private void EnableHandSimulation() { if (handDataProvider == null) { handDataProvider = new CustomSimulatedHandDataProvider(GetInputSimulationProfile()); handDataProvider.OnHandDataChanged += OnHandDataChanged; } }
private void DisableHandSimulation() { RemoveAllHandDevices(); if (handDataProvider != null) { handDataProvider.OnHandDataChanged -= OnHandDataChanged; handDataProvider = null; } }