public PanelTarget(GameObject obj) : base(obj) { PlayerTable = new GOTable <GONavigationButton>(obj.GetChild(0)); EnemyTable = new GOTable <GONavigationButton>(obj.GetChild(1)); Buttons = new ButtonPair(obj.GetChild(2)); PreventArea = new GOWidgetButton(obj.GetChild(3)); Captions = new CaptionBackground(obj.GetChild(4)); }
public GOSubPanel(GameObject obj) : base(obj) { Panel = obj.GetExactComponent <UIPanel>(); ScrollView = obj.GetExactComponent <UIScrollView>(); Rigidbody = obj.GetExactComponent <Rigidbody>(); SnapDragScrollView = obj.GetExactComponent <SnapDragScrollView>(); RecycleListPopulator = obj.GetExactComponent <RecycleListPopulator>(); Table = new GOTable <GOBase>(obj.GetChild(0)); }
public PanelParty(GameObject obj) : base(obj) { Table = new GOTable <Character>(obj.GetChild(0)); Captions = new CaptionBackground(obj.GetChild(1)); }
public IconsWidget(GameObject obj) : base(obj) { Icons = new GOTable <GOSprite>(obj.GetChild(0)); Background = new GOThinBackground(obj.GetChild(1)); }