Пример #1
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 public ReachAntagonistSequenceProvider(ReelSequenceProvider parent)
 {
     //各拮抗演出に対応するクリエイターオブジェクトを生成して格納する
     antagonistSqCreatorTable = new Dictionary <AntagonistType, IAntagonistSequenceCreator>()
     {
         { AntagonistType.Type1, new Type1AntagonistSqCreator(parent) },
         { AntagonistType.Type2, new Type2AntagonistSqCreator(parent) },
         { AntagonistType.Type3, new Type3AntagonistSqCreator(parent) },
     };
 }
Пример #2
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 public Type1AntagonistSqCreator(ReelSequenceProvider parent) : base(parent)
 {
 }
Пример #3
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 public AntagonistSqCreatorBase(ReelSequenceProvider parent)
 {
     sqProvider        = parent;
     roleIntervalAngle = parent.RoleIntervalAngle;
 }