public override MetadataDictionary GetMetadata() { var metadata = base.GetMetadata(); metadata[14] = new MetadataByte((byte) (IsBayby ? 1 : 0)); return metadata; }
public override MetadataDictionary GetMetadata() { MetadataDictionary metadata = new MetadataDictionary(); metadata[16] = new MetadataByte(Fuse); return metadata; }
public override MetadataDictionary GetMetadata() { MetadataDictionary metadata = base.GetMetadata(); metadata[18] = new MetadataInt(IsAngry ? 1 : 0); metadata[20] = new MetadataByte(CollarColor); return metadata; }
public virtual MetadataDictionary GetMetadata() { MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte((byte) (HealthManager.IsOnFire ? 1 : 0)); metadata[1] = new MetadataShort(HealthManager.Air); metadata[2] = new MetadataString(NameTag ?? string.Empty); metadata[3] = new MetadataByte(1); metadata[4] = new MetadataByte(0); metadata[15] = new MetadataByte(0); //metadata[16] = new MetadataByte(0); return metadata; }
public override MetadataDictionary GetMetadata() { MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte((byte) (HealthManager.IsOnFire ? 1 : 0)); metadata[1] = new MetadataShort(HealthManager.Air); metadata[2] = new MetadataString(NameTag ?? Name); metadata[3] = new MetadataByte(!HideNameTag); metadata[4] = new MetadataByte(Silent); metadata[7] = new MetadataInt(0); // Potion Color metadata[8] = new MetadataByte(0); // Potion Ambient metadata[15] = new MetadataByte(NoAi); metadata[16] = new MetadataByte(0); // Player flags //metadata[17] = new MetadataIntCoordinates(0, 0, 0); return metadata; }
public override MetadataDictionary GetMetadata() { var metadata = base.GetMetadata(); metadata[15] = new MetadataByte(1); return metadata; }
public override MetadataDictionary GetMetadata() { MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte(GetDataValue()); metadata[1] = new MetadataShort(HealthManager.Air); metadata[2] = new MetadataString("\u2764 \u2665 " + (NameTag ?? Username)); metadata[3] = new MetadataByte(!HideNameTag); metadata[4] = new MetadataByte(Silent); metadata[7] = new MetadataInt(0); // Potion Color metadata[8] = new MetadataByte(0); // Potion Ambient metadata[15] = new MetadataByte(NoAi); metadata[16] = new MetadataByte(0); // Player flags metadata[17] = new MetadataIntCoordinates(0, 0, 0); return metadata; }
protected virtual void HandleUseItem(McpeUseItem message) { Log.DebugFormat("Use item: {0}", message.item); Log.DebugFormat("Entity ID: {0}", message.entityId); Log.DebugFormat("meta: {0}", message.meta); Log.DebugFormat("x: {0}", message.x); Log.DebugFormat("y: {0}", message.y); Log.DebugFormat("z: {0}", message.z); Log.DebugFormat("face: {0}", message.face); Log.DebugFormat("fx: {0}", message.fx); Log.DebugFormat("fy: {0}", message.fy); Log.DebugFormat("fz: {0}", message.fz); Log.DebugFormat("px: {0}", message.positionX); Log.DebugFormat("py: {0}", message.positionY); Log.DebugFormat("pz: {0}", message.positionZ); if (message.face <= 5) { Level.RelayBroadcast(this, new McpeAnimate() { actionId = 1, entityId = EntityId }); Vector3 faceCoords = new Vector3(message.fx, message.fy, message.fz); Level.Interact(Level, this, message.item, new BlockCoordinates(message.x, message.y, message.z), message.meta, (BlockFace) message.face, faceCoords); } else { _itemUseTimer = new Stopwatch(); _itemUseTimer.Start(); // Snowballs and shit Level.Interact(Level, this, message.item, new BlockCoordinates(message.x, message.y, message.z), message.meta); MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte(16); Level.RelayBroadcast(this, new McpeSetEntityData { entityId = EntityId, metadata = metadata, }); } }
/// <summary> /// Handles the player action. /// </summary> /// <param name="message">The message.</param> protected virtual void HandlePlayerAction(McpePlayerAction message) { Log.DebugFormat("Player action: {0}", message.actionId); Log.DebugFormat("Entity ID: {0}", message.entityId); Log.DebugFormat("Action ID: {0}", message.actionId); Log.DebugFormat("x: {0}", message.x); Log.DebugFormat("y: {0}", message.y); Log.DebugFormat("z: {0}", message.z); Log.DebugFormat("Face: {0}", message.face); switch (message.actionId) { case 5: // Shoot arrow { if (_itemUseTimer == null) return; Item itemInHand = Inventory.ItemInHand; if (itemInHand == null) return; // Cheat(?) _itemUseTimer.Stop(); itemInHand.Release(Level, this, new BlockCoordinates(message.x, message.y, message.z), _itemUseTimer.ElapsedMilliseconds); _itemUseTimer = null; MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte(0); Level.RelayBroadcast(this, new McpeSetEntityData { entityId = EntityId, metadata = metadata, }); break; } case 7: // Respawn ThreadPool.QueueUserWorkItem(delegate(object state) { HandleRespawn(null); }); break; default: return; } }
public override MetadataDictionary GetMetadata() { MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte((byte) (HealthManager.IsOnFire ? 1 : 0)); metadata[1] = new MetadataShort(HealthManager.Air); metadata[2] = new MetadataString(NameTag ?? Username); metadata[3] = new MetadataByte(1); metadata[4] = new MetadataByte(0); metadata[7] = new MetadataInt(0); metadata[8] = new MetadataByte(0); metadata[15] = new MetadataByte(0); metadata[16] = new MetadataByte(0); metadata[17] = new MetadataLong(0); return metadata; }
/// <summary> /// Handles the player action. /// </summary> /// <param name="message">The message.</param> private void HandlePlayerAction(McpePlayerAction message) { Log.DebugFormat("Player action: {0}", message.actionId); Log.DebugFormat("Entity ID: {0}", message.entityId); Log.DebugFormat("Action ID: {0}", message.actionId); Log.DebugFormat("x: {0}", message.x); Log.DebugFormat("y: {0}", message.y); Log.DebugFormat("z: {0}", message.z); Log.DebugFormat("face: {0}", message.face); if (message.entityId != EntityId) return; switch (message.actionId) { case 5: // Shoot arrow { if (_itemUseTimer == null) return; MetadataSlot itemSlot = Inventory.ItemInHand; Item itemInHand = ItemFactory.GetItem(itemSlot.Value.Id); if (itemInHand == null) return; // Cheat(?) _itemUseTimer.Stop(); itemInHand.Release(Level, this, new BlockCoordinates(message.x, message.y, message.z), _itemUseTimer.ElapsedMilliseconds); _itemUseTimer = null; MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte(0); Level.RelayBroadcast(this, new McpeSetEntityData { entityId = EntityId, metadata = metadata, }); break; } case 7: // Respawn HandleRespawn(null); break; default: return; } }
public override MetadataDictionary GetMetadata() { var md = base.GetMetadata(); md[MetadataSize] = new MetadataByte(Size); return md; }
public override MetadataDictionary GetMetadata() { var metadata = base.GetMetadata(); if (IsCritical) { metadata[16] = new MetadataByte(1); } if (Shooter != null) { metadata[17] = new MetadataLong(Shooter.EntityId); } return metadata; }
public override MetadataDictionary GetMetadata() { //[0] byte 0 0, //[1] short 1 300, //[2] string 4 Client12, //[3] byte 0 1, //[4] byte 0 0, //[7] int 2 0, //[8] byte 0 0, //[15] byte 0 0, //[16] byte 0 0, //[17] long 6 0 MetadataDictionary metadata = new MetadataDictionary(); metadata[0] = new MetadataByte((byte) (HealthManager.IsOnFire ? 1 : 0)); metadata[1] = new MetadataShort(HealthManager.Air); metadata[2] = new MetadataString(Username); metadata[3] = new MetadataByte(1); metadata[4] = new MetadataByte(0); metadata[7] = new MetadataInt(0); metadata[8] = new MetadataByte(0); metadata[15] = new MetadataByte(0); metadata[16] = new MetadataByte(0); metadata[17] = new MetadataLong(0); return metadata; }