public void OnStopServer() { UnityAction mockCallback = Substitute.For <UnityAction>(); identity.OnStopServer.AddListener(mockCallback); identity.StopServer(); mockCallback.Received().Invoke(); }
public void OnStopServer() { UnityAction mockCallback = Substitute.For <UnityAction>(); identity.OnStopServer.AddListener(mockCallback); identity.StopServer(); mockCallback.Received().Invoke(); }