protected override bool CheckPacket(PacketHandle packet, TaskCompletionSource <object> source)
        {
            Debug.Assert(packet.Type == PacketHandle.NativePointerType, "unexpected packet type when requiring NativePointer");
            IntPtr ptr = packet.NativePointer;

            return(IntPtr.Zero == ptr || IntPtr.Zero != ptr && source != null);
        }
Пример #2
0
        private static volatile bool s_fSSPILoaded = false; // bool to indicate whether library has been loaded

        internal void PostReadAsyncForMars()
        {
            if (TdsParserStateObjectFactory.UseManagedSNI)
            {
                return;
            }

            // HACK HACK HACK - for Async only
            // Have to post read to initialize MARS - will get callback on this when connection goes
            // down or is closed.

            PacketHandle temp  = default;
            uint         error = TdsEnums.SNI_SUCCESS;

            _pMarsPhysicalConObj.IncrementPendingCallbacks();
            SessionHandle handle = _pMarsPhysicalConObj.SessionHandle;

            temp = _pMarsPhysicalConObj.ReadAsync(handle, out error);

            Debug.Assert(temp.Type == PacketHandle.NativePointerType, "unexpected packet type when requiring NativePointer");

            if (temp.NativePointer != IntPtr.Zero)
            {
                // Be sure to release packet, otherwise it will be leaked by native.
                _pMarsPhysicalConObj.ReleasePacket(temp);
            }

            Debug.Assert(IntPtr.Zero == temp.NativePointer, "unexpected syncReadPacket without corresponding SNIPacketRelease");
            if (TdsEnums.SNI_SUCCESS_IO_PENDING != error)
            {
                Debug.Assert(TdsEnums.SNI_SUCCESS != error, "Unexpected successful read async on physical connection before enabling MARS!");
                _physicalStateObj.AddError(ProcessSNIError(_physicalStateObj));
                ThrowExceptionAndWarning(_physicalStateObj);
            }
        }
        internal override PacketHandle ReadSyncOverAsync(int timeoutRemaining, out uint error)
        {
            SNIHandle handle = Handle;

            if (handle == null)
            {
                throw ADP.ClosedConnectionError();
            }
            IntPtr readPacketPtr = IntPtr.Zero;

            error = SNINativeMethodWrapper.SNIReadSyncOverAsync(handle, ref readPacketPtr, GetTimeoutRemaining());
            return(PacketHandle.FromNativePointer(readPacketPtr));
        }
Пример #4
0
        private static void ReadDispatcher(IntPtr key, IntPtr packet, uint error)
        {
            // This is the app-domain dispatcher for all async read callbacks, It
            // simply gets the state object from the key that it is passed, and
            // calls the state object's read callback.
            Debug.Assert(IntPtr.Zero != key, "no key passed to read callback dispatcher?");
            if (IntPtr.Zero != key)
            {
                // NOTE: we will get a null ref here if we don't get a key that
                //       contains a GCHandle to TDSParserStateObject; that is
                //       very bad, and we want that to occur so we can catch it.
                GCHandle             gcHandle = (GCHandle)key;
                TdsParserStateObject stateObj = (TdsParserStateObject)gcHandle.Target;

                if (null != stateObj)
                {
                    stateObj.ReadAsyncCallback(IntPtr.Zero, PacketHandle.FromNativePointer(packet), error);
                }
            }
        }
        protected override void RemovePacketFromPendingList(PacketHandle ptr)
        {
            Debug.Assert(ptr.Type == PacketHandle.NativePointerType, "unexpected packet type when requiring NativePointer");
            IntPtr pointer = ptr.NativePointer;

            lock (_writePacketLockObject)
            {
                if (_pendingWritePackets.TryGetValue(pointer, out SNIPacket recoveredPacket))
                {
                    _pendingWritePackets.Remove(pointer);
                    _writePacketCache.Add(recoveredPacket);
                }
#if DEBUG
                else
                {
                    Debug.Fail("Removing a packet from the pending list that was never added to it");
                }
#endif
            }
        }
 protected override uint SNIPacketGetData(PacketHandle packet, byte[] _inBuff, ref uint dataSize)
 {
     Debug.Assert(packet.Type == PacketHandle.NativePointerType, "unexpected packet type when requiring NativePointer");
     return(SNINativeMethodWrapper.SNIPacketGetData(packet.NativePointer, _inBuff, ref dataSize));
 }