/// <summary> /// opened de startgame form /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private async void pictureBox1Speel_Click(object sender, EventArgs e) { this.pictureBox1Speel.BackgroundImage = (Bitmap)Properties.Resources.ResourceManager.GetObject("SpeelButtonGroen2D"); await Task.Delay(300); this.pictureBox1Speel.BackgroundImage = (Bitmap)Properties.Resources.ResourceManager.GetObject("SpeelButtonGroen"); FormStartgame startgame = new FormStartgame(); startgame.ShowDialog(); }
/// <summary> /// Opened het de startgame form zodat je een nieuw spel kunt doen met andere instellingen /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private async void ButtonInstellingen_Click(object sender, EventArgs e) { this.pictureBoxInstellingen.BackgroundImage = (Bitmap)Properties.Resources.ResourceManager.GetObject("InstellingenButtonBlauwEndgame2D"); await Task.Delay(300); this.pictureBoxInstellingen.BackgroundImage = (Bitmap)Properties.Resources.ResourceManager.GetObject("InstellingenButtonBlauwEndgame"); if (BaseGame.Gamemode == 2) { GameMultiplayerOnline.Disconnect(); } this.Close(); this.Dispose(); GC.Collect(); BaseGame.Reset(); FormStartgame startgame = new FormStartgame(); startgame.ShowDialog(); }