            };

            control.meta["map"] = map.Map;
            await ChannelSession.Interactive.UpdateControls(this.scene, new List <InteractiveControlModel>() { control });
        }
Пример #4
0
        protected override async Task <bool> GameConnectedInternal()
        {
            this.Dispatcher.Invoke(() =>
            {
                this.MapComboBox.IsEnabled      = false;
                this.MaxTimeTextBox.IsEnabled   = false;
                this.SparkCostTextBox.IsEnabled = false;

                this.TimerStackPanel.Visibility        = Visibility.Hidden;
                this.DropLocationStackPanel.Visibility = Visibility.Hidden;
                this.WinnerStackPanel.Visibility       = Visibility.Hidden;

                this.TimerTextBlock.Text        = string.Empty;
                this.DropLocationTextBlock.Text = string.Empty;
                this.WinnerAvatar.SetSize(80);
                this.WinnerTextBlock.Text = string.Empty;
            });

            this.SaveSettings();

            InteractiveConnectedSceneGroupCollectionModel sceneGroups = await ChannelSession.Interactive.GetScenes();

            if (sceneGroups != null)
            {
                this.scene = sceneGroups.scenes.FirstOrDefault();
                if (this.scene != null)
                {
                    this.positionButton = this.scene.buttons.FirstOrDefault(c => c.controlID.Equals("position"));
                    this.winnerButton   = this.scene.buttons.FirstOrDefault(c => c.controlID.Equals("winner"));
                }
            }

            if (this.positionButton == null || this.winnerButton == null)
            {
                Logger.Log("Could not get position or winner buttons");
                return(false);
            }

            if (this.sparkCost > 0)
            {
                this.positionButton.cost = this.sparkCost;
                await ChannelSession.Interactive.UpdateControls(this.scene, new List <InteractiveControlModel>() { this.positionButton });

                await ChannelSession.Interactive.RefreshCachedControls();
            }

            if (this.dropMapType == DropMapTypeEnum.PUBG)
            {
                JObject settings = this.GetCustomSettings();
                settings[MapSelectionSettingProperty] = this.MapComboBox.SelectedIndex;
                this.SaveCustomSettings(settings);

                PUBGMap map = (PUBGMap)this.MapComboBox.SelectedItem;

                InteractiveConnectedButtonControlModel control = new InteractiveConnectedButtonControlModel()
                {
                    controlID = this.positionButton.controlID
                };
                control.meta["map"] = map.Map;
                await ChannelSession.Interactive.UpdateControls(this.scene, new List <InteractiveControlModel>() { control });
            }

            this.userAvatars.Clear();
            this.userPoints.Clear();
            if (this.canvas != null)
            {
                this.canvas.Children.Clear();
            }

#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
            Task.Run(async() =>
            {
                if (this.scene != null && this.winnerButton != null)
                {
                    InteractiveConnectedButtonControlModel control = null;

                    for (int i = 0; i < (maxTime + 1); i++)
                    {
                        await Task.Delay(1000);

                        int timeLeft = maxTime - i;

                        this.Dispatcher.Invoke(() =>
                        {
                            this.UpdateTimerUI(timeLeft);
                        });

                        control = new InteractiveConnectedButtonControlModel()
                        {
                            controlID = this.winnerButton.controlID
                        };
                        control.meta["timeleft"] = timeLeft;
                        await ChannelSession.Interactive.UpdateControls(this.scene, new List <InteractiveControlModel>()
                        {
                            control
                        });
                    }

                    if (this.userPoints.Count > 0)
                    {
                        var users   = this.userPoints.Keys.ToList();
                        int index   = RandomHelper.GenerateRandomNumber(users.Count);
                        uint winner = users[index];
                        Point point = this.userPoints[winner];
                        UserProfileAvatarControl avatar = this.userAvatars[winner];

                        UserModel user = await ChannelSession.Connection.GetUser(winner);

                        string username = (user != null) ? user.username : "******";
                        string location = this.ComputeLocation(point);

                        this.Dispatcher.InvokeAsync(async() =>
                        {
                            await this.UpdateWinnerUI(winner, username, location);
                            this.canvas.Children.Clear();
                            this.canvas.Children.Add(avatar);
                        });

                        control = new InteractiveConnectedButtonControlModel()
                        {
                            controlID = this.winnerButton.controlID
                        };
                        control.meta["userID"]   = winner;
                        control.meta["username"] = username;
                        control.meta["location"] = location;
                        await ChannelSession.Interactive.UpdateControls(this.scene, new List <InteractiveControlModel>()
                        {
                            control
                        });

                        await ChannelSession.Chat.SendMessage(string.Format("Winner: @{0}, Drop Location: {1}", username, location));
                    }
                }
            });
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed

            return(await base.GameConnectedInternal());
        }