public static GlTextureInfo GlTextureInfoFor(this GpuBufferFormat gpuBufferFormat, int plane)
        {
            var ptr  = UnsafeNativeMethods.MpGlTextureInfoForGpuBufferFormat((UInt32)gpuBufferFormat, plane);
            var info = Marshal.PtrToStructure <GlTextureInfo>(ptr);

            UnsafeNativeMethods.MpGlTextureInfoDestroy(ptr);

            return(info);
        }
Пример #2
0
        protected override void Dispose(bool disposing)
        {
            if (_disposed)
            {
                return;
            }

            if (OwnsResource())
            {
                UnsafeNativeMethods.MpGlTextureInfoDestroy(ptr);
            }

            ptr = IntPtr.Zero;

            _disposed = true;
        }