Пример #1
0
        protected override void OnLoad(EventArgs e)
        {
            base.OnLoad(e);

            this.Text      = _cpuType == CpuType.Cpu ? "CPU Debugger" : "SPC Debugger";
            _notifListener = new NotificationListener();
            _notifListener.OnNotification += OnNotificationReceived;

            switch (_cpuType)
            {
            case CpuType.Cpu: ctrlDisassemblyView.Initialize(new CpuDisassemblyManager(), new CpuLineStyleProvider()); break;

            case CpuType.Spc: ctrlDisassemblyView.Initialize(new SpcDisassemblyManager(), new SpcLineStyleProvider()); break;
            }

            ctrlBreakpoints.CpuType = _cpuType;
            ctrlWatch.CpuType       = _cpuType;

            InitShortcuts();
            InitToolbar();
            LoadConfig();

            toolTip.SetToolTip(picWatchHelp, ctrlWatch.GetTooltipText());

            ConfigApi.SetDebuggerFlag(_cpuType == CpuType.Cpu ? DebuggerFlags.CpuDebuggerEnabled : DebuggerFlags.SpcDebuggerEnabled, true);
            BreakpointManager.AddCpuType(_cpuType);
            DebugApi.Step(10000, StepType.CpuStep);
        }
Пример #2
0
        protected override void OnLoad(EventArgs e)
        {
            _notifListener = new NotificationListener();
            _notifListener.OnNotification += OnNotificationReceived;

            switch (_cpuType)
            {
            case CpuType.Cpu:
                ctrlDisassemblyView.Initialize(new CpuDisassemblyManager(), new CpuLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.CpuDebuggerEnabled, true);
                this.Text = "CPU Debugger";
                break;

            case CpuType.Spc:
                ctrlDisassemblyView.Initialize(new SpcDisassemblyManager(), new SpcLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.SpcDebuggerEnabled, true);
                this.Text = "SPC Debugger";
                break;

            case CpuType.Sa1:
                ctrlDisassemblyView.Initialize(new Sa1DisassemblyManager(), new Sa1LineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.Sa1DebuggerEnabled, true);
                this.Text = "SA-1 Debugger";
                break;

            case CpuType.Gsu:
                ctrlDisassemblyView.Initialize(new GsuDisassemblyManager(), new GsuLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.GsuDebuggerEnabled, true);
                this.Text                  = "GSU Debugger";
                ctrlCallstack.Visible      = false;
                ctrlLabelList.Visible      = false;
                mnuStepOver.Visible        = false;
                mnuStepOut.Visible         = false;
                mnuStepInto.Text           = "Step";
                tlpBottomPanel.ColumnCount = 2;
                break;
            }

            ctrlBreakpoints.CpuType = _cpuType;
            ctrlWatch.CpuType       = _cpuType;

            InitShortcuts();
            InitToolbar();
            LoadConfig();

            toolTip.SetToolTip(picWatchHelp, ctrlWatch.GetTooltipText());

            BreakpointManager.AddCpuType(_cpuType);
            DebugApi.Step(_cpuType, 10000, StepType.Step);

            base.OnLoad(e);
        }
Пример #3
0
        protected override void OnLoad(EventArgs e)
        {
            _notifListener = new NotificationListener();
            _notifListener.OnNotification += OnNotificationReceived;

            bool isPaused = EmuApi.IsPaused();

            ConfigManager.Config.Debug.Debugger.ApplyConfig();

            mnuUseAltSpcOpNames.Visible = false;

            switch (_cpuType)
            {
            case CpuType.Cpu:
                ctrlDisassemblyView.Initialize(new CpuDisassemblyManager(), new CpuLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.CpuDebuggerEnabled, true);
                this.Text = "CPU Debugger";

                this.ctrlCpuStatus         = new ctrlCpuStatus();
                this.ctrlCpuStatus.Padding = new Padding(3, 0, 3, 0);
                this.ctrlCpuStatus.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlCpuStatus);
                break;

            case CpuType.Spc:
                ctrlDisassemblyView.Initialize(new SpcDisassemblyManager(), new SpcLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.SpcDebuggerEnabled, true);
                mnuBreakOnWdm.Visible       = false;
                mnuBreakOnCop.Visible       = false;
                mnuBreakOnUnitRead.Visible  = false;
                sepBreakOnUnitRead.Visible  = false;
                mnuUseAltSpcOpNames.Visible = true;
                this.Text = "SPC Debugger";

                this.ctrlSpcStatus         = new ctrlSpcStatus();
                this.ctrlSpcStatus.Padding = new Padding(3, 0, 3, 0);
                this.ctrlSpcStatus.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlSpcStatus);
                break;

            case CpuType.Sa1:
                ctrlDisassemblyView.Initialize(new Sa1DisassemblyManager(), new Sa1LineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.Sa1DebuggerEnabled, true);
                this.Text = "SA-1 Debugger";

                this.ctrlCpuStatus         = new ctrlCpuStatus();
                this.ctrlCpuStatus.Padding = new Padding(3, 0, 3, 0);
                this.ctrlCpuStatus.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlCpuStatus);
                break;

            case CpuType.Gsu:
                ctrlDisassemblyView.Initialize(new GsuDisassemblyManager(), new GsuLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.GsuDebuggerEnabled, true);
                this.Text = "GSU Debugger";
                HideDebuggerElements();

                this.ctrlGsuStatus         = new ctrlGsuStatus();
                this.ctrlGsuStatus.Padding = new Padding(3, 0, 3, 0);
                this.ctrlGsuStatus.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlGsuStatus);
                break;

            case CpuType.NecDsp:
                ctrlDisassemblyView.Initialize(new NecDspDisassemblyManager(), new NecDspLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.NecDspDebuggerEnabled, true);
                this.Text = "DSP Debugger";
                HideDebuggerElements();

                this.ctrlNecDspStatus         = new ctrlNecDspStatus();
                this.ctrlNecDspStatus.Padding = new Padding(3, 0, 3, 0);
                this.ctrlNecDspStatus.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlNecDspStatus);
                break;

            case CpuType.Cx4:
                ctrlDisassemblyView.Initialize(new Cx4DisassemblyManager(), new Cx4LineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.Cx4DebuggerEnabled, true);
                this.Text = "CX4 Debugger";

                ctrlLabelList.Visible = false;
                HideDebuggerElements();

                this.ctrlCx4Status         = new ctrlCx4Status();
                this.ctrlCx4Status.Padding = new Padding(3, 0, 3, 0);
                this.ctrlCx4Status.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlCx4Status);
                break;

            case CpuType.Gameboy:
                ctrlDisassemblyView.Initialize(new GbDisassemblyManager(), new GbLineStyleProvider());
                ConfigApi.SetDebuggerFlag(DebuggerFlags.GbDebuggerEnabled, true);
                this.Text = "GB Debugger";

                ctrlMemoryMapping         = new ctrlMemoryMapping();
                ctrlMemoryMapping.Size    = new Size(this.ClientSize.Width, 33);
                ctrlMemoryMapping.Margin  = new Padding(3, 0, 3, 3);
                ctrlMemoryMapping.Dock    = DockStyle.Bottom;
                ctrlMemoryMapping.Visible = ConfigManager.Config.Debug.Debugger.ShowMemoryMappings;
                this.Controls.Add(ctrlMemoryMapping);
                ctrlMemoryMapping.SendToBack();

                sepBrkCopStpWdm.Visible = false;
                mnuBreakOnBrk.Visible   = false;
                mnuBreakOnWdm.Visible   = false;
                mnuBreakOnCop.Visible   = false;
                mnuBreakOnStp.Visible   = false;
                ctrlPpuStatus.Visible   = false;

                sepGameboyBreak.Visible = true;
                mnuGbBreakOnDisableLcdOutsideVblank.Visible = true;
                mnuGbBreakOnInvalidOamAccess.Visible        = true;
                mnuGbBreakOnInvalidOpCode.Visible           = true;
                mnuGbBreakOnInvalidVramAccess.Visible       = true;
                mnuGbBreakOnNopLoad.Visible       = true;
                mnuGbBreakOnOamCorruption.Visible = false;

                this.ctrlGameboyStatus         = new ctrlGameboyStatus();
                this.ctrlGameboyStatus.Padding = new Padding(3, 0, 3, 0);
                this.ctrlGameboyStatus.Dock    = DockStyle.Top;
                pnlStatus.Controls.Add(this.ctrlGameboyStatus);
                break;
            }

            ctrlBreakpoints.CpuType = _cpuType;
            ctrlWatch.CpuType       = _cpuType;

            InitShortcuts();
            InitToolbar();
            LoadConfig();

            toolTip.SetToolTip(picWatchHelp, ctrlWatch.GetTooltipText());

            BreakpointManager.AddCpuType(_cpuType);

            if (!isPaused)
            {
                DebugApi.Step(_cpuType, 10000, StepType.Step);
            }
            else
            {
                BreakEvent evt = new BreakEvent()
                {
                    BreakpointId = -1, Source = BreakSource.Unspecified
                };
                RefreshDebugger(evt);
            }

            base.OnLoad(e);
        }