public static int GameEnd(int returnValue) { switch (returnValue) { case (0): board.DrawBoard(); Console.WriteLine("WELL DONE!"); System.Environment.Exit(returnValue); break; case (1): board.GameEndScreen(); board.DrawBoard(); Console.WriteLine("GAME OVER"); System.Environment.Exit(returnValue); break; case (2): System.Environment.Exit(returnValue); break; } return(returnValue); }