Пример #1
0
        /// Lazy-init settings based on profile.
        /// This cannot happen in the constructor because the profile may not exist yet.
        private void EnsureProfileSettings()
        {
            if (initializedFromProfile)
            {
                return;
            }
            initializedFromProfile = true;

            MixedRealityGesturesProfile    gestureProfile     = null;
            MixedRealityInputSystemProfile inputSystemProfile = CoreServices.InputSystem?.InputSystemProfile;

            if (inputSystemProfile != null)
            {
                gestureProfile = inputSystemProfile.GesturesProfile;
            }
            if (gestureProfile != null)
            {
                for (int i = 0; i < gestureProfile.Gestures.Length; i++)
                {
                    var gesture = gestureProfile.Gestures[i];
                    switch (gesture.GestureType)
                    {
                    case GestureInputType.Hold:
                        holdAction = gesture.Action;
                        break;

                    case GestureInputType.Manipulation:
                        manipulationAction = gesture.Action;
                        break;

                    case GestureInputType.Navigation:
                        navigationAction = gesture.Action;
                        break;

                    case GestureInputType.Select:
                        selectAction = gesture.Action;
                        break;
                    }
                }

                useRailsNavigation = gestureProfile.UseRailsNavigation;
            }

            MixedRealityInputSimulationProfile inputSimProfile = CoreServices.GetInputSystemDataProvider <IInputSimulationService>()?.InputSimulationProfile;

            if (inputSimProfile != null)
            {
                holdStartDuration        = inputSimProfile.HoldStartDuration;
                navigationStartThreshold = inputSimProfile.NavigationStartThreshold;
            }
        }
        private void UpdatePointers()
        {
            MixedRealityInputSystemProfile profile = ConfigurationProfile as MixedRealityInputSystemProfile;

            if (profile == null)
            {
                return;
            }

            ReconcilePointers();

            int pointerCount = 0;

            foreach (var pointerMediator in pointerMediators)
            {
                pointerMediator.Value.UpdatePointers();
            }

            foreach (var pointer in pointers)
            {
                UpdatePointer(pointer);

                var pointerProfile = profile.PointerProfile;

                if (pointerProfile != null && pointerProfile.DebugDrawPointingRays)
                {
                    MixedRealityRaycaster.DebugEnabled = pointerProfile.DebugDrawPointingRays;

                    Color rayColor;
                    if ((pointerProfile.DebugDrawPointingRayColors != null) && (pointerProfile.DebugDrawPointingRayColors.Length > 0))
                    {
                        rayColor = pointerProfile.DebugDrawPointingRayColors[pointerCount++ % pointerProfile.DebugDrawPointingRayColors.Length];
                    }
                    else
                    {
                        rayColor = Color.green;
                    }

                    if (!pointer.Pointer.IsActive)
                    {
                        // Only draw pointers that are currently active, but make sure to
                        // increment color even if pointer is disabled so that the color for e.g. the
                        // sphere pointer or the poke pointer remains consistent.
                        continue;
                    }

                    Debug.DrawRay(pointer.StartPoint, (pointer.Details.Point - pointer.StartPoint), rayColor);
                }
            }
        }
        private void UpdatePointers()
        {
            MixedRealityInputSystemProfile profile = ConfigurationProfile as MixedRealityInputSystemProfile;

            if (profile == null)
            {
                return;
            }

            ReconcilePointers();

            int pointerCount = 0;

            foreach (var pointerMediator in pointerMediators)
            {
                pointerMediator.Value.UpdatePointers();
            }

            foreach (var pointer in pointers)
            {
                UpdatePointer(pointer);

                var pointerProfile = profile.PointerProfile;

                if (pointerProfile != null && pointerProfile.DebugDrawPointingRays)
                {
                    MixedRealityRaycaster.DebugEnabled = pointerProfile.DebugDrawPointingRays;

                    Color rayColor;

                    if ((pointerProfile.DebugDrawPointingRayColors != null) && (pointerProfile.DebugDrawPointingRayColors.Length > 0))
                    {
                        rayColor = pointerProfile.DebugDrawPointingRayColors[pointerCount++ % pointerProfile.DebugDrawPointingRayColors.Length];
                    }
                    else
                    {
                        rayColor = Color.green;
                    }

                    Debug.DrawRay(pointer.StartPoint, (pointer.Details.Point - pointer.StartPoint), rayColor);
                }
            }
        }
 /// <summary>
 /// Constructor.
 /// </summary>
 /// <param name="profile">The configuration profile for the service.</param>
 public DefaultRaycastProvider(
     MixedRealityInputSystemProfile profile) : base(profile)
 {
 }
 public DefaultRaycastProvider(
     IMixedRealityServiceRegistrar registrar,
     MixedRealityInputSystemProfile profile) : this(profile)
 {
     Registrar = registrar;
 }
Пример #6
0
 public RemoteFocusProviderNoCollider(
     MixedRealityInputSystemProfile profile) : base(profile)
 {
     _localFocusProvider = new FocusProvider(profile);
 }
 public DefaultRaycastProvider(
     IMixedRealityServiceRegistrar registrar,
     MixedRealityInputSystemProfile profile) : base(registrar, profile)
 {
 }
Пример #8
0
 public FocusProvider(
     IMixedRealityServiceRegistrar registrar,
     IMixedRealityInputSystem inputSystem,
     MixedRealityInputSystemProfile profile) : base(registrar, inputSystem, null, DefaultPriority, profile)
 {
 }