public GameSystemProviderFromXml(ILogManager logManager, IServerConfigurationManager configurationManager, IFileSystem fileSystem) : base(logManager, configurationManager) { _fileSystem = fileSystem; Current = this; }
public GameSystemProviderFromXml(ILogManager logManager, IServerConfigurationManager configurationManager, IFileSystem fileSystem) : base(logManager, configurationManager) { _fileSystem = fileSystem; Current = this; }