public override byte[] Serialize(bool partofsomethingelse)
        {
            int pos = 0;

            byte[] headerBytes = header.Serialize();
            byte[] goalIDBytes = goal_id.Serialize();
            byte[] goalBytes   = goal.Serialize();

            byte[] bytes = new byte[headerBytes.Length + goalBytes.Length + goalIDBytes.Length];
            headerBytes.CopyTo(bytes, 0);
            pos = headerBytes.Length;
            goalIDBytes.CopyTo(bytes, pos);
            pos += goalIDBytes.Length;
            goalBytes.CopyTo(bytes, pos);

            return(bytes);
        }
Пример #2
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;
            IntPtr        ptr;
            int           x__size;

            //header
            if (header == null)
            {
                header = new Messages.std_msgs.Header();
            }
            pieces.Add(header.Serialize(true));
            //status
            scratch1 = new byte[Marshal.SizeOf(typeof(int))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(status, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //details
            if (details == null)
            {
                details = "";
            }
            scratch1  = Encoding.ASCII.GetBytes((string)details);
            thischunk = new byte[scratch1.Length + 4];
            scratch2  = BitConverter.GetBytes(scratch1.Length);
            Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
            Array.Copy(scratch2, thischunk, 4);
            pieces.Add(thischunk);
            // combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
Пример #3
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;
            IntPtr        ptr;
            int           x__size;

            //header
            if (header == null)
            {
                header = new Messages.std_msgs.Header();
            }
            pieces.Add(header.Serialize(true));
            //system_status
            scratch1 = new byte[Marshal.SizeOf(typeof(int))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(system_status, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //topics
            hasmetacomponents |= false;
            if (topics == null)
            {
                topics = new string[0];
            }
            pieces.Add(BitConverter.GetBytes(topics.Length));
            for (int i = 0; i < topics.Length; i++)
            {
                //topics[i]
                if (topics[i] == null)
                {
                    topics[i] = "";
                }
                scratch1  = Encoding.ASCII.GetBytes((string)topics[i]);
                thischunk = new byte[scratch1.Length + 4];
                scratch2  = BitConverter.GetBytes(scratch1.Length);
                Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
                Array.Copy(scratch2, thischunk, 4);
                pieces.Add(thischunk);
            }
            //err_code
            hasmetacomponents |= false;
            if (err_code == null)
            {
                err_code = new int[0];
            }
            pieces.Add(BitConverter.GetBytes(err_code.Length));
// Start Xamla
            //err_code
            x__size  = Marshal.SizeOf(typeof(int)) * err_code.Length;
            scratch1 = new byte[x__size];
            Buffer.BlockCopy(err_code, 0, scratch1, 0, x__size);
            pieces.Add(scratch1);
// End Xamla

            //topic_msg
            hasmetacomponents |= false;
            if (topic_msg == null)
            {
                topic_msg = new string[0];
            }
            pieces.Add(BitConverter.GetBytes(topic_msg.Length));
            for (int i = 0; i < topic_msg.Length; i++)
            {
                //topic_msg[i]
                if (topic_msg[i] == null)
                {
                    topic_msg[i] = "";
                }
                scratch1  = Encoding.ASCII.GetBytes((string)topic_msg[i]);
                thischunk = new byte[scratch1.Length + 4];
                scratch2  = BitConverter.GetBytes(scratch1.Length);
                Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
                Array.Copy(scratch2, thischunk, 4);
                pieces.Add(thischunk);
            }
            // combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }