Пример #1
0
        public MainWindow()
        {
            InitializeComponent();
            size = 8;
            scoreP1 = 0;
            scoreP2 = 0;
            lstPlayed = new List<string>();
            gameInfo = new GameInfo() { DateGameStart = DateTime.Now, PlayerFirstName = "firstName", PlyerLastName = "lastName", Theme = theme.ToString() };
            IsCPUTurn = false;
            gameStarted = false;
            GameFinished = false;
            finishedTurn = false;
            theme = logique.Theme.fruits;
            logique = new logique(size, theme);
            aCartes = new Carte[size, size];
            TourdeJeu = 0;
            Plateau.Rows = size;
            Plateau.Columns = size;

            for (int x = 0; x < size; x++)
            {
                for (int y = 0; y < size; y++)
                {
                    aCartes[x, y] = new Carte(x, y, size, this);
                    Plateau.Children.Add(aCartes[x, y]);
                }
            }

            lblTurn.Content = ("Game not started");
        }
Пример #2
0
        public MainWindow()
        {
            InitializeComponent();
            size      = 8;
            scoreP1   = 0;
            scoreP2   = 0;
            lstPlayed = new List <string>();
            gameInfo  = new GameInfo()
            {
                DateGameStart = DateTime.Now, PlayerFirstName = "firstName", PlyerLastName = "lastName", Theme = theme.ToString()
            };
            IsCPUTurn       = false;
            gameStarted     = false;
            GameFinished    = false;
            finishedTurn    = false;
            theme           = logique.Theme.fruits;
            logique         = new logique(size, theme);
            aCartes         = new Carte[size, size];
            TourdeJeu       = 0;
            Plateau.Rows    = size;
            Plateau.Columns = size;

            for (int x = 0; x < size; x++)
            {
                for (int y = 0; y < size; y++)
                {
                    aCartes[x, y] = new Carte(x, y, size, this);
                    Plateau.Children.Add(aCartes[x, y]);
                }
            }

            lblTurn.Content = ("Game not started");
        }