public static bool TryCreateFromBuffer( ReadOnlyMemory <byte> buffer, out CosmosGuid cosmosGuid) => CosmosElement.TryCreateFromBuffer <CosmosGuid>(buffer, out cosmosGuid);
public static bool TryCreateFromBuffer( ReadOnlyMemory <byte> buffer, out CosmosString cosmosString) { return(CosmosElement.TryCreateFromBuffer <CosmosString>(buffer, out cosmosString)); }
public static bool TryCreateFromBuffer(ReadOnlyMemory <byte> buffer, out CosmosNumber cosmosNumber) { return(CosmosElement.TryCreateFromBuffer <CosmosNumber>(buffer, out cosmosNumber)); }
public static bool TryCreateFromBuffer(ReadOnlyMemory <byte> buffer, out CosmosBinary cosmosBinary) { return(CosmosElement.TryCreateFromBuffer <CosmosBinary>(buffer, out cosmosBinary)); }
public static bool TryCreateFromBuffer( ReadOnlyMemory <byte> buffer, out CosmosBoolean cosmosBoolean) => CosmosElement.TryCreateFromBuffer <CosmosBoolean>(buffer, out cosmosBoolean);