public DryadLinqVertexWriter(VertexEnv denv, DryadLinqFactory <T> writerFactory, UInt32 portNum) { this.m_dvertexEnv = denv; this.m_nativeHandle = denv.NativeHandle; this.m_startPort = portNum; this.m_numberOfOutputs = 1; this.m_writerFactory = writerFactory; Int32 buffSize = this.m_dvertexEnv.GetWriteBuffSize(); DryadLinqRecordWriter <T> writer = writerFactory.MakeWriter(this.m_nativeHandle, portNum, buffSize); this.m_writers = new DryadLinqRecordWriter <T>[] { writer }; }
public void WriteItemSequence(IEnumerable <T> source) { DryadLinqRecordWriter <T> writer = this.m_writers[0]; if (m_dvertexEnv.MultiThreading) { foreach (T item in source) { writer.WriteRecordAsync(item); } } else { foreach (T item in source) { writer.WriteRecordSync(item); } } this.CloseWriters(); }
public void WriteItemSequence(IEnumerable <T> source) { DryadLinqRecordWriter <T> writer = this.m_writers[0]; if (DryadLinqVertex.ThreadCount > 1) { foreach (T item in source) { writer.WriteRecordAsync(item); } } else { foreach (T item in source) { writer.WriteRecordSync(item); } } this.CloseWriters(); }