/// <summary> /// 设置均衡器效果 /// </summary> public void SetEqualizer(Equalizer.EqualizerType mType) { mZPlay.EnableEqualizer(true); mZPlay.SetEqualizerPoints(ref Equalizer.DefaultBand,10); int[] mEqualizerValue = Equalizer.GetEqulizerBandValue(mType); for (int i = 0; i < mEqualizerValue.Length; i++) { mZPlay.SetEqualizerBandGain(i, mEqualizerValue[i]); } }