/// <summary> /// 分发消息,异步,会在协程BeginHandleReceiveMessageQueue的下一次检查中进行真正的消息分发 /// </summary> /// <param name="iMessageType">消息类型</param> /// <param name="kParam">附加参数</param> public void DispatchMessageAsync(uint iMessageType, object kParam = null) { lock (_receiveMessageQueue) { MessageArgs args = new MessageArgs() { iMessageType = iMessageType, kParam = kParam, }; _receiveMessageQueue.Enqueue(args); } }
private IEnumerator BeginHandleReceiveMessageQueue() { while (true) { yield return(0); lock (_receiveMessageQueue) { while (_receiveMessageQueue.Count != 0) { MessageArgs args = _receiveMessageQueue.Dequeue(); DispatchMessage(args.iMessageType, args.kParam); } } } }
private void EndReceivePacket(IAsyncResult ar) { int bytesRead = -1; try { if (IsConncted) { lock (_socket) { bytesRead = _socket.EndReceive(ar); } } if (bytesRead == -1) { CloseConnection(); return; } } catch (ObjectDisposedException) { Log4U.LogInfo("Receive Closed"); } catch (Exception ex) { Log4U.LogError(ex.Message + "\n " + ex.StackTrace + "\n" + ex.Source); } // Begin Read // int position = 0; while (position < bytesRead) { int bufferSize = MiniConverter.BytesToInt(_receiveBuffer, position + HEAD_SIZE * 0); ENetworkMessage networkMessage = (ENetworkMessage)MiniConverter.BytesToInt(_receiveBuffer, position + HEAD_SIZE * 1); byte[] msgIDBytes = new byte[HEAD_SIZE]; for (int i = 0; i < HEAD_SIZE; i++) { msgIDBytes[i] = _receiveBuffer[position + HEAD_SIZE * 2 + i]; } string msgID = BitConverter.ToString(msgIDBytes); if (networkMessage != ENetworkMessage.KEEP_ALIVE_SYNC) { Log4U.LogInfo("networkMessage : " + networkMessage, "msgID : " + msgID, "bufferSize : " + bufferSize); } if (position + bufferSize > bytesRead) { Log4U.LogError("Error receive packet, packet is too long : " + bufferSize); break; } IExtensible rspPacket = UnPackTool.UnPack(networkMessage, position + HEAD_SIZE * HEAD_NUM, bufferSize - HEAD_NUM * HEAD_SIZE, _receiveBuffer); if (rspPacket == null) { continue; } MessageArgs args = new MessageArgs { iMessageType = (uint)networkMessage, kParam = rspPacket, }; NetworkMessageParam networkParam = new NetworkMessageParam { rsp = rspPacket, msgID = msgID, }; lock (_msgIDDict) { if (_msgIDDict.ContainsKey(msgID)) { networkParam.req = _msgIDDict[msgID]; } if (_needReqMessageType.Contains(networkMessage)) { args.kParam = networkParam; } if (_forcePushMessageType.Contains(networkMessage) || _msgIDDict.ContainsKey(msgID)) { MessageDispatcher.GetInstance().DispatchMessageAsync(args.iMessageType, args.kParam); } if (_msgIDDict.ContainsKey(msgID)) { RemoveMsgID(msgID); } } //if (_forcePushMessageType.Contains(networkMessage)) //{ // DoBeginSendPacket(networkMessage, msgIDBytes); //} position += bufferSize; } Array.Clear(_receiveBuffer, 0, _socket.ReceiveBufferSize); BeginReceivePacket(); }