Пример #1
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 public static Mat4HighPrecision operator *(Mat4HighPrecision A, Mat4HighPrecision B)
 {
     return(new Mat4HighPrecision(
                Vec4.Dot(A.Row0, B.Col0), Vec4.Dot(A.Row0, B.Col1), Vec4.Dot(A.Row0, B.Col2), Vec4.Dot(A.Row0, B.Col3),
                Vec4.Dot(A.Row1, B.Col0), Vec4.Dot(A.Row1, B.Col1), Vec4.Dot(A.Row1, B.Col2), Vec4.Dot(A.Row1, B.Col3),
                Vec4.Dot(A.Row2, B.Col0), Vec4.Dot(A.Row2, B.Col1), Vec4.Dot(A.Row2, B.Col2), Vec4.Dot(A.Row2, B.Col3),
                Vec4.Dot(A.Row3, B.Col0), Vec4.Dot(A.Row3, B.Col1), Vec4.Dot(A.Row3, B.Col2), Vec4.Dot(A.Row3, B.Col3)
                ));
 }
Пример #2
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 public static double Dot(Vec4 a, Vec4 b)
 {
     return(a.X * b.X + a.Y * b.Y + a.Z * b.Z + a.W * b.W);
 }
Пример #3
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 public static Vec4 operator *(Mat4HighPrecision A, Vec4 B)
 {
     return(new Vec4(Vec4.Dot(A.Row0, B), Vec4.Dot(A.Row1, B), Vec4.Dot(A.Row2, B), Vec4.Dot(A.Row3, B)));
 }
Пример #4
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 public static Vec4 operator *(Vec4 A, Mat4HighPrecision B)
 {
     return(new Vec4(Vec4.Dot(A, B.Col0), Vec4.Dot(A, B.Col1), Vec4.Dot(A, B.Col2), Vec4.Dot(A, B.Col3)));
 }