Пример #1
0
        /// <summary>
        /// Create a UDP header which will be added to the head of the udp payload
        /// </summary>
        /// <param name="realEndPoint">
        /// The real IP endpoint that udp payload should be sent to
        /// </param>
        /// <returns>
        /// bytes of the udp header
        /// </returns>
        public static byte[] CreateUdpHeader(IPEndPoint realEndPoint)
        {
            int headerStructLength = Marshal.SizeOf(typeof(LspUdpHeader));

            LspUdpHeader udpHeader = new LspUdpHeader();

            udpHeader.Port          = realEndPoint.Port;
            udpHeader.AddressFamily = (int)realEndPoint.AddressFamily;

            string strAddress = realEndPoint.Address.ToString();

            byte[] addressBytes = System.Text.Encoding.ASCII.GetBytes(strAddress);
            udpHeader.HeaderLength = headerStructLength + addressBytes.Length;

            //write header and address to a byte array
            IntPtr p = Marshal.AllocHGlobal(headerStructLength);

            Marshal.StructureToPtr(udpHeader, p, true);

            byte[] ret = new byte[headerStructLength + addressBytes.Length];
            Marshal.Copy(p, ret, 0, headerStructLength);
            Marshal.FreeHGlobal(p);

            Array.Copy(addressBytes, 0, ret, headerStructLength, addressBytes.Length);

            return(ret);
        }
        public static void Visit(
            IVisitorUdpReceiveLoop host, ITransport server,
            UdpClient udpClient, ThreadManager thread, bool isLspHooked)
        {
            byte[] data = null;

            // get the endpoint of tcp client.
            IPEndPoint localEP = host.LspHookedLocalEP;

            while (!thread.ShouldExit)
            {
                try
                {
                    // received data from server.
                    IPEndPoint remoteEP = null;

                    data = udpClient.Receive(ref remoteEP);

                    if (data == null)
                    {
                        break;
                    }

                    if (isLspHooked)
                    {
                        int numBytesReceived = data.Length;

                        if (numBytesReceived < Marshal.SizeOf(typeof(LspUdpHeader)))
                        {
                            throw new FormatException("Invalid LSP udp packet received");
                        }

                        //Get udp header
                        byte[] udpHeaderBuffer = ArrayUtility.SubArray(data, 0, Marshal.SizeOf(typeof(LspUdpHeader)));

                        IntPtr p = Marshal.AllocHGlobal(udpHeaderBuffer.Length);
                        Marshal.Copy(udpHeaderBuffer, 0, p, udpHeaderBuffer.Length);

                        LspUdpHeader udpHeader = (LspUdpHeader)Marshal.PtrToStructure(p, typeof(LspUdpHeader));
                        Marshal.FreeHGlobal(p);

                        //get address
                        byte[] srcAddressArray = ArrayUtility.SubArray <byte>(data,
                                                                              Marshal.SizeOf(typeof(LspUdpHeader)), udpHeader.HeaderLength -
                                                                              Marshal.SizeOf(typeof(LspUdpHeader)));
                        string srcAddress = Encoding.ASCII.GetString(srcAddressArray);

                        //replacement
                        numBytesReceived = numBytesReceived - udpHeader.HeaderLength;
                        byte[] msgBody = new byte[numBytesReceived];
                        Array.Copy(data, udpHeader.HeaderLength, msgBody, 0, numBytesReceived);

                        //endPoint is real remote client endpoint, remoteEP is LspDll's endpoint
                        IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(srcAddress), udpHeader.Port);

                        //map from the real endpoint to the lsp dll endpoint
                        //when sending response to the real endpoint, response will be sent to the lsp dll endpoint
                        //and the lsp dll will relay it to the real endpoint
                        LspConsole.Instance.SetMappedIPEndPoint(
                            (IPEndPoint)udpClient.Client.LocalEndPoint, (IPEndPoint)endPoint,
                            (IPEndPoint)remoteEP, StackTransportType.Udp);

                        host.VisitorAddReceivedData(msgBody, localEP, (IPEndPoint)endPoint);
                    }
                    else
                    {
                        host.VisitorAddReceivedData(data, localEP, remoteEP);
                    }
                }
                catch (Exception ex)
                {
                    // handle exception event, return.
                    server.AddEvent(new TransportEvent(EventType.Exception, localEP, ex));

                    break;
                }
            }
        }