void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.NextTrack_CanExecute); #line default #line hidden #line 8 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.PlayPause_Executed); #line default #line hidden return; case 2: #line 9 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.NextTrack_CanExecute); #line default #line hidden #line 9 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.PreviousTrack_Executed); #line default #line hidden return; case 3: #line 10 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.NextTrack_CanExecute); #line default #line hidden #line 10 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.NextTrack_Executed); #line default #line hidden return; case 4: #line 11 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.Stop_CanExecute); #line default #line hidden #line 11 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.Stop_Executed); #line default #line hidden return; case 5: #line 13 "..\..\MainWindow.xaml" ((System.Windows.Controls.Grid)(target)).MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.Grid_MouseWheel); #line default #line hidden return; case 6: this.mePlayer = ((System.Windows.Controls.MediaElement)(target)); #line 19 "..\..\MainWindow.xaml" this.mePlayer.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.Grid_MouseWheel); #line default #line hidden return; case 7: this.mbMenu = ((MediaPlayer.MusicBar)(target)); return; case 8: this.lblProgressStatus = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.sliProgress = ((System.Windows.Controls.Slider)(target)); #line 41 "..\..\MainWindow.xaml" this.sliProgress.AddHandler(System.Windows.Controls.Primitives.Thumb.DragStartedEvent, new System.Windows.Controls.Primitives.DragStartedEventHandler(this.sliProgress_DragStarted)); #line default #line hidden #line 41 "..\..\MainWindow.xaml" this.sliProgress.AddHandler(System.Windows.Controls.Primitives.Thumb.DragCompletedEvent, new System.Windows.Controls.Primitives.DragCompletedEventHandler(this.sliProgress_DragCompleted)); #line default #line hidden #line 41 "..\..\MainWindow.xaml" this.sliProgress.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler<double>(this.sliProgress_ValueChanged); #line default #line hidden return; case 10: this.pbVolume = ((System.Windows.Controls.ProgressBar)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.NextTrack_CanExecute); #line default #line hidden #line 8 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.PlayPause_Executed); #line default #line hidden return; case 2: #line 9 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.NextTrack_CanExecute); #line default #line hidden #line 9 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.PreviousTrack_Executed); #line default #line hidden return; case 3: #line 10 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.NextTrack_CanExecute); #line default #line hidden #line 10 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.NextTrack_Executed); #line default #line hidden return; case 4: #line 11 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.Stop_CanExecute); #line default #line hidden #line 11 "..\..\MainWindow.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.Stop_Executed); #line default #line hidden return; case 5: #line 13 "..\..\MainWindow.xaml" ((System.Windows.Controls.Grid)(target)).MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.Grid_MouseWheel); #line default #line hidden return; case 6: this.mePlayer = ((System.Windows.Controls.MediaElement)(target)); #line 19 "..\..\MainWindow.xaml" this.mePlayer.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.Grid_MouseWheel); #line default #line hidden return; case 7: this.mbMenu = ((MediaPlayer.MusicBar)(target)); return; case 8: this.lblProgressStatus = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.sliProgress = ((System.Windows.Controls.Slider)(target)); #line 41 "..\..\MainWindow.xaml" this.sliProgress.AddHandler(System.Windows.Controls.Primitives.Thumb.DragStartedEvent, new System.Windows.Controls.Primitives.DragStartedEventHandler(this.sliProgress_DragStarted)); #line default #line hidden #line 41 "..\..\MainWindow.xaml" this.sliProgress.AddHandler(System.Windows.Controls.Primitives.Thumb.DragCompletedEvent, new System.Windows.Controls.Primitives.DragCompletedEventHandler(this.sliProgress_DragCompleted)); #line default #line hidden #line 41 "..\..\MainWindow.xaml" this.sliProgress.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler <double>(this.sliProgress_ValueChanged); #line default #line hidden return; case 10: this.pbVolume = ((System.Windows.Controls.ProgressBar)(target)); return; } this._contentLoaded = true; }