Пример #1
0
        static void Main(string[] args)
        {
            Caretaker caretaker = new Caretaker();

            Console.WriteLine("**************人物创建**************");
            War3Player war3Player = new War3Player()
            {
                Name   = "Lucy",
                Attack = "10",
                Breath = "100",
                Level  = "1级小妖",
                Race   = "杀杀杀"
            };

            caretaker.Save("1级进度", war3Player);
            Console.WriteLine($"玩家:{war3Player.Name}当前生命值:{war3Player.Breath},当前攻击力:{war3Player.Attack},当前等级:{war3Player.Level}");
            Console.WriteLine("**************刷怪升级**************");
            war3Player.Level  = "3级小妖";
            war3Player.Breath = "120";
            war3Player.Attack = "30";

            caretaker.Save("3级进度", war3Player);
            Console.WriteLine($"玩家:{war3Player.Name}当前生命值:{war3Player.Breath},当前攻击力:{war3Player.Attack},当前等级:{war3Player.Level}");

            Console.WriteLine("**************闯关**************");
            war3Player.Breath = "0";
            war3Player.Attack = "30";
            Console.WriteLine($"玩家:{war3Player.Name}当前生命值:{war3Player.Breath},当前攻击力:{war3Player.Attack},当前等级:{war3Player.Level}");

            Console.WriteLine("**************闯关失败,加载存档**************");
            caretaker.Load("3级进度", ref war3Player);
            Console.WriteLine($"玩家:{war3Player.Name}当前生命值:{war3Player.Breath},当前攻击力:{war3Player.Attack},当前等级:{war3Player.Level}");

            Console.ReadLine();
        }
Пример #2
0
 public void Load(string name, ref War3Player war3Player)
 {
     if (_mementoDict.ContainsKey(name))
     {
         War3Mementor war3Mementor = _mementoDict[name];
         war3Player.Attack  = war3Mementor.Attack;
         war3Player.Breath  = war3Mementor.Breath;
         war3Mementor.Level = war3Mementor.Level;
     }
 }
Пример #3
0
        public void Save(string name, War3Player war3Player)
        {
            War3Mementor war3Mementor = new War3Mementor()
            {
                Attack = war3Player.Attack,
                Breath = war3Player.Breath,
                Level  = war3Player.Level
            };

            _mementoDict.Add(name, war3Mementor);
        }