Пример #1
0
        public void TestClientToServer()
        {
            IoAcceptor acceptor = new LoopbackAcceptor();
            IoConnector connector = new LoopbackConnector();

            StringBuilder actual = new StringBuilder();

            acceptor.MessageReceived += (s, e) => actual.Append(e.Message);
            acceptor.SessionClosed += (s, e) => actual.Append("C");
            acceptor.SessionOpened += (s, e) => actual.Append("A");

            acceptor.Bind(new LoopbackEndPoint(1));

            connector.SessionOpened += (s, e) => e.Session.Write("B");
            connector.MessageSent += (s, e) => e.Session.Close(true);

            IConnectFuture future = connector.Connect(new LoopbackEndPoint(1));

            future.Await();
            future.Session.CloseFuture.Await();
            acceptor.Unbind();
            acceptor.Dispose();
            connector.Dispose();

            // sessionClosed() might not be invoked yet
            // even if the connection is closed.
            while (actual.ToString().IndexOf("C") < 0)
            {
                Thread.Yield();
            }

            Assert.AreEqual("ABC", actual.ToString());
        }
Пример #2
0
        public void TestClientToServer()
        {
            IoAcceptor  acceptor  = new LoopbackAcceptor();
            IoConnector connector = new LoopbackConnector();

            StringBuilder actual = new StringBuilder();

            acceptor.MessageReceived += (s, e) => actual.Append(e.Message);
            acceptor.SessionClosed   += (s, e) => actual.Append("C");
            acceptor.SessionOpened   += (s, e) => actual.Append("A");

            acceptor.Bind(new LoopbackEndPoint(1));

            connector.SessionOpened += (s, e) => e.Session.Write("B");
            connector.MessageSent   += (s, e) => e.Session.Close(true);

            IConnectFuture future = connector.Connect(new LoopbackEndPoint(1));

            future.Await();
            future.Session.CloseFuture.Await();
            acceptor.Unbind();
            acceptor.Dispose();
            connector.Dispose();

            // sessionClosed() might not be invoked yet
            // even if the connection is closed.
            while (actual.ToString().IndexOf("C") < 0)
            {
                Thread.Yield();
            }

            Assert.AreEqual("ABC", actual.ToString());
        }
Пример #3
0
        public void TestSessionCreated()
        {
            Semaphore        semaphore = new Semaphore(0, 10);
            StringBuilder    sb        = new StringBuilder();
            LoopbackAcceptor acceptor  = new LoopbackAcceptor();
            LoopbackEndPoint lep       = new LoopbackEndPoint(12345);

            acceptor.SessionCreated += (s, e) =>
            {
                // pretend we are doing some time-consuming work. For
                // performance reasons, you would never want to do time
                // consuming work in sessionCreated.
                // However, this increases the likelihood of the timing bug.
                Thread.Sleep(1000);
                sb.Append("A");
            };
            acceptor.SessionOpened   += (s, e) => sb.Append("B");
            acceptor.MessageReceived += (s, e) => sb.Append("C");
            acceptor.SessionClosed   += (s, e) =>
            {
                sb.Append("D");
                semaphore.Release();
            };

            acceptor.Bind(lep);

            LoopbackConnector connector = new LoopbackConnector();

            connector.FilterChain.AddLast("executor", new ExecutorFilter());
            IConnectFuture future = connector.Connect(lep);

            future.Await();
            future.Session.Write(IoBuffer.Wrap(new byte[1])).Await();
            future.Session.Close(false).Await();

            semaphore.WaitOne(TimeSpan.FromSeconds(1));
            acceptor.Unbind(lep);
            Assert.AreEqual(1, future.Session.WrittenBytes);
            Assert.AreEqual("ABCD", sb.ToString());
        }
Пример #4
0
        static void Main(string[] args)
        {
            IoAcceptor acceptor = new LoopbackAcceptor();
            LoopbackEndPoint lep = new LoopbackEndPoint(8080);

            // Set up server
            acceptor.Handler = new TennisPlayer();
            acceptor.Bind(lep);

            // Connect to the server.
            LoopbackConnector connector = new LoopbackConnector();
            connector.Handler = new TennisPlayer();
            IConnectFuture future = connector.Connect(lep);
            future.Await();
            IoSession session = future.Session;

            // Send the first ping message
            session.Write(new TennisBall(10));

            // Wait until the match ends.
            session.CloseFuture.Await();

            acceptor.Unbind();
        }
Пример #5
0
        public void TestSessionCreated()
        {
            Semaphore semaphore = new Semaphore(0, 10);
            StringBuilder sb = new StringBuilder();
            LoopbackAcceptor acceptor = new LoopbackAcceptor();
            LoopbackEndPoint lep = new LoopbackEndPoint(12345);

            acceptor.SessionCreated += (s, e) =>
            {
                // pretend we are doing some time-consuming work. For
                // performance reasons, you would never want to do time
                // consuming work in sessionCreated.
                // However, this increases the likelihood of the timing bug.
                Thread.Sleep(1000);
                sb.Append("A");
            };
            acceptor.SessionOpened += (s, e) => sb.Append("B");
            acceptor.MessageReceived += (s, e) => sb.Append("C");
            acceptor.SessionClosed += (s, e) =>
            {
                sb.Append("D");
                semaphore.Release();
            };

            acceptor.Bind(lep);

            LoopbackConnector connector = new LoopbackConnector();
            connector.FilterChain.AddLast("executor", new ExecutorFilter());
            IConnectFuture future = connector.Connect(lep);
            future.Await();
            future.Session.Write(IoBuffer.Wrap(new byte[1])).Await();
            future.Session.Close(false).Await();

            semaphore.WaitOne(TimeSpan.FromSeconds(1));
            acceptor.Unbind(lep);
            Assert.AreEqual(1, future.Session.WrittenBytes);
            Assert.AreEqual("ABCD", sb.ToString());
        }
Пример #6
0
 public LoopbackPipe(LoopbackAcceptor acceptor, LoopbackEndPoint endpoint, IoHandler handler)
 {
     _acceptor = acceptor;
     _endpoint = endpoint;
     _handler = handler;
 }
Пример #7
0
 public LoopbackPipe(LoopbackAcceptor acceptor, LoopbackEndPoint endpoint, IoHandler handler)
 {
     _acceptor = acceptor;
     _endpoint = endpoint;
     _handler  = handler;
 }